• Morbus
    610 replies, posted
[QUOTE=Bandit Kitteh;42689439]Aware of the 3 player startup, I've tried even more with bots and have attempted with over 4 actual players. Here's some errors I get, I forget, but I believe it was when looking at a player's corpse. [code][gamemodes/morbusgame/gamemode/client/hud/cl_wepswitch.lua][gamemodes/morbusgame/gamemode/client/hud/cl_hud_hook.lua] [ERROR] gamemodes/morbusgame/gamemode/client/hud/cl_targetid.lua:25: attempt to call method 'GetFName' (a nil value) 1. HUDDrawTargetID - gamemodes/morbusgame/gamemode/client/hud/cl_targetid.lua:25 2. unknown - gamemodes/morbusgame/gamemode/client/hud/cl_hud_hook.lua:32[/code] Some other errors had to do with timers, I can't fetch those right about now, though.[/QUOTE] change GetFName to GetName he misspelled
[QUOTE=zerothefallen;42692115]change GetFName to GetName he misspelled[/QUOTE] Have already attempted that. It still comes out as a nil value. It's not a typo, I'm sure of it.
[QUOTE=zerothefallen;42692115]change GetFName to GetName he misspelled[/QUOTE] It's not misspelled, GetFName is a valid function, i'll look into the issue. [QUOTE=Bandit Kitteh;42689439]Aware of the 3 player startup, I've tried even more with bots and have attempted with over 4 actual players. Here's some errors I get, I forget, but I believe it was when looking at a player's corpse. [code][gamemodes/morbusgame/gamemode/client/hud/cl_wepswitch.lua][gamemodes/morbusgame/gamemode/client/hud/cl_hud_hook.lua] [ERROR] gamemodes/morbusgame/gamemode/client/hud/cl_targetid.lua:25: attempt to call method 'GetFName' (a nil value) 1. HUDDrawTargetID - gamemodes/morbusgame/gamemode/client/hud/cl_targetid.lua:25 2. unknown - gamemodes/morbusgame/gamemode/client/hud/cl_hud_hook.lua:32[/code] Some other errors had to do with timers, I can't fetch those right about now, though.[/QUOTE] Sounds about right, not sure why exactly that error is coming up, perhaps because of a sanity error, regardless i'll throw up a hotfix soon.
Ran into some sort of bug yesterday, the round wouldn't end at 0:00 and some players spawned like this: [img]http://cloud-4.steampowered.com/ugc/740008303408902102/51461C57139A1EABB0C02941A5DD5254705AA9E6/[/img]
[QUOTE=Joe Mantis;42705081]Ran into some sort of bug yesterday, the round wouldn't end at 0:00 and some players spawned like this: [img]http://cloud-4.steampowered.com/ugc/740008303408902102/51461C57139A1EABB0C02941A5DD5254705AA9E6/[/img][/QUOTE] I've heard about this but never seen it myself. Did any errors occur? It's probably difficult, but could you replicate that bug?
[QUOTE=Joe Mantis;42705081]Ran into some sort of bug yesterday, the round wouldn't end at 0:00 and some players spawned like this: [img]http://cloud-4.steampowered.com/ugc/740008303408902102/51461C57139A1EABB0C02941A5DD5254705AA9E6/[/img][/QUOTE] I have no clue what causes this to happen, but as Voxel Tong suggested, "RTV faggots" to fix it for the time being.
weeks without unbroke morbus help me daddy :suicide:
Morbus version 1.5.5 has been released. Primary fixes are in hotfixing, bodies, map voting, and some random bugs. [URL]http://remscar.com/morbusgame/morbus155release[/URL] Please download and install ASAP [URL]http://remscar.com/morbusgame/download[/URL]
Works great, thanks!
[QUOTE=Bandit Kitteh;42744137]Works great, thanks![/QUOTE] Is map voting fixed for sure?
Works perfectly fine. Nice job!
The map voting doesn't appear to be working for me. When the map voting starts, only 1 or 2 maps are shown; or none at all, and then it selects a random map. Any ideas? Using 1.5.5
[QUOTE=Myrrdin;42772134]The map voting doesn't appear to be working for me. When the map voting starts, only 1 or 2 maps are shown; or none at all, and then it selects a random map. Any ideas? Using 1.5.5[/QUOTE] Do you have the map pack installed?
