• Insurgency Swep Final
    158 replies, posted
[QUOTE=A Zombie;19734016]It is just you. Go spend 20$ on CSS.[/QUOTE] there are better things that $20 could be spent on.
Css dont cost that much anyway.
As much as I like this final pack I can't help feeling something is wrong. Not sure what though. Though the lowering to change can be a bit annoying at times. And a couple of weapons don't seem to work, giving me a .357 instead. I haven't got the update mind you.
[QUOTE=MikesaLemon;19739980]there are better things that $20 could be spent on.[/QUOTE] Then don't complain that your models are missing if you don't want to get Counter-Strike: Source.
[QUOTE=MikesaLemon;19739980]there are better things that $20 could be spent on.[/QUOTE] In this case, no.
wizey when i use the ak47 (or any other kind of insurgency weapon) i can't switch to my other weapons. it stays the ak 47 ( and also the machine guns the m249 has the revolver model form hl2)
[QUOTE=patkick;19741880]wizey when i use the ak47 (or any other kind of insurgency weapon) i can't switch to my other weapons. it stays the ak 47 ( and also the machine guns the m249 has the revolver model form hl2)[/QUOTE] [QUOTE] Main Controls (YOU SHOULD MEMORIZE THESE): [b]Use + Primary Fire = Holster, Use this THEN the number keys to switch to a diffrent weapon.[/b] Use + Secondary = Switch Mode, Used for Machine guns and the M203. Use + Reload = Switch Grenade Mode, Used for the Remote Ion Grenade. Secondary = Toggle Ironsight Mode.[/QUOTE]:/
Whenever i select an LMG from the menu it gives me a default magnum. Same with the M16 with grenade launcher. And inside buildings the scopes don't work.
omg sorry, wasn't paying attention
Hey, I haven't been able to get on my Garry's Mod lately, but does the scope fix happen to address the issue of where taking out the M14 or the L42 squashes your HUD into a smaller resolution (Like, the HUD display for Ammo shows up shifted to the left, as are the others)? The scopes themselves seemed to work, but I never found a clear answer as to what was the cause of the effect.
Whatever... ok read the front page, i done some more work. Version 4: Removed the Stupid ass stripping of not having the deployed counter-part, due to people NOT BEING ABLE TO BLOODY READ! Added a script where if you have EITHER the deployed or non deployed part it will give you the counter part peice AUTOMATICALLY. Version 4's Effects should make you 1. STOP WHINING!! 2. Keep me from working 3. Let you have fun without having to THINK! wich it seems some of you cant do. [QUOTE=Assburgers;19742665]Whenever i select an LMG from the menu it gives me a default magnum. Same with the M16 with grenade launcher. And inside buildings the scopes don't work.[/QUOTE] i know about the inside buildings thing, i dont know why its all black scope, its pretty much taunting me but meh... Ive over-worked myself a tad to much lately.
Wizey, you said bullet penetration was off by default. Is there a way I can turn it back on?
I have the same problem, with the magnum being given to me instead of the weapon on the Lmgs and the M16 w/ M203. Why is this?
[QUOTE=Keelwar;19748353]I have the same problem, with the magnum being given to me instead of the weapon on the Lmgs and the M16 w/ M203. Why is this?[/QUOTE] Get the update... If it doesnt work, then figure it the hell out. *passes out from over work...*
I can wait, but the animations for the m16 m203 switching to m203 and switching back to the m16 are very fast, every other animations are fine, and they are fast when I put on sv_defaultdeployspeed 1 too. Just letting you know, take a break you deserve one.
[QUOTE=ababs362;19754799]I can wait, but the animations for the m16 m203 switching to m203 and switching back to the m16 are very fast, every other animations are fine, and they are fast when I put on sv_defaultdeployspeed 1 too. Just letting you know, take a break you deserve one.[/QUOTE] Then your garrysmod is "FUCKED" Excuse my language... But still. If i dont have a problem on my end, you all shouldnt. so sort yourselfs out.
