• Gravity Controller
    131 replies, posted
In the first post?
Ah, thanks!
Schweet.
I think i'll recode this whole shit :V
Ok, sounds awesome-er
You know what would be nice? If you could define a boundary. For example you have a ship. The grav controller eliminates the affect on the ship, but not on the LS equipment inside. Or other objects in the ship. Maybe set it up so a person can create nodes, and everything inside the node area is affected.
I don't really like the sound of that...
Well it would eliminate a lot of problems. It'd be great if hoverdrives could that, then you wouldn't have to have everything welded down to jump.
V3 is near it's conclusion. :D Tell me what you would like as controller model, I'll add it. I think some of the current ones are a bit.. od. :d I'll add a setting for boundary.
Make it small. Not that bloody siren, it's waaaay too big for some stuff.
Kay. And would you all mind if I put a blue sprite on it that grows with speed? It looks cool, and would be perfect for the atlantis powernode.
not if you make it toggleable.
Yeah, I can foresee lag issues with multiple controllers going around.
A single sprite is not much. I created 100 controllers and it went 2 fps down. :d
I'm done so far, now I need beta testers.
I'd like to help. Drop me a line.
So can i use this to make gravity in underwater base?
Err, no. This stuff make gravity does not affect props. WEST, does the controller interfere with LS grav plating?
I just noticed, mm3guy made news for that thing :v: Come on guys, I need more beta testers. Nobody wants V3? :<
[QUOTE=WeltEnSTurm;14821540]I just noticed, mm3guy made news for that thing :v: Come on guys, I need more beta testers. Nobody wants V3? :<[/QUOTE] I'd be willing to beta. Also, do those have any effects with the Gravity Plating?
Dunno :v: Don't have SB installed... will do it today. Here, I know shitty ul.to D: [url]http://ul.to/dbca6l[/url]
I am almost 100% sure this won't conflict with gravity plating. They are two different things so I don't see why they would.
Yeah, grav plating just attracts players to it. The controller only disables gravity for objects constrained to it.
okay. thanks
i'll beta test if you still need testers :D
That thing is on 1. place on gmod.org and look how many feedback I get, we're on 2. page and how long that thing is on air? :v: And now imagine how much feedback I get from the ones testing the beta. Sure I need testers :v:
Ok I will test with SB if you need it and gj on the front page =D I am SVN-ing SB3 right now
I can test it if you want
Everybody who reads this should test it. After that: Tell me what you [list][*]like [*]dislike [*]how many stars you would give it [/list]
nice job on getting front paged. so far, I haven't had any glitches with the new grav-controlled. seems to work a bit better than the last one. I'll try to make a more detailed summary later
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