• CS:S Realistic Weapons
    246 replies, posted
kinda noob question here but when is v5 gonna come out? i noticed some glitches with the dual elites and other various weapons.
[QUOTE=sebas1111;14891249]Hmmm, I have a problem with the fire modes. I can´t change using Use (E) + Left click like you said in the download page ([url]http://www.garrysmod.org/downloads/?a=view&id=62657[/url]), so, how do you people do it? Even if I set the key configuration to default it doesn't work.[/QUOTE] Nevermind, I figured that out. But there's other thing bothering me. Since I installed this addon the upper part of the HUD has disapeared. So, I can´t see the weapon categories and, most anoying, when I change weapon, it changes inmediatly, I no longer see the weapons up in the screen and click to choose the one I want, so instead of been able to change from pistol to ar, I have to pass all the way through magnum and smg, for example. I'm not sure if I am explaining myself well enough, sorry for that, english is not my thing. Hope that is clear enough to understand what my problem is. Also, I tried unistalling and re-installing gmod again and only adding this addon for being sure that the problem wad because of that, and yes, it was because of that addon.
This seems cool, just downloaded it. Gonna try it out later, after I finish downloading some other addons.
Is there a fix for the dual elite glitch? I seem to have the recoil animation and muzzle flash come from the wrong gun every once in a while.
Can the guy make another link to download cuz gmods download plac is taking a crap
[QUOTE=Gmod playa;15115693]Can the guy make another link to download cuz gmods download plac is taking a crap[/QUOTE] :eng101: Also, I think Garry or whoever takes care of the download server is working on it.
These weapons are great although often in multiplayer the sounds and firing effects of the weapons often messes up usually when reloading and changing fire mode like auto or semi. I think it might just be the server I play on but if anyone else has the same problem. Suggestions: custom ammo for the three different grenades - all three use the same ammo rather annoying If possible include a swep version of the CS:S bomb and difuse kit. - something like a 30 second bomb that can be placed on the floor or wall and takes 10 seconds to difuse without the kit and only 5 with the kit.
[QUOTE=rob54362;15160575] Suggestions: custom ammo for the three different grenades - all three use the same ammo rather annoying If possible include a swep version of the CS:S bomb and difuse kit. - something like a 30 second bomb that can be placed on the floor or wall and takes 10 seconds to difuse without the kit and only 5 with the kit.[/QUOTE] Why didn't they think of this?
[QUOTE=sebas1111;14899193]Nevermind, I figured that out. But there's other thing bothering me. Since I installed this addon the upper part of the HUD has disappeared. So, I can´t see the weapon categories and, most annoying, when I change weapon, it changes immediately, I no longer see the weapons up in the screen and click to choose the one I want, so instead of been able to change from pistol to ar, I have to pass all the way through magnum and smg, for example. I'm not sure if I am explaining myself well enough, sorry for that, English is not my thing. Hope that is clear enough to understand what my problem is. Also, I tried uninstalling and re-installing gmod again and only adding this addon for being sure that the problem wad because of that, and yes, it was because of that addon.[/QUOTE] This is probably not the addon, you have to go into your settings, and keyboard. Go to advanced settings, and uncheck the "Fast-Weapon Switch" option. It is right under the "enable developers console" option. This should fix your problem, if not, I have no idea. Hope this helps! :D OFF TOPIC: I also figured out i can change quotes :O watch: [QUOTE=sebas1111;14899193] Look at this :D[/QUOTE]
I noticed this glitch when turning the gmod hud off. The Fire Mode indicator will continue to display as if the hud was turned on. Is there a fix or trick to hide this?
[QUOTE=starwolf1991;15361325]I noticed this glitch when turning the gmod hud off. The Fire Mode indicator will continue to display as if the hud was turned on. Is there a fix or trick to hide this?[/QUOTE] Probably not. The addon or console command that tells the game to turn off the hud doesn't tell the CSS addon to turn off it's elements too.
