• Jackarunda's SENTs
    711 replies, posted
I just noticed a thing with the rebel opposition squads, they constantly say and give you ammo even though you actually don't receive any like the medic's medkits and it's also irritating hearing "Freeman ammo!" every 1-3 seconds so look into this please. :D
[QUOTE=halflife2lambda;32197408]I just noticed a thing with the rebel opposition squads, they constantly say and give you ammo even though you actually don't receive any like the medic's medkits and it's also irritating hearing "Freeman ammo!" every 1-3 seconds so look into this please. :D[/QUOTE] they give you shit tons of ammo and stuff. turn "ignore players" off.
Ignore on or off they relentlessly continue giving me ammo even though i don't get any and even if i did you can have an infinite supply of ammo in Gmod so that's annoying.
[QUOTE=halflife2lambda;32231306]Ignore on or off they relentlessly continue giving me ammo even though i don't get any and even if i did you can have an infinite supply of ammo in Gmod so that's annoying.[/QUOTE] --> I'm not responsible for your f*cked up gmod
The effort put into this is ridiculous, actual innovation instead of shitty reposts of half broken mw2 guns. Unfortunately this lags too much for me to use, after 5 or so entities in the map it becomes unplayable. Perhaps my computer is too shitty, but I think some code optimization is in order. Great work however.
[QUOTE=infernofalcon;32247195]The effort put into this is ridiculous, actual innovation instead of shitty reposts of half broken mw2 guns. Unfortunately this lags too much for me to use, after 5 or so entities in the map it becomes unplayable. Perhaps my computer is too shitty, but I think some code optimization is in order. Great work however.[/QUOTE] I'm starting to think that when I get a large portion of my life back to work on this, I'm actually just going to up and create a mod/gamemode, which is what I started learning lua to do in the first place some 1 or 2 years ago. I'll write my own weapon base, my own effects etc. using all that I've learned. I'll likely port most of the things in this pack over into it, albeit with the major modifications needed to run on an optimized system. I'm thinking 21st century ultra-realistic survival in an uncivilized land type game. Will be cool.
[QUOTE=Jackarunda;32259477]I'm starting to think that when I get a large portion of my life back to work on this, I'm actually just going to up and create a mod/gamemode, which is what I started learning lua to do in the first place some 1 or 2 years ago. I'll write my own weapon base, my own effects etc. using all that I've learned. I'll likely port most of the things in this pack over into it, albeit with the major modifications needed to run on an optimized system. I'm thinking 21st century ultra-realistic survival in an uncivilized land type game. Will be cool.[/QUOTE] If you do plan to go through making a mod or a gamemode with this pack, I'll be happy to test it as you go along with it. The ideas you shared with me on Steam chat a few days back sounded nice.:dance: I think I should start learning Lua.
lol.. Looked through the Code.. adjusted some things, for better multiplayer functionality.. lol.. you have some interesting Flags in there..something about your Girlfriend..? lol
I now know enough about Lua to start work on the game mode I originally intended to make. See y'all in a bit.
[QUOTE=Jackarunda;32351806]I now know enough about Lua to start work on the game mode I originally intended to make. See y'all in a bit.[/QUOTE] Jacky! NO! [img]http://th02.deviantart.net/fs71/150/i/2010/094/c/3/smithicide_by_dano555666.jpg[/img]
[QUOTE=Jackarunda;32351806]I now know enough about Lua to start work on the game mode I originally intended to make. See y'all in a bit.[/QUOTE] Good luck! :dance:
ETA on anything new?
[QUOTE=zombini;32419323]ETA on anything new?[/QUOTE] [url]http://www.facepunch.com/threads/1066936[/url]
Im sad.
[QUOTE=elowin;32426585]Im sad.[/QUOTE] Actually I'm feeling more excited than ever. I've got the theoretical workings of the gamemode running through my head practically 24/7, and I'm steadily progressing on the new weapons base. I just really wish there was someone who knew enough about gamemodes to help me build one from scratch, because I'd prefer to develop the content [i]within[/i] the gamemode rather than in sandbox. I'm actually limited in how much I can develop the content without at least a skeleton gamemode to operate in. Quick "for instance:" in the map where the game is running, what direction and how hard is the wind blowing? This needs to be something global that the gamemode handles so that all bullets can easily access it to help determine their flight paths.
Is there still an SVN?
[QUOTE=wii.thug;33678304]Is there still an SVN?[/QUOTE] Gone.
Depressed for life. I still have an older version of this, i sometimes cuddle it when i start to miss you. ;-;
[QUOTE=drewsta199;33704871]Depressed for life. I still have an older version of this, i sometimes cuddle it when i start to miss you. ;-;[/QUOTE] Check it; I'm slowly re-releasing the pack, but I'm taking the time to perfect each element. The opsquads are out, and I'm working on their second version as we speak. [url]http://www.facepunch.com/threads/1146683[/url]
Hey Jack, Just wondering if the lag issues on dedicated servers where corrected... I'm very anxious to try this on my server edit: Jack's Sent's Are Dead (I answered my own question) That's too bad...
Your sents were truly an amazing piece of work. Sucks they're not around anymore. Anyways, take your time and keep us updated. I'm looking forward to it!
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