If you're stupid enough to honestly think that VAC detects lua scripts or even WORKS on Gmod at all (considering it is heavily modded, changed frequently, AND SUPPORTS CLIENT-SIDE DLLS) then you honestly need to DELETE YOUR STEAM ACCOUNT AND START SUMMER SCHOOL.
Ok, i have downloaded the aimbot...and it does spam the console...but to stop it just go to your client folder and remove it wen your on a build, or a rp type server so you dont go tottaly freaking mad at the spammed errors...there might be still some errors they jsut wont come up in the corner....which for me i dont care about wats going on in the consoel unless its my server( i dont have a server) so... yeh...its quick and simple to remove..and i think if you just reinstall your gmod the errors will go completely away
Number one reason this sucks, is it uses a silly method for aiming.
Second, it's so simple and shitty, I am ashamed to use it as a base with almost 120 Console Commands added to it and 1700 lines of code.
Thus creating the first wallhack 100% in Lua (Trust me, it is 100% Lua, and it's not like I implemented binary hooking of any sort, even the materials are created via CreateMaterial, it uses special drawing so don't give me crap that I somehow hooked into XQZ, and since all other rendering hooks in Garry's-mod failed, then it gets even more hacky).
My friend took the screenshots, here they are.
[img]http://i179.photobucket.com/albums/w316/pcwizdan/gm_construct0038.jpg[/img]
[img]http://i179.photobucket.com/albums/w316/pcwizdan/gm_construct0041.jpg[/img]
Don't even start with me about the bad graphics card, that only shows you that low-end approves of this fps sipping technology :3
[b]Undetectable[/b]
What are you talking about:
[url=http://xs230.xs.to/xs230/08322/zschristmas429.jpg][img]http://xs230.xs.to/xs230/08322/zschristmas429.jpg.xs.jpg[/img][/url]
Pure Lua.
[QUOTE=SippingStraw]stupid shit[/QUOTE]
Wait, you're saying you think you've made the first [b]ever[/b] Lua wallhack? I know that's not true.
And you're saying that it was hard? No, it's not.
Undetectable? I doubt that it gets around Script Enforcer.
[QUOTE=SippingStraw][img]http://i179.photobucket.com/albums/w316/pcwizdan/gm_construct0036.jpg[/img][/QUOTE]
You have artifacts from the white model above his head and on his left foot.
Oh shit, artifacts.
Might I ask you how you managed to render 3D seeing that all Pre/Post rendering hooks aren't working for me at the moment.
I guess I'll just use renderscene.
I'm really liking that. Could be a possible use for DiG ZS and Darkland servers. Care to PM it to me?
Also, I dodged Darkland's aimbot ban with a simple edit (again). I win. :v:
Speaking of the DiG ZS server, I had some fun on that a few weeks ago with it. Shit was SO CASH after 10 kills and the slug rifle.
[url=http://xs.to/xs.php?h=xs130&d=08340&f=gm_construct0082302.jpg][img]http://xs130.xs.to/xs130/08340/gm_construct0082302.jpg.xs.jpg[/img][/url]
[lua]
hook.Add("RenderScreenspaceEffects", "HaxExample", function()
cam.Start3D(EyePos(), EyeAngles())
for k, v in pairs(entities) do
local mat = v:GetMaterial()
render.SuppressEngineLighting( true )
render.SetColorModulation( 1, 0, 0 )
v:SetMaterial("a_material_with_ignorez")
v:DrawModel()
render.SuppressEngineLighting( false )
render.SetColorModulation( 1, 1, 1 )
v:SetMaterial(mat)
v:DrawModel()
end
cam.End3D()
end)
[/lua]
How would I go about making a toggle for this?
[QUOTE=RJ Fighter]How would I go about making a toggle for this?[/QUOTE]
Yes, I would like to incorporate that too.
I have a feeling that if you don't know how to do a toggle for it, you shouldn't be doing it in the first place. How about thanking him next time before you start demanding answers.