[QUOTE=Remscar;42782842]Do you have the map pack installed?[/QUOTE] Yes, but not the very latest. But I do have roughly 8-10 maps installed.
[QUOTE=Myrrdin;42838584]Yes, but not the very latest. But I do have roughly 8-10 maps installed.[/QUOTE] You need to have the latest map pack installed. I remove old outdated maps off of the map list
Uploaded version 1.5.6 to my website and ModDB. Version 1.5.5 had a problem with map arming files AND i forgot to update the versioning
[QUOTE=Remscar;42845632]You need to have the latest map pack installed. I remove old outdated maps off of the map list[/QUOTE] Good to know! Wasn't listed anywhere though. Why not just make it look after all maps on the server with the mor_ prefix? Just a suggestion :) But at least now I know what was wrong. Thanks!
Morbus 1.5.6 released -Fixes wrong version name -Bug with map arming -Misc tweaks
Good stuff. server has been updated.
[QUOTE=Remscar;42899794]Morbus 1.5.6 released -Fixes wrong version name -Bug with map arming -Misc tweaks[/QUOTE] Nice! But do you have a more detailed changelog anywhere? For instance, what did you tweak exactly? Need to know so it does not conflict with my edits. Thanks in advance, and keep up the good work!
[QUOTE=Myrrdin;42907640]Nice! But do you have a more detailed changelog anywhere? For instance, what did you tweak exactly? Need to know so it does not conflict with my edits. Thanks in advance, and keep up the good work![/QUOTE] Pretty sure it was just optimization stuff, nothing gameplay
Quick question, is there a way to fix the very bad lag I have when firing the weapons? It only happens when I hit someone and blood comes out but it freezes for about 15-20 seconds.
[QUOTE=flamester370;42937639]Quick question, is there a way to fix the very bad lag I have when firing the weapons? It only happens when I hit someone and blood comes out but it freezes for about 15-20 seconds.[/QUOTE] Does this happen only for you? Or everyone on your server?
[QUOTE=Remscar;42943490]Does this happen only for you? Or everyone on your server?[/QUOTE] Happens to a couple other people, it only happens when a particle effect comes out of a player. Like just as I pull the trigger it lags for 15 or so seconds then it jumps back in and there is blood everywhere but the person isn't injured.
[QUOTE=flamester370;42944207]Happens to a couple other people, it only happens when a particle effect comes out of a player. Like just as I pull the trigger it lags for 15 or so seconds then it jumps back in and there is blood everywhere but the person isn't injured.[/QUOTE] What server are you playing on? Are you able to get a recording of this happening? What are your computer specs? How many addons/workshop things do you have installed? When was the last time you re-installed /wiped your gmod directory?
Is there anyway to make the hud bigger? i'm playing on 1920x1080 and the hud just stays in the middle... thanks for the great mode!
Has the sanity system been made less crippling yet?
[QUOTE=Reshy;43198066]Has the sanity system been made less crippling yet?[/QUOTE] I've never had problems with it. It's the people that disobey the natural order that are punished by it.
Just set up Morbus 1.5.6 with map pack 1.5.4, and whenever a player joins this error happens and they get kicked. [ERROR] RunString:1: unexpected symbol near '<' 1. unknown - RunString:0 No other addons are installed. Changed it to not kick for lua errors, and most things run fine except the weapon spawn scripts don't work. Any ideas would be greatly appreciated. Also the Map Pack download mirror on [url]http://www.remscar.com/morbusgame/download[/url] doesn't work, had to get the maps from moddb
Yes, there are apparently a few issues on Remscar's site, but it seems he has no clue this happened since he's been MIA and hasn't said anything for the passed 5 days which is about how long this has been going on. The only thing you can really do now until this is fixed is set [B]'ents.MORBUS.useWebArmFirst = true'[/B] [I]to [/I][B]'false' [/B]under [I]'gamemode/server/sv_ent_replace.lua'[/I], and make sure you have all of the arm files necessary. I hope I helped. :downs:
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