[QUOTE=Ronon Dex;23470746]You would have to edit the view base code which i wouldn't recommend doing(Would screw up the other vehicles)[/QUOTE]
oh OK :/
[code]local face = ( ( self.Entity:GetPos() + Vector( 0, 0, 100 ) ) - pos ):Angle() + Angle(0,180,0);[/code]
Don't suppose that has anything to do with it in cl_init?
[QUOTE=sacleocheater;23471011]oh OK :/
[code]local face = ( ( self.Entity:GetPos() + Vector( 0, 0, 100 ) ) - pos ):Angle() + Angle(0,180,0);[/code]
Don't suppose that has anything to do with it in cl_init?[/QUOTE]
That's what you have to change in the CalcView function in the base entity.
You could try overriding the default with you're own by doing:
[lua]
function ENT:CalcView()
self.BaseClass.CalcView(self,face)
local face = --your new angles here
end
[/lua]
[QUOTE=Ronon Dex;23471178]That's what you have to change in the CalcView function in the base entity.
You could try overriding the default with you're own by doing:
[lua]
function ENT:CalcView()
self.BaseClass.CalcView(self,face)
local face = --your new angles here
end
[/lua][/QUOTE]
Hmm OK, thanks..
Will give it a shot.
[code]
[Changed] Now using Carter Pack SVN(Check OP)
[Added] Daedalus
[Fixed] Shuttle, Dart LS/RD problems
[Fixed] Gate, DHD being frozen on Hatak spawn
[/code]
Please use the SVN on the first page if you don't use carters pack, and download Iziraider's model pack. If you use carter's pack update as normal
i have an question can you use an another model pls fior your controll chair
like this one : this chairbase [url]http://www.garrysmod.org/downloads/?a=view&id=80163[/url]
with this chair: [url]http://www.garrysmod.org/downloads/?a=view&id=80105[/url]
this chair is more cooler than the brown chair
[QUOTE=blackaction;23610878]i have an question can you use an another model pls fior your controll chair
like this one : this chairbase [url]http://www.garrysmod.org/downloads/?a=view&id=80163[/url]
with this chair: [url]http://www.garrysmod.org/downloads/?a=view&id=80105[/url]
this chair is more cooler than the brown chair[/QUOTE]
The chair base is the same as the current one just a different skin. And that chair is shitty. No animations or anything.
yeah but the brown chair is ugly the other chair looks like the chair in the TV show
Oh my god tell me the password and username i want my vehixles
[editline]03:49PM[/editline]
[QUOTE=Ronon Dex;23515625][code]
[Changed] Now using Carter Pack SVN(Check OP)
[Added] Daedalus
[Fixed] Shuttle, Dart LS/RD problems
[Fixed] Gate, DHD being frozen on Hatak spawn
[/code]
Please use the SVN on the first page if you don't use carters pack, and download Iziraider's model pack. If you use carter's pack update as normal[/QUOTE]
the svn has a password and user name what is it?
stargate vielcles is in CAP (carter's addon pack) now
Would be nice if all the vehicles developers could work together on something awesome. [code]
AVEHICLES SVN:
http://gmod-avehicles.svn.sourceforge.net/svnroot/gmod-avehicles/[/code]
Been working on avehicles base for 2 years.
Nice work by the way.
Can't seem to download the SVN, not too sure why.
Tried anonsvn and anon, and empty for both areas, doesn't seem to want to download. Using this as the SVN checkout link:
[url]http://carters-pack.googlecode.com/svn/trunk/sg_ships[/url]
any ideas?
pls use the new link
[url]https://carterspack.svn.sourceforge.net/svnroot/carterspack/[/url]
Mmm...Doesn't Ronon know about this, and should he not update the OP so people don't get the same problem?
They are all shared, gorch. It may take some time for them to show up in the statistics, they were out for less than 12 hours when you posted. Add them to your client, you will get them.
[QUOTE=Lifecell;24913266]Would be nice if all the vehicles developers could work together on something awesome. [code]
AVEHICLES SVN:
http://gmod-avehicles.svn.sourceforge.net/svnroot/gmod-avehicles/[/code]
Been working on avehicles base for 2 years.
Nice work by the way.[/QUOTE]
I just made my base to make it easier for my self, there's nothing worse then having to code near enough the same flight code for every vehicle you make
[QUOTE=Ronon Dex;24960017]I just made my base to make it easier for my self, there's nothing worse then having to code near enough the same flight code for every vehicle you make[/QUOTE]
I agree. Just give me a PMsg if you need help. I love stargate and would like to see all the vehicles working really well, some day.
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