• InventoryAddon
    197 replies, posted
What's different in v2. Also I see it no longer has an items folder? Do you have to add everything into the "IA_shared.lua" now?
Hmmmmm..............This is gay............. can someone PLZ copy and paste those words about how to make the items? bc i cant see it! [editline]10:02PM[/editline] because i want to know how to spawn the items and use them........I CANT SEE THOSE WORDS AT THE TOP! ANY OF THEM!
Alright. Im using this code as it is. -- Register the item so it exists in the main stuff. InventoryAddon:RegisterItem( ITEM ) -- This particular items table, must have it. local ITEM = { } -- The UniqueID for this item, this is used to spawn the item and it's the ID for the item. Text always has to be lowered. ITEM.UniqueID = "ammopack_large" -- The model that will be shown in the inventory and on the map. ITEM.Model = "models/Items/ammopack_large.mdl" -- The name for this item, used in the inventory menu. ITEM.Name = "Largeammopack" -- The description for this item, used in the inventory menu. ITEM.Description = "A reusable ammo box that refills health and ammo entirely. But not armor till that is figured out." -- Remove this item from the inventory when you press use on it? -- True will make it remove, false will make it stay. ITEM.RemoveOnUse = false -- The USE item function. if ( SERVER ) then -- Only used on server so use this check. function ITEM:USE( ply ) ply:SetHealth( ply:Health() + 1000 ) ply:GiveAmmo(9999,"smg1") ply:GiveAmmo(9999,"ar2") ply:GiveAmmo(9999,"buckshot") ply:GiveAmmo(9999,"357") ply:GiveAmmo(9999,"pistol") ply:GiveAmmo(9999,"xbowbolt") InventoryAddon:SendMessage( "Restored! Now kick their bottoms!", ply, false ) end end -- Register the item so it exists in the main stuff. InventoryAddon:NewItem( ITEM.Name, ITEM.Description, ITEM.Model, ITEM.RemoveOnUse, true, nil, function(ply) ITEM:Use(ply) end ) Now since im using 2.0 Do i put it in the Data folder or what? And test this. See ifit works. If not. can ya post this as a working item?
[QUOTE=Xemgoa;18118573]Alright. Im using this code as it is. -code- Now since im using 2.0 Do i put it in the Data folder or what? And test this. See ifit works. If not. can ya post this as a working item?[/QUOTE] U need to add it IA_shared.lua u cant use the old way more.
[QUOTE=Trivkz;18118682]U need to add it IA_shared.lua u cant use the old way more.[/QUOTE] Alright. can ya fix the cold into a acceptable one? My head hurts and im sick xD ...no seriously i cant think V_v; More over. Whats the Lua coding for Battery? So i may use to use it in this lua code for replenishing Armor?
How can I use this with DarkRp?
It has been a while since I have looked at this! But from memory I believe you need to create a file with all the items that you want to work with it then just use it as a regular add-on! (I think! :D)
[QUOTE=Domcop;18132457]It has been a while since I have looked at this! But from memory I believe you need to create a file with all the items that you want to work with it then just use it as a regular add-on! (I think! :D)[/QUOTE] What the fuck?
[QUOTE=Chewgum.;18062019]Hi again, here you go if you still want it: [url=http://www.garrysmod.org/downloads/?a=view&id=82203][img]http://www.garrysmod.org/img/?t=dll&id=82203[/img][/url] I'll just not get my ass banned this time lol.[/QUOTE] Yay! But do you have the DarkRP version as well? :X
If you mean the menu addition, here, just replace the files in ur darkrp. [url=http://www.garrysmod.org/downloads/?a=view&id=82594][img]http://www.garrysmod.org/img/?t=dll&id=82594[/img][/url]
[QUOTE=Chewgum.;18144960]If you mean the menu addition, here, just replace the files in ur darkrp. [url=http://www.garrysmod.org/downloads/?a=view&id=82594][img]http://www.garrysmod.org/img/?t=dll&id=82594[/img][/url][/QUOTE] I cant thank you enough!
[QUOTE=Helix Alioth;17391765]Anything can be done.[/QUOTE] I second this notion.
How do I pick things up? I just can't work it out.
[QUOTE=hoot14uk;18258799]How do I pick things up? I just can't work it out.[/QUOTE] u can only pick up special coded things up, and to that u use "E"
[QUOTE=Trivkz;18260521]u can only pick up special coded things up, and to that u use "E"[/QUOTE] Or what ever button you have binded to '+use'
I was wondering if anyone could help me. I have added weapons the the item list however when I get near to the guns they are instantly equipped. How can I make them go to my inventory and equip them from there? Thanks
This is great, but the DarkRP version isn't working for me. I keep getting this error: DarkRP\gamemode\showteamtabs.lua:551: bad argument #1 to 'pairs' (table expected, got nil) Help?
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