[QUOTE=Wizey!;19759906]Then your garrysmod is "FUCKED" Excuse my language... But still. If i dont have a problem on my end, you all shouldnt. so sort yourselfs out.[/QUOTE] You should take others problems to your attention too. Not just saying "It's just you" and "Your GMOD is fucked up." It's not really polite. You can't know is the problem because of your pack or something else. Anyway, RT scope fix doesn't work. I know that, but are you going to fix it soon?
[QUOTE=SlayerFin;19780622]You should take others problems to your attention too. Not just saying "It's just you" and "Your GMOD is fucked up." It's not really polite. You can't know is the problem because of your pack or something else. Anyway, RT scope fix doesn't work. I know that, but are you going to fix it soon?[/QUOTE] Depends what you mean by "Doesnt Work" as in, you cant download it, or it doesnt work in general. Because for some reason. Ive had about 5 people test this, with no problems at all. So i dont mean to be a bitch, but there is no problems at all, And it must be you. The only reason im saying that is because i have been working over a very lengthy peroid of time with no breaks.
And not only do you like saying that youve worked too much,you acually work too much,cut it down,if you want to be busy,go play online instead,or stop WHEN YOURE TIRED,working isnt "Start working till fix" its "Start working till not wanting to work" Control yourselfs <.> Plus you MADE this youself,obviously so you have everything needed,while some people just randomly remove the things they need,or dont read.Like ALOT does <.< And,PEOPLE,PEOPLE BE HAPPY THAT SHE EVEN MADE THA AWEZUM SKOEPZ!!! Jewz >.<
I like the scopes :3
[QUOTE=Wizey!;19759906]Then your garrysmod is "FUCKED" Excuse my language... But still. If i dont have a problem on my end, you all shouldnt. so sort yourselfs out.[/QUOTE] I tried to be as polite as possible to avoid such a response. No need to be so rude. It's your fault you overwork yourself, I didn't make you.
yeah... ok... im sorry... Im uploading a new update now aswell.
The amount of work you're putting into this is fantastic. Thank you.
[QUOTE=Wizey!;19787357]yeah... ok... im sorry... Im uploading a new update now aswell.[/QUOTE] And most importantly though great job on the sweps.
[QUOTE=Wizey!;19787357]yeah... ok... im sorry... Im uploading a new update now aswell.[/QUOTE] I have no problems with this pack, but RT scopes are not working even with fix. It's YOUR problem there. I can't fix it.
Is there any variable in the lua that I can increase to increase the sniper breathing? What's the line called?
[QUOTE=ababs362;19800148]Is there any variable in the lua that I can increase to increase the sniper breathing? What's the line called?[/QUOTE] Goto Lua/Autorun/Client/Sniperbreathing.lua youll find some numbers in there. Just have a lil search in that file.
Sorry for asking all the time, but RT scope fix didn't work. Yeah, so scopes are now just circles with RT- text.
[QUOTE=SlayerFin;19801790]Sorry for asking all the time, but RT scope fix didn't work. Yeah, so scopes are now just circles with RT- text.[/QUOTE] I fixed this with a clean install. Anything you've recently downloaded after you dl'ed this? Remove whatever you did and try it on construct. I had this once and fixed it myself. [editline]12:58PM[/editline] Also, what are you going to work on next? You deserve a break from lua with everything you've made, but any ideas to get excited about? [editline]12:59PM[/editline] Also, I like how the sniper breath makes all guns move, not just weapons with scopes. Added realism is always a plus.
[QUOTE=ababs362;19801823]I fixed this with a clean install. Anything you've recently downloaded after you dl'ed this? Remove whatever you did and try it on construct. I had this once and fixed it myself.[/QUOTE] These sweps and their scopes has always been like that for me. I have lots of addons, but only addon that could conflict is Kermites weapons pack or Mad Cows weapons. Or materials but i don't know. I reinstall.
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