Hi everyone! First of all, thanks for this great mod, it's awesome! Second, i would like to ask help for a little thing: i downloaded the CS:S R W v4 and it works great, but i would like to ask why, when i use it with the bullet time mod (this one: [url]http://www.garrysmod.org/downloads/?a=view&id=57929[/url] ) when i slow down the time, the bullets i shoot results veery slow, considering the fact that i'm faster then my own bullet! I tried to fix it myself searching in the lua files, but with no results... Could you help me? Please =)
First of all I'd like to say I absolutely love this mod, especially the shotguns. Having said that, I have a few comments. First of all, is it just me or is the frag somewhat silent? It may just be my computer, but whenever I use the grenade it seems very quiet. Second, I would love it if you could fix the ironsight for the FAMAS, the M4, the silenced TMP, and the pistol you can attach the silencer too. For whatever reason the ironsight for those doesn't really exist, it just becomes the Half-Life 2 crosshair. Anyways, those are my two issues, outside of that this mod is perfect comrade.
[QUOTE=BlueCrow24;15628345] Second, I would love it if you could fix the ironsight for the FAMAS, the M4, the silenced TMP, and the pistol you can attach the silencer too. For whatever reason the ironsight for those doesn't really exist, it just becomes the Half-Life 2 crosshair. Anyways, those are my two issues, outside of that this mod is perfect comrade.[/QUOTE] It's because their ironsights are bugged and don't work correctly, this is the closest he can get it to a non-misleading ironsight.
I really don't like the iron 'sights' on these weapons since they don't even exist. It's really hard to aim at things. Make decent iron sights please.
-snip-
[QUOTE=AngryAsshole;15686937]I really don't like the iron 'sights' on these weapons since they don't even exist. It's really hard to aim at things. Make decent iron sights please.[/QUOTE] Only some are dumb. The rest are perfect.
Besides, default CSS models are never designed for iron-sight-age. I am now currently trying to find some noice models for my own use...
[QUOTE=D0g;15704192]Besides, default CSS models are never designed for iron-sight-age. I am now currently trying to find some noice models for my own use...[/QUOTE] Ah but there is a very good reason. Valve knew people would want to make custom models for css weapons and if you use a custom model the ironsights would not work with the custom model. So they did not include them and that is why the weapons only have 1 side to the model. DoD has no custom models really at all so they have ironsights. Yes changing quotes is fun ^_^ [QUOTE=D0g;15704192]I think cheese tastes like cheese![/QUOTE] EDIT: Why are people marking my posts as bad spelling? Every word is spelled correctly.
Maybe it's your conjugation. Or maybe grammar.
Nice, CS weapons must be like this, and works without CS:S (I was smarter and I copied materials, models, sounds and maps from CS:S Nosteam to Gmod). The only thing that anoys me is that Gunfire effect (I mean, the distortion of the air near the gun (In reality) caused of the Heat of Shoting), is there a way to desactivate it?, because my PC isn't that good to take all the charge of the gun. (Specially in the Machinegun).
For people who want to make gamemodes, please have a knife that can't be thrown. Thanks!
People still can't remove the fucking throwing thing...-_-. Anyway, this is probably one of the most well-written CSS weapon packs I've ever seen, it's amazing! The grenades could do with a tone down on smoke though :P, just keep the boom! [QUOTE=garrynohome;15719437]EDIT: Why are people marking my posts as bad spelling? Every word is spelled correctly.[/QUOTE] BECAUSE IT'S FUN, THAT'S WHY :D.
Also I would like to point out the UMP isn't using the right sound from CSS it's some other sound that I think might be custom.
[QUOTE=garrynohome;15874672]Also I would like to point out the UMP isn't using the right sound from CSS it's some other sound that I think might be custom.[/QUOTE] Sounds to me like the normal sound.
It is. He needs his hearing checked or something.
[QUOTE=Deoxyribonucleic Acid;15905862]It is. He needs his hearing checked or something.[/QUOTE] Sorry guys I guess another sound overwrite the UMP sound.
Not very realistic at all. The effective range for rifled weapons is around 300-600 meters, not 300 to 600 feet.
Is there any way to make this mod work with the actual CSS game? Because I hate css just for the fact of how unsatisfying it is to shoot the guns, but this mod would really get me back into CSS! So is there a way to get this working with it, or a similar mod for css?
Well, from the videos and screenshots the guns look great, but when I play a server with the mod, everytime I shoot, or someone elses shoots, my computer lags really hard, about to the point it freezes in FPS. Is there any way to I can tone-down or remove the extreme effects of the guns when their fireing? I rather not go through the files myself looking for the effects Luas and edit them so I can have no freezeing during fights with the guns, or delete/edit something that screws up my files. Please do not tell me to get a better computer, I do not think spending 1k on a new computer for a mod is worth it. PM me or just reply to this post.
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