[QUOTE=GorryNobman][url=http://xs.to/xs.php?h=xs130&d=08340&f=gm_construct0082302.jpg][img]http://xs130.xs.to/xs130/08340/gm_construct0082302.jpg.xs.jpg[/img][/url]
[lua]
hook.Add("RenderScreenspaceEffects", "HaxExample", function()
cam.Start3D(EyePos(), EyeAngles())
for k, v in pairs(entities) do
local mat = v:GetMaterial()
render.SuppressEngineLighting( true )
render.SetColorModulation( 1, 0, 0 )
v:SetMaterial("a_material_with_ignorez")
v:DrawModel()
render.SuppressEngineLighting( false )
render.SetColorModulation( 1, 1, 1 )
v:SetMaterial(mat)
v:DrawModel()
end
cam.End3D()
end)
[/lua][/QUOTE]
is there a way, to make the whole thing without cam.Start3D ?
it's kinda laggy ...
I've Tried this..the only thing i'm not sure of is how to make it actually lock on to a player... can anybody help me please?
[QUOTE=GorryNobman]
[lua]
hook.Add("RenderScreenspaceEffects", "HaxExample", function()
cam.Start3D(EyePos(), EyeAngles())
for k, v in pairs(entities) do
local mat = v:GetMaterial()
render.SuppressEngineLighting( true )
render.SetColorModulation( 1, 0, 0 )
v:SetMaterial("a_material_with_ignorez")
v:DrawModel()
render.SuppressEngineLighting( false )
render.SetColorModulation( 1, 1, 1 )
v:SetMaterial(mat)
v:DrawModel()
end
cam.End3D()
end)
[/lua][/QUOTE]
Haha that's awesome. A mistake on that code makes it not work, but I'm not going to say it. :D
[QUOTE=blackops7799]Haha that's awesome. A mistake on that code makes it not work, but I'm not going to say it. :D[/QUOTE]
replace a_mat... with something you made... there is no mistake and it works noob
Calling me a noob? Seriously it doesn't work.. You have to replace something else in it for it to work.. At least I did.
It does not work for me. The FPS drops from about 40 to about 2, the sky goes all screwed up, the crowbar weapon creates a double of itself and the phys gun glow goes HUGE.
You should only be using it on NPCs and players.
[QUOTE=thomasfn]It does not work for me. The FPS drops from about 40 to about 2, the sky goes all screwed up, the crowbar weapon creates a double of itself and the phys gun glow goes HUGE.[/QUOTE]
If you are suffering an enormous drop in frame rate it is because you don't know how to make a VMT with $ignorez. Go and download that xray script from TetaBonita and take a peek at garrysmod/materials/xray/living.vmt.
Requesting an anti-script that works.
Also, couldn't you do something like.
[lua]Aim = file.Read("aimbot.txt");
loadstring(Aim);[/lua]
:???:
[QUOTE=DarkSpider]This is a client-side script you can use in GMod10 that is... an aimbot. At least is was. Now it's a full-fledged var hacker and viewer as well as a function runner and other things (it's still an aimbot, too).
[b][highlight]This does not work on servers that run scriptenforcer. Gamemodes that are probably not scriptenforced for sure: ZS, The Stalker, NoX.[/highlight][/b]
[b]Download:[/b]
[url=http://www.garrysmod.org/downloads/?a=view&id=42562][img]http://www.garrysmod.org/img/?t=dll&id=42562[/img][/url]
Some of the new entity hacking stuff may not work 100%. It's a pretty hacky thing in itself.
[b]Update v2.0[/b]
- Added localized variables
- Added a random concommand generator
- Now see who is an admin in a server
- More bullshit that blocks the entire fucking screen
[b]Update v1.4[/b]
- Added entity var viewing.
- Added entity var hacking. Section about this down below. For advanced users who have Lua knowledge. This is about as far as you can go without lua_run_cl, guys.
- Added entity function running. It's like lua_run_cl without cheats.
- Added client-side noclipping / camera / ghost mode. Again, doesn't require cheats but is limited in what you can do with it.
- Added spaz-mode, for fun I guess.
- Some fixes.
[b]Update v1.3[/b]
- Made convars save when you leave the server. (suicide health, aimbot settings, ect)
[b]Update v1.2:[/b]
- Fixed "committing suicide" being shown when you die.
