• Combat Damage System
    496 replies, posted
Gcombat doesnt show up in the tools menu.. Got LS2 and Resource de~~ blablabla fresh installed using svn. :S
So, does anyone else have the issue with the newest SVN patch where weapons / shields / other items in the CDS category don't spawn? I've tried using the .rar file that is just in case the SVN is messed up, I've tried the one off of garrysmod.org (The things spawn, but none of the weapons actually shoot.) I've checked for conflicting mods and everything, I just can't figure out the problem here. Edit: I've just found the problem, there's something wrong with the new LS2 SVN update.
Did we ever get a fix on the whole "CDS fucks GCombat" bullshit? They might have been old-as-shit posts I was reading about.
I don't think that's a bug, Pine and Q42 had a bit of a squabble and...well I'd prefer not bringing it up :|.
is this thread dead because there is no link:(
Yeah come on, is this dead? On hold?
Lol yes? it was dead more than 4 months ago when snake for perma banned.
[QUOTE=Spacetech;7446900]I'll update this post as I see fit If anyone has any questions / think you found a bug in cds please tell me. [highlight]Note: You can hit the use key to fire these sents (unlike gcomabt)[/highlight] [highlight]List of SENTS included in this release (all made by me)[/highlight]: [list=1] [*][b]Gun - EMP[/b]: Turns off all supplies are a location for 5 seconds [*][b]Gun - Freeze[/b]: Freezes all props in a location for 1.5 seconds [*][b]Gun - Heat[/b]: Causes heat in a location which can cause the ship to overheat if the ship doesn't have a space shield / temp regulator [*][b]Gun - Machine[/b]: Shoots bullets at a location [*][b]Gun - Pierce[/b]: Pierces up to 3 props damaging the props armor first, then health [*][b]Gun - Disintegrate[/b]: Goes through ANY prop that gets in its way and disintegrates it. This is one of the strongest guns. [*][b]Gun - Super[/b]: It's the all-in-one gun everyones been looking for [*][b]Missile Launcher - Anti-Gravity[/b]: Shots a anti-gravity missile which messes with the props gravity near the area where it hits [*][b]Missile Launcher - Disintegrate[/b]: Shots a disintegrate missile which disintegrate's any props in the location where it hits [*][b]Missile Launcher - EMP[/b]: When it's missile collides it will turn off all supplies are a location for 8 seconds [*][b]Missile Launcher - Explosion[/b]: Shots a explosion missile which does a lot of damage to the area where it hits [*][b]Missile Launcher - Seeker[/b] [*][b]Missile Launcher - Freeze[/b]: Shots a freeze missile which freezes props in a wide radius for a while [*][b]Bomb Bay - Freeze[/b]: Similar to freeze missile but doesn't use fuel and is dropped [*][b]Bomb Bay - EMP[/b]: Similar to EMP missile but doesn't use fuel and is dropped [*][b]Bomb Bay - Explosion[/b]: Similar to explosion missile but doesn't use fuel and is dropped [*][b]Bomb Bay - Disintegrate[/b]: Similar to disintegrate missile but doesn't use fuel and is dropped [*][b]Space Shield[/b]: Protects your ship from ANY damage. It protects your ship from any cds weapon attacks..besides emp (This is a total rewrite of my old ent. It does nothing like the other one) [*][b]Wireless Resource Syncer[/b]: You can wirelessly sync resources between 2 locations [*][b]Ammo Factory - Basic[/b]: A basic ammo generator [*][b]Ammo Factory - Pierce[/b]: A pierce ammo generator [*][b]Ammo Factory - Explosion[/b]: A explosion ammo generator [*][b]Ammo Factory - Fuel[/b]: A fuel ammo generator for missile launchers [/list] [highlight]For Wire Users[/highlight] (Applies to all ents): [b][u]Inputs[/u][/b] [list=1] [*][b]Fire[/b]: Fires what the use key would normally do [*][b]Disable Use[/b]: Disables the use key for that ent (anti-minge protection) [*][b]Draw Beam[/b]: Draws a beam so you know where your weapon will hit [/list] [b][u]Outputs[/u][/b] [list=1] [*][b]Disable Use[/b]: Based on the input [*][b]Can Fire[/b]: Will output 1 when you can shoot the weapon [*][b]Shots Left[/b]: Calculates how many more shots you have with your weapon [*][b]Hit Ent[/b]: Will output 1 when it's trace hits an ent [/list][/QUOTE] SOO wath is that end ware cen I download it I em new
SB2 is old. Get SB3. Currently CDS is in development but shouldn't take too long. [url]http://archive.snakesvx.net/index.php/module_Wiki2[/url]
I know this is an old ass thread, but what the fuck happened to CDS?
The Author lost interest and moved on?
It might be revived again in the future, not completely sure yet though. How much people are interested in seeing this revived?
me
I, except isn't Snake doing CDE or whatever he calls it? [editline]11:25PM[/editline] 'twas CDS3, it seems...
[QUOTE=imadaman;22882084]I, except isn't Snake doing CDE or whatever he calls it? [editline]11:25PM[/editline] 'twas CDS3, it seems...[/QUOTE] whatever happened to that? I have wondered if it ever showed up on a server...I think nodex has it. GCX is kind of "rock'em sock'em slugg'em no skillz required" That or ACF gets released (that'll happen when duke nukem forever comes out).
Well, the revive of this would probably either be called CDS 3 or CDS 4. Not sure yet... And yea, various new damage systems have come out in the meantime, so people actually have enough to choose between now.
Yes! I r wanting a revival.
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