• Stargate Carter Addon Pack
    4,521 replies, posted
I try it but when i want compose the 8 chevron (@) after i was composed the 7 chevron (#), it's not possible !!!
you dumbass. Read the WIKI of CAP, that is why it is there. Go to the stargates page and see the dialling protocal part. You are imputting the wrong address
[QUOTE=Renkijutsu;39031504]I try it but when i want compose the 8 chevron (@) after i was composed the 7 chevron (#), it's not possible !!![/QUOTE] Make sure the gate's aren't set to local. If you're using the galaxy system, set the gate to be a galaxy gate. This option will present itself in the form of a checkbox when you press use on the stargate.
[QUOTE=TheEyes;39027777]Is there any energy support for Horizon? I want to have forced energy dialling for my stargates whilst using Horizon.[/QUOTE] The eyes... :O are you stalking me?
no?
Hey guys long time no chat So I have been gone for a while and I'm not reading 50+ pages of posts. Is CAP on the workshop? If yes Could someone give me a link? Also, whats new?
no, it is not on workshop. To see what is new, just go and look, because their is a lot that I dont want to really say right now - to much
[QUOTE=Renkijutsu;39031504]I try it but when i want compose the 8 chevron (@) after i was composed the 7 chevron (#), it's not possible !!![/QUOTE] From the sound of it you are trying to dial an address like 123456#@ which isn't possible. The # always comes last (as it's the point of origin), so it should be dialled as 123456@#
Happy New Year everyone
[QUOTE=Renkijutsu;39031504]I try it but when i want compose the 8 chevron (@) after i was composed the 7 chevron (#), it's not possible !!![/QUOTE] In the case group system is on: If you are dialing from a milky way gate with address 123456 a pegasus gate with 234567 then dial 234567P# because P is the group of the gate, or simply open DHD and dial the gate and look at what the DHD dialed.
anyone on any servers right now? also I plan on playing online so I only require models and stuff to play online I don't need all of cap where and how do I install for gmod 13
why are there no sounds for the stargate universe gate????????
Golden - try Syntax Servers - Great spacebuid servers hosting cap and also some custom content. [url]http://www.syntaxserver.net/[/url] Check out the site for more info. Btw, with CAP, you still need to download the lua, not just the models. It doesnt matter anyway because CAP(i.e. not CAP_resources) takes okly about 20seconds to download - it is tiny. Just to stop lag, and to make it work in SP if you ever needed to go on SP, you must download the whole of cap. @Gyngakid - There are for me, and most likely other people. Try re-downloading CAP and also put it in your addons with ONLY Wiremod. Maybe it is one of your workshop addons breaking it.
I have another issue, as my GMod likes having issues. So, in a Jumper and a Tel'tak (Those are the only two I have used as of now), the visual is all screwed up. In the Jumper, the view is in first person, just behind the front seats looking out the window, and when I press 1 for third person, all that happens is the HUD moves up two inches. In the Tel'tak, the view is just below the lower rings, and does not change at all when I press the button. I'm assuming this is not supposed to happen, and would appreciate knowing what the issue was and how to fix it. [editline]1st January 2013[/editline] [QUOTE=kernalk;38868789]Well I've just started playing your map and I think it's brilliant. I'm amazed at the amount of detail, but I accidentally came across an area that I have no idea how I was supposed to get to naturally. Still it's great and I'm really glad that CAP seems to be soldiering on so well. You should all be very proud of your work especially overcoming the big challenges that the update to Garrysmod 13 has generated.[/QUOTE] What map is this?
[QUOTE=Myrdden;39062524]I have another issue, as my GMod likes having issues. So, in a Jumper and a Tel'tak (Those are the only two I have used as of now), the visual is all screwed up. In the Jumper, the view is in first person, just behind the front seats looking out the window, and when I press 1 for third person, all that happens is the HUD moves up two inches. In the Tel'tak, the view is just below the lower rings, and does not change at all when I press the button. I'm assuming this is not supposed to happen, and would appreciate knowing what the issue was and how to fix it.[/QUOTE] as for the teltak keep hitting 1 untill you get in third person
[QUOTE=sdbrendan;39062553]as for the teltak keep hitting 1 untill you get in third person[/QUOTE] It's messed up though, I can press the button all I want, it still won't solve anything. There's something wrong with my visual whatever thingy.
[QUOTE=Myrdden;39062600]It's messed up though, I can press the button all I want, it still won't solve anything. There's something wrong with my visual whatever thingy.[/QUOTE] its proably a conflicting addon try with only cap and wiremod
I can't see all models like weapons or so why? [editline]2nd January 2013[/editline] and if I try spawn any stargate or DHD it says ..... stargate group system error: unknown error
[QUOTE=desert88;39065460]I can't see all models like weapons or so why? [editline]2nd January 2013[/editline] and if I try spawn any stargate or DHD it says ..... stargate group system error: unknown error[/QUOTE] did you install wire mod?
yeah, maybie it need a special version I use gmod 10 [editline]2nd January 2013[/editline] but I had changed a addon.txt to info txt is it correct?
[QUOTE=desert88;39067120]yeah, maybie it need a special version I use gmod 10 [editline]2nd January 2013[/editline] but I had changed a addon.txt to info txt is it correct?[/QUOTE]Buy gmod on steam. We don't support pirated gmod's.
[QUOTE=AlexALX;39067289]Buy gmod on steam. We don't support pirated gmod's.[/QUOTE] Actually that doesn't mean he pirated GMod, a lot of people bought GMod and hate the new 13 update and use the old GMod.
yes and I just have no way to pay to steam if somw one will take a cash then no problem..... But I think is no good when you say whe dont give you any support coz you dint pay 3.99 to company which earns severeal billions pear year..... I think there is should be something more than money ..... we are should be more helpfull
[QUOTE=desert88;39067811]yes and I just have no way to pay to steam if somw one will take a cash then no problem..... But I think is no good when you say whe dont give you any support coz you dint pay 3.99 to company which earns severeal billions pear year..... I think there is should be something more than money ..... we are should be more helpfull[/QUOTE] garry isnt valve
[QUOTE=Turing;39068004]garry isnt valve[/QUOTE] He sold over 2 million copies, that's over 6 million $, it's still a lot.
looks like i need a bank card)))
Like said before we don't support pirated version and you can get banned by talking about them on this forum just FYI.
CAP doesn't support pirated gmod because I'm huge egoist. If I had to bought it, you need to do it as well :]
What about people who have a non pirated copy of gmod 10/12 What should we call this game? Steam offline gmod 12? Because I saved a copy of old gmod on a portable hard drive with steam in offline mode.
[QUOTE=GOLDENTRIANGLES;39069276]What about people who have a non pirated copy of gmod 10/12 What should we call this game? Steam offline gmod 12? Because I saved a copy of old gmod on a portable hard drive with steam in offline mode.[/QUOTE] I think we shall call it "The non broken version of GMod"
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