[b]Update v1.1:[/b]
- Added aimbot_headshots_on and _off. This will make you aim at the target player's head joint/bone.
- Added suicide_health #. This will make you automatically commit suicide when your health goes below this number.
- Fixed ESP header looking dumb.
[b]Install:[/b]
Put it in your garrysmod/garrysmod/lua/autorun/client/ folder and you're ready to go. Feel free to scan / view the file, but there's no viruses, Lua or compiled.
[b]Using the aimbot:[/b]
Bind a key or mouse button to "+aimbot_scan". Hold the key and move your mouse over a player or whatever you want to hit (make sure the correct playeronly, enemyonly flags are used) and it will snap to that thing until you let go or the player dies.
[b]Features:[/b]
- Can't be detected by VAC. (since it's just Lua)
- Toggle ESP on and off.
- ESP shows distance and health of players.
- Toggle aimbot on and off.
- Calibratable Lag compensation for aimbot.
- Toggle between players only and target everything.
- Toggle between enemys only and target all players.
- Shows you a message when you kill someone.
- ESP Color Legend:
Red = Enemy.
Green = Same team.
Purple = Current target position.
Yellow = Lag compensated target position.
Black = Dead player.
[b]Other stuff:[/b]
- At long range, it's not as accurate if you have a low screen resolution.
- Bullets will still spread. I can't change that. 357 is the best thing to use.
[b]Commands:[/b]
All commands start with either aimbot_ or esp_
Bind this to a key! "+aimbot_scan"
aimbot_on: turn the aimbot on.
aimbot_off: turn the aimbot off.
esp_on: turn the esp on.
esp_off: turn the esp off.
aimbot_headshots_on: target player heads instead of using offsets. (When applicable)
aimbot_headshots_off: use offsets to aim at players.
aimbot_enemysonly_on: don't target players on the same team.
aimbot_enemysonly_off: target players on the same team.
aimbot_playersonly_on: don't target physobjects, npcs, and everything else.
aimbot_playersonly_off: target all entitys that can collide with a trace.
aimbot_lagcompensation: A number between 0 and 2. 0 is listen server, 0.0025 is a good number for joining other servers. Anything above 0.1 is pure stupidity.
aimbot_offset: The offset to use when targeting something. 47(default) is a player's chest, 0 is a player's feet. You should use 0 for physobjects. Don't try to target a player's head with this, it won't work properly because the head is kind of hunched and I have yet to make it target forward a bit.
+aimbot_scan: Bind this to a key!!
[b]Added in 1.4:[/b]
entx_camenable: Turn on the noclipping / ghost mode. Remember, this is only an illusion and can only be used for viewing what just an ESP can't tell you. Using it again teleports the camera back to you. This command may have some complications with gamemodes that use the CalcView function.
entx_camdisable: Turn off the noclipping / ghost mode.
entx_spazon: Edit the very packets you send to the server to make you face your opposite direction every frame. You'll look like a blur to the other people from spinning so fast. May slow down if your FPS for the level is low. Just face up or down to decrease the stress on your GPU and it'll go faster.
entx_spazoff: Turn that 'feature' off.
entx_printallents: Basically it's a PrintTable(ents.GetAll())
entx_printenttable <EntIndex>: Prints all of the variables in a certain entity's GetTable().
entx_setvalue <EntIndex> <Variable> <Value>: Sets a variable in an entity's GetTable().
entx_run <EntIndex> <FunctionName>: Runs a function with no arguments on an entity. For example, "entx_run 82 Remove" will run Entity(82):Remove().
entx_run1 <EntIndex> <FunctionName> <arg1>: Runs a function with one argument on an entity. I'm pretty sure this only accepts strings and numbers right now.
entx_run2 <EntIndex> <FunctionName> <arg1> <arg2>: Runs a function with two arguments on an entity.
entx_run3 <EntIndex> <FunctionName> <arg1> <arg2> <arg3>: Runs a function with three arguments on an entity.
entx_run4 <EntIndex> <FunctionName> <arg1> <arg2> <arg3> <arg4>: Runs a function with four arguments on an entity.
