• Quack Anti Cheat [Public Release]
    227 replies, posted
[url]http://steamcommunity.com/profiles/76561198062956686[/url]
[QUOTE=Willox;45458611][url]http://steamcommunity.com/profiles/76561198062956686[/url][/QUOTE] You removed me as well? How rude.
[QUOTE=dingusnin;45458722]You removed me as well? How rude.[/QUOTE] I didn't realise!
[url]https://github.com/zerothefallen/Quack-Anti-Cheat[/url] Der you go. Any edits/updates/ e t c I'll credit.
[url]http://unitedhosts.org/bar/HAC/[/url] no reason to use this
[QUOTE=Tsubaki;45694662][url]http://unitedhosts.org/bar/HAC/[/url] no reason to use this[/QUOTE] Arent you the kid who stole QAC, claimed to create it, and flaunt your lua skills to people? Oh yeah, you are.
[QUOTE=Tsubaki;45694662][url]http://unitedhosts.org/bar/HAC/[/url] no reason to use this[/QUOTE] I'd prefer to be on the moral high ground and just ban people, rather than condone malicious consequences on people who have hacks/scripts.
[QUOTE=kibble;45694700]I'd prefer to be on the moral high ground and just ban people, rather than condone malicious consequences on people who have hacks/scripts.[/QUOTE] Thats not even it, QAC is meant to get rid of skids, while HAC is meant to [U]get rid of everybody.[/U] it is not easy to set-up either
snip snap
[QUOTE=kibble;45694718]snip[/QUOTE] i'd get rid of that unless you want a ban from the mods
[url]https://github.com/zerothefallen/Quack-Anti-Cheat/blob/master/lua/autorun/server/!!_sv_qac.lua#L141[/url] It's probably not a good idea to CRC an entire file that a client specifies. What if I send net message "checksum" with a huge file's name? Isn't that going to freeze the server until the CRC is complete? Also, you might want to refrain from taking the moral high ground on other anti cheats, when yours allows you to bypass the functionality of it. [url=http://facepunch.com/showthread.php?t=1379704&p=44388143&viewfull=1#post44388143]I know you've addressed this before[/url], but when someone still hasn't removed the steam ID, its safe to say that it isn't "just for testing". [url]https://github.com/zerothefallen/Quack-Anti-Cheat/blob/master/lua/autorun/server/!!_sv_qac.lua#L66[/url] [url]https://github.com/zerothefallen/Quack-Anti-Cheat/blob/master/lua/autorun/server/!!_sv_qac.lua#L122[/url] It was mentioned a few weeks ago, but setting getupvalue is going to break a lot of profiling scripts.
[QUOTE=Silentfood;45696424][url]https://github.com/zerothefallen/Quack-Anti-Cheat/blob/master/lua/autorun/server/!!_sv_qac.lua#L141[/url] It's probably not a good idea to CRC an entire file that a client specifies. What if I send net message "checksum" with a huge file's name? Isn't that going to freeze the server until the CRC is complete? Also, you might want to refrain from taking the moral high ground on other anti cheats, when yours allows you to bypass the functionality of it. [url=http://facepunch.com/showthread.php?t=1379704&p=44388143&viewfull=1#post44388143]I know you've addressed this before[/url], but when someone still hasn't removed the steam ID, its safe to say that it isn't "just for testing". [url]https://github.com/zerothefallen/Quack-Anti-Cheat/blob/master/lua/autorun/server/!!_sv_qac.lua#L66[/url] [url]https://github.com/zerothefallen/Quack-Anti-Cheat/blob/master/lua/autorun/server/!!_sv_qac.lua#L122[/url] It was mentioned a few weeks ago, but setting getupvalue is going to break a lot of profiling scripts.[/QUOTE] Indeed, I removed it already as I was testing, seems I didnt think of that, thanks! Also, I dont need to whitelist myself because I already know how to bypass it. What use would I need for whitelisting myself? I'll make some changes. [editline]15th August 2014[/editline] edited and changed, enjoy, also, the steamid hasnt been mine for a long time, as far as I know?
[QUOTE=zerothefallen;45701798]Indeed, I removed it already as I was testing, seems I didnt think of that, thanks! Also, I dont need to whitelist myself because I already know how to bypass it. What use would I need for whitelisting myself? I'll make some changes. [editline]15th August 2014[/editline] edited and changed, enjoy, also, the steamid hasnt been mine for a long time, as far as I know?[/QUOTE]If you know about a bypass why don't you try fixing it?
[QUOTE=Icejjfish;45705432]If you know about a bypass why don't you try fixing it?[/QUOTE] It requires an entire over-haul of QAC as simple how it works makes it bypassable. I do not feel like re-writing the AC.
updated qac btw. I think i fucked up something :v: which i just fixed
Was it my error or nah some other error please explain :O?
No clue. I just changed a few simple lines around and switched a function. as well as edited out a func to detect either way, should be chill now regardless
[QUOTE=norriskirby;46448512]Hey guys/gals! I made a map, added it to my ttt server, and it seems to be working. (I used CSS hammer for this btw) Anywho I got banned from quack anti cheat, QAC, or a custom anti cheat for this Disconnect: Kicked by Console (Banned permanently: Recieved UNSYNCHED cvar (mat_fullbright = 1)). How would I turn off mat_fullbright? Would it affect the lighting because I want the whole map to be lit up. Thanks![/QUOTE] A somewhat serious false flag that comes off of shitty maps. You should try to patch it out considering the amount of fullbright maps in gmod. (When there is no lighting the source engine defaults to mat_fullbright 1)
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