• Cubesystems addons releases and help
    120 replies, posted
[QUOTE=mansarde]Actually the SGC gate can dial slow [I]and[/I] fast, because it has a ring. The Atlantis gate doesn't have a ring and thus can only dial fast. For the SGC gates you just have to choose which dial mode you want to use. And regarding your energy problem when using the "dial all" function: It is supposed to consume much MUCH more energy to dial all gates, or else it would be too easy. Just remember how much energy they needed on the show to accomplish that. But for testing purposes you can easily produce even more than the energy needed. Just use Lifecell's LifeCube and wire a value of e.g. 10000000 to it.[/QUOTE] You see, that is why the lifecube exist and why the gates used that much energy. I change it, though.
@Lifecell: I noticed an odd glitch. If you dial to e.g. an Atlantis Stargate (let's call it gate B) from some Stargate A and then use another Stargate X (an energy Stargate) with the hack dial set to all Atlantis gates, then you can walk through the first connection, as well as the second connection and end up both times at the same Atlantis gate. Because what I just said can be bit confusing I made you a video: [url=http://www.wegame.com/watch/Bug_allows_2_gate_1_gate_connections][img]http://www.divshare.com/img/thumb/5533584-169.jpg[/img][/url] It's not that it really bugs me (no pun intended), for it is a minor glitch. It's just that I want to contribute by reporting anything I notice. It's more of a FYI thing, rather than a "FIX IT!" thing for me. So I hope you don't mind. :)
[QUOTE=mansarde]@Lifecell: I noticed an odd glitch. If you dial to e.g. an Atlantis Stargate (let's call it gate B) from some Stargate A and then use another Stargate X (an energy Stargate) with the hack dial set to all Atlantis gates, then you can walk through the first connection, as well as the second connection and end up both times at the same Atlantis gate. Because what I just said can be bit confusing I made you a video: [url=http://www.wegame.com/watch/Bug_allows_2_gate_1_gate_connections][img]http://www.divshare.com/img/thumb/5533584-169.jpg[/img][/url] It's not that it really bugs me (no pun intended), for it is a minor glitch. It's just that I want to contribute by reporting anything I notice. It's more of a FYI thing, rather than a "FIX IT!" thing for me. So I hope you don't mind. :)[/QUOTE] Thanks again, I'll fix this when I have the time. Writing exams in two weeks.
is there any way to change the zpm settings so you get more energy from them?
Download the Lifecube it's really usefull you just need to wire a button, with the value of resource you need, to the generator and after link the generator to the stargate. don't forget to turn on the generator sorry for my english i'm french ^^
Brand new sounds for your Supergate inbound and loading enjoyment. More zappy and bass-y. [url=http://www.garrysmod.org/downloads/?a=view&id=54155][img]http://www.garrysmod.org/img/?t=dll&id=54155[/img][/url]
[QUOTE=A mongoose]Brand new sounds for your Supergate inbound and loading enjoyment. More zappy and bass-y. [url=http://www.garrysmod.org/downloads/?a=view&id=54155][img]http://www.garrysmod.org/img/?t=dll&id=54155[/img][/url][/QUOTE] acknowledged, thanks.
I wonder when will the RD3 and LS3 addons be officially released?
[QUOTE=Lifecell]I wonder when will the RD3 and LS3 addons be officially released?[/QUOTE] By talking about RD3 and LS3, could you make your addons compatible with RD3 and LS3? Like Avon did...
[QUOTE=alter0n]By talking about RD3 and LS3, could you make your addons compatible with RD3 and LS3? Like Avon did...[/QUOTE] I can confirm that at least the Energy Stargates are working fine with LS3/RD3. And the LifeCube 2 was especially made for LS3/RD3.
Stargate addons uses Avon's stargate addon. His addon has LS3 & RD3 support. As mansarde said.
One quick update for this thread, uh, there is a new kawoosh out so you will have to recode some lines in it not to use the glowsprite but HUGE-ASS RENDER OF THE PARTICLE KAWOOSH :D
How do you use the hack on the stargate that needs power?
[QUOTE=A mongoose]One quick update for this thread, uh, there is a new kawoosh out so you will have to recode some lines in it not to use the glowsprite but HUGE-ASS RENDER OF THE PARTICLE KAWOOSH :D[/QUOTE] It is updated with the new kawoosh effect. Check out the latest svn and see the first post of this thread for a download link.
[QUOTE=curry01]How do you use the hack on the stargate that needs power?[/QUOTE] Make sure the gate has enough energy, set the hack wire input to 10 or -10(See the readme in the addons folder.) Oh yeah, you need a few other gates to...
[QUOTE=blackshade]This stuff looks great just to bad I don't use Star gate.[/QUOTE] wtf who dosent use stargate modzz?
a lot of people
[QUOTE=Lifecell]:siren: :siren::siren::siren: S[b]T[/b]UPERGATE SVN :siren::siren::siren: [/code][/QUOTE] YAY S[b]T[/b]UPERGATE RELEASED!
Check out the new lifecube3 [code] http://cube-systems.googlecode.com/svn/trunk/Alienate_Life Cube 3 [/code] You may post bugs and information about the Lifecube3. Any types of resources to add? (Storage Devices will come soon!) Should I change the energy gates to work with naquada as well? I need your feedback! Please! [b]Edit:[/b] [QUOTE=wardino388]wtf who dosent use stargate modzz?[/QUOTE] People with no imagination.
Ok. Here is something. [url=http://www.garrysmod.org/downloads/?a=view&id=58715][img]http://www.garrysmod.org/img/?t=dll&id=58715[/img][/url]
[QUOTE=Lifecell]Ok. Here is something. [url=http://www.garrysmod.org/downloads/?a=view&id=58715][/QUOTE] Nice. EDIT: 2nd ever page king. Hooray I'm successful now! [/sarcasm]
Does lifecube 3 use rd3 and ls3?
[QUOTE=A mongoose]Does lifecube 3 use rd3 and ls3?[/QUOTE] Yes. I kept it simple and easy. To avoid all those generators.
New stuff on SVN!
Did anyone check out the AVehicle System by us? It's on the cubesystems svn. Also: [url=http://www.garrysmod.org/downloads/?a=view&id=62555][img]http://www.garrysmod.org/img/?t=dll&id=62555[/img][/url] [url=http://www.garrysmod.org/downloads/?a=view&id=62554][img]http://www.garrysmod.org/img/?t=dll&id=62554[/img][/url] More addons deleted. Never mind. Might as well close this thread. Will not release new stuff, going to other games.
hey can you guys help me how do i add stuff to svn
[QUOTE=nightshadowz;15292084]hey can you guys help me how do i add stuff to svn[/QUOTE] First you need a account with the svn service and the account must have rights to commit (upload). If you have that then check out the svn you want to commit to (it doesn't mater it's empty, you just need the .svn folders) then add or change the file you want to change/add and do right click on the folder and select commit. I assume you use tortoisesvn, if not you should look trough the help files of your svn program for a reference to committing.
I'm sad that all the stuff from this thread down (unless you use SVN). Oh well, I have the SVN link, so it doesn't affect me :D
[QUOTE=Carlisle;15296480]I'm sad that all the stuff from this thread down (unless you use SVN). Oh well, I have the SVN link, so it doesn't affect me :D[/QUOTE] Yeah! Updates is still made on svn. SVN links is on the first page of this thread. I'm not going to upload on garrysmod.org anymore, my stuff gets deleted, don't know why, though.
the server change on the .org caused a bunch of random file deletes. (but sadly, almost none of it was the n00bish crap, broken addons, or porn). and yes, YEAH! for SVN!
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