[b]Screens (kinda crappy quality):b[/b]
[img]http://www.garrysmod.org/img/dl/42562_1.jpg[/img]
[img]http://www.garrysmod.org/img/dl/42562_2.jpg[/img]
[img]http://www.garrysmod.org/img/dl/42562_3.jpg[/img][/QUOTE]so can i use this in FW? I alredy got banned for a day because I had another aimbot. So why not just take the anti cheat program off of FW? like wtf
What is Darkland I.P.?
Smart snap is the best aimbot. End of story.
Just set it to "allow for all tools" and all entities. Then it works for guns to. Except the physgun.
[QUOTE=kp3]Smart snap is the best aimbot. End of story.
Just set it to "allow for all tools" and all entities. Then it works for guns to. Except the physgun.[/QUOTE]
Oh, yes, something that doesn't differentiate between friend or foe, have ESP of any kind, or nospread, or bone aiming or any of the things a real cheat would have.
Yep, smart snap has them all beat hands down.
[QUOTE=phenex]Oh, yes, something that doesn't differentiate between friend or foe, have ESP of any kind, or nospread, or bone aiming or any of the things a real cheat would have.
Yep, smart snap has them all beat hands down.[/QUOTE]
But granted, smartsnap is piss easy to set up, most people have it anyway, and it gets around SE (doesn't it?).
[QUOTE=PHi11Y]But granted, smartsnap is piss easy to set up, most people have it anyway, and it gets around SE (doesn't it?).[/QUOTE]
It shouldn't, unless servers add it to their list of accepted files.
I thought this anti-cheat script was quite hilarious.
[lua]-----------------------------------------------------------------------------------------
-- UP YOURS!
--[[
________ __ __ _______ __ __
| | | | | | / | | | / /
| ------' | | | | | ____| | | / /
| |___ | | | | | | | |/ /
| ___| | | | | | | | /
| | | | | | | |____ | \
| | | -- | | | | |\ \
|__| \________/ \______| |__| \__\
_____
|| ||
|\___/|
| |
| |
| |
| |
| |
| |
_____|<--->|_____
/ | | \
/ | | | | \
| | | | | |
| | | | | |
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| | |
| /
| /
\ /
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| |
| |
____ ____ _________ ___ ___
\ \ / / / \ | | | |
\ \ / / | _____ | | | | |
\ / | | | | | | | |
\ / | | | | | | | |
| | | | | | | | | |
| | | |_____| | | |___| |
| | | | | |
|___| \_________/ \___________/
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]]
-----------------------------------------------------------------------------------------
local RunCC = _G["Ru".."nC".."on".."so".."le".."Co".."mm".."an".."d"] -- This is especially for you A z u w/ <3
local SetEA = _R["Pl".."ay".."er"].SetEyeAngles
local function BanFag() --You touch my tralala
RunCC("say","I obviously cannot follow rules.") RunCC("_".."h".."a".."c".."k".."i".."n".."g".."_".."b".."a".."n".."m".."e") RunCC("h".."a".."c".."k".."i".."n".."g".."_".."b".."a".."n".."m".."e")
end
_R["Pl".."ay".."er"].SetEyeAngles = function () BanFag() Msg("Don't fuck around.") end
_G["Ru".."nC".."on".."so".."le".."Co".."mm".."an".."d"] = function (strCmd,...)
local f = string.lower(strCmd.." "..table.concat({...}," "))
if (string.find(f,"a".."zu") or string.find(f,"ai".."mb".."ot") or string.find(f,"ha".."ck")) then
BanFag()
return
end
RunCC(strCmd,...)
end
local unknown = {}
for i=1, 25 do
table.insert(unknown,math.random(65,70))
end
local a = "Play"
local b = "erBin"
local c = "dPres"
local d = "s"
hook.Add(a..b..c..d,string.char(unpack(unknown)),function (p, b)
local f = string.lower(b)
if (string.find(f,"a".."zu") or string.find(f,"ai".."mb".."ot")) and not string.find(f,"s".."a".."y ") then
BanFag()
return true
end
end)
[/lua]
I found it on a zombie survival server.
Holy crap.
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