I don't have V3 anymore, just the new one. It's still BETA, so don't complain about anything, just post the odd stuff here so I can fix it as fast as I can.
How'd you manage to lose it?
Also could there be an option to only affect the prop it's attached to, and not everything attached to that prop?
maybe he doesn't have v3, because he has the newer one...
[QUOTE=Carlisle;16965599]maybe he doesn't have v3, because he has the newer one...[/QUOTE]
I don't keep the old shit :v:
Uploading
[editline]11:11PM[/editline]
[url]http://weltensturm.bplaced.net/Ftp/Lua/gravcon4beta.zip[/url]
This addon is awesome! Especially with the airbrake and other stuff I suggested.
Getting the new beta because I had an outdated version and [QUOTE=WeltEnSTurm;16667030]What the hell.. I'm gmod.org banned? Wow.[/QUOTE]
Which prevents me from getting v3. It was good when I remembered it!
[QUOTE=WeltEnSTurm;16966335]I don't keep the old shit :v:
Uploading
[editline]11:11PM[/editline]
[url]http://weltensturm.bplaced.net/Ftp/Lua/gravcon4beta.zip[/url][/QUOTE]
cookies are very awesome!
also, you have an epic desktop
[QUOTE=Carlisle;16982765]cookies are very awesome!
also, you have an epic desktop[/QUOTE]
You haven't seen my new one, wait I'll upload :v:
cool
will the adv. dupe of the Aurora work with the newest version of the Grav-Controllers?
Huh? I have no idea
It's a beta, find it out yourself and tell me :v:
fair enough. just wasn't sure what version the Controllers were when the dupe was made, and if there were only major changes between version that could cause a failure between dupes
I can never figure out how to get the thing to brake!
Some help please? I'm too stupid to figure it out.
Well there are several sliders that have airbrakes for X, Y, and Z movement. Those well provide resistance along their respective axises.
Then you have the global airbrake which will provide resistance no matter which way it's going.
It never seems to work for me...
Check the box "Always brake".
[editline]01:36PM[/editline]
The weight of the GC may be too light.
What if I'm in some kind of ship and I just want to stop moving?
Then you can just use a simple E2 applyforce() expression.
Then you have to learn/use wire. If you want to stop, the number 100 to the brake input.
Ah, thanks.
I fail at E2, but not most wire.
Wewt, downloading the beta now.
Maybe this is a stupid question but why does my Atlantis Stargate texture change with a wall in it when I install the addon? Or is it just my pc. I reinstalled gmod with only stargate and this addon. Still the same.
wat
pics :o
[QUOTE=WeltEnSTurm;17061570]wat
pics :o[/QUOTE]
Here is a pic:
[img]http://lh6.ggpht.com/_pAH1xRCJvcU/Sp0duqNyDnI/AAAAAAAAAFk/ywthqKW6V6c/s800/gm_construct0009.jpg[/img]
Please give me the link to a working Gravity Controller that does F*** up my stargates.
What the fuck :o
Does it only happen when you put gravcontrollers on it or always?
I have no idea what could cause this :/
Only when I add the gravity controller. I went through the code to check if I can find something, nothing!. When I remove the gravity controller addon, It is gone.
Please give me a link to the newest gravity controller. This one comes from garrysmod and it is V3. Downloaded a while ago.
It's on this page, lol
[QUOTE=WeltEnSTurm;17063304]It's on this page, lol[/QUOTE]
V4Beta? Thanks, When I scanned the thread, I was looking for gate texture problems. I'll check it now. If it makes the same, I'm going to give up, lol. Wonder if it is only me with this problem? Thanks anyway.
[editline]04:05PM[/editline]
Nah, Still the same problem.
Are we able to use other models?
Only the atlantis gate is affected.
Newb question : exactley how do you make a stargate stay in a fixed position using this addon? i can't seem to find the option and have no idea how to set it to do something like that.
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