Any way to fix the problem with WAC Aircraft? I didn't see anything in the console when I was trying this
[QUOTE=Madman07;39495497]Why you will not learn how to compile it for gmod yourself and asking other ppl instead?[/QUOTE]
Cause modelling will take most my time up. I may learn that in the future, but not now. To busy.
Not sure whether to be sceptical or super-hyped. Either way, interesting:
[video=youtube;_5BZAYwD5dI]http://www.youtube.com/watch?v=_5BZAYwD5dI[/video]
[QUOTE=Link320;39503860]Not sure whether to be sceptical or super-hyped. Either way, interesting:
[video=youtube;_5BZAYwD5dI]http://www.youtube.com/watch?v=_5BZAYwD5dI[/video][/QUOTE]
I would prefer to have the stargate series back than have a game for ios and android. The world feels so empty without a new episode of stargate to watch :(
Missing Stargate Universe and Eli's destiny to fix the last pod :/
9 out of 10 that the game won't be released like any other stargate game...
[QUOTE=Link320;39503860]Not sure whether to be sceptical or super-hyped. Either way, interesting:
[video=youtube;_5BZAYwD5dI]http://www.youtube.com/watch?v=_5BZAYwD5dI[/video][/QUOTE]
I prefer the return of Universe, but I am surely going to follow this one too!
[QUOTE=Link320;39503860]Not sure whether to be sceptical or super-hyped. Either way, interesting:
[video=youtube;_5BZAYwD5dI]http://www.youtube.com/watch?v=_5BZAYwD5dI[/video][/QUOTE]
My dick grew harder and harder until I saw "iOS and Android".
[QUOTE=Forumaster;39506648]My dick grew harder and harder until I saw "iOS and Android".[/QUOTE]
lol it shouldn't be that bad. appaently that other game tealc's revenge or something was pretty decent.
I thought it was an advertisement for an epic-looking movie, until it showed the first actual character.
Then I saw the 'google play and iOS app store' and sorta lost faith in it :(
[QUOTE=Avent;39514310]I thought it was an advertisement for an epic-looking movie, until it showed the first actual character.
Then I saw the 'google play and iOS app store' and sorta lost faith in it :([/QUOTE]
Yeah, plus the goauld, well, they are just simply 'old news'. If MGM are gonna do anything, it is either something to re-start, continue, or end SGU, or an atlantis movie (but I doubt that).
TBH, I would love there to be more SGU, cause I think it is the best out of the lot, in terms of actual watchining and drama, excitement and all that. Maybe though David Hiulet it doing somehting on it. We shall see.
Hey i love your mods but i seem to be missing some textures for the shield core, the shield, and the tokan shield. It would be nice to see where the shield were.
Well my question is if i can do anything to solve this and if there are anyone else that have the same problems
[QUOTE=narutofanumme;39516008]Hey i love your mods but i seem to be missing some textures for the shield core, the shield, and the tokan shield. It would be nice to see where the shield were.
Well my question is if i can do anything to solve this and if there are anyone else that have the same problems[/QUOTE]
Not got these. Do the usual, either paste a console error or try re-installing/re-downloading/disabling workshop addons etc.
I hope you understand that this is too little to go on to give an precise fix. Please try the above precedures or give more information.
[QUOTE=orrila;39517508]Not got these. Do the usual, either paste a console error or try re-installing/re-downloading/disabling workshop addons etc.
I hope you understand that this is too little to go on to give an precise fix. Please try the above precedures or give more information.[/QUOTE]
Found out that it was just a mod that dident like cap.
Off note: I really like the new atlantis teleporters
This is a simple suggestion, recarding the mcp or what ever its called.
But what i was thinking is that you can make a wire option so you can make the things from a button or what ever wired thing you can use.
Alright CAP users! Time has come again and we need your help! Please visit the forum for more information how YOU could support CAP!
[url]http://sg-carterpack.com/index.php/topic,379.msg4204.html[/url]
If we can reach the goal than we'll have another good year of CAP!
[QUOTE=PelPix123;39534308]Move to Amazon AWS. You can host your SVN and forums and website on a micro EC2 instance for like 22 Euro a year. That's what I do. It's free for the first 750 hours and then half a cent for every additional hour.
Since it's a VPS, you have to set everything up manually like it was a physical server, but does that really matter?[/QUOTE]
We migrated with a host on site5 a good year ago and we're quite happy with it currently so we've got no intentions of moving to another host. The goal it self isn't all to much if every users chips in a small amount, although we know this won't happen and only a range od few members will actually donate but we do hope we'll reach the goal. If not the forum and most likely the addon will be ended on that deadline.
[QUOTE=PelPix123;39534389]Fair enough. Amazon EC2 is a VPS, though. You have total and complete root freedom and choice of backend OS, including choosing one (or multiple) hosting locations, and you can even run your SVN out of it, all for like $5/mo. I just switched to it to manage code for a few projects, and I couldn't be happier.
It was just a suggestion. I'll donate![/QUOTE]
Thanks for the suggestion, I've looked into it and another problem would be the payment as I didn't see a way to pay with paypal and as all donations and my payment goes via Paypal it would be a bit of a problem. If I'm looking over a fact to pay it with paypal than please do inform me, as it might be useful for later perhaps.
As for the svn we might be going to github or something other than our current free sourceforge, but we'll see that after the deadline.
Thanks either way for donating!
@PelPix123, good job with dynamic light, hovewer, if i remember, everything supported them from beggining? The reason why it's mostly disabled is that gmod is using forward rendering. For every new light, entire scene needs to be rendered again, so if you've got 50 objects and usual light, it gives you 50 passes. But when u use 10 lights and 50 objects, it reqire 500 passes (eg. every single prop is going to be rendered 10 times). That cause gmod to be slow with dynamic light. Ofc there are sollutions like deferred rendering, but probably garry is to lazy to do so.
Those shadow, how did you made them? A shape projected on overlay texture placed on the props?
@PelPix123
Interesting, looks rather cool, we're still open for contributions of code and content to the addon so feel free to contribute and if you'd like even take up a position on the team!
[QUOTE=Boba Fett;39533674]Alright CAP users! Time has come again and we need your help! Please visit the forum for more information how YOU could support CAP!
[url]http://sg-carterpack.com/index.php/topic,379.msg4204.html[/url]
If we can reach the goal than we'll have another good year of CAP![/QUOTE]
I'll donate 10 GBP in a week or 2
[QUOTE='[GG]Super;39540360']I'll donate 10 GBP in a week or 2[/QUOTE]
Alright thanks in advance, any donation counts! When you donate feel free to leave your forum name in the comment section so we can give you a contribution rank if you want.
[QUOTE=PelPix123;39534672]You're welcome. I mocked up the idea, also!
[video=youtube;b-kqyhz_FZ0]http://www.youtube.com/watch?v=b-kqyhz_FZ0[/video]
It's just a quick demonstration. If GMod allows you to set the projector res in lua, I could fake imperfect shadow maps and make it an area light. That way it would look lay prettier and less cheap![/QUOTE]
This is cool.
I think this question has been asked a lot but why is cap not hosted on github instead off svn?
[QUOTE='[GG]Super;39551619']I think this question has been asked a lot but why is cap not hosted on github instead off svn?[/QUOTE]
Because cap started when svn was the thing for addons and gmod there wasn't even word back than about github and only became recently very popular. Depending on the donation goal if we reach it or not we could eventually transfer the svn to github.
It would be good to have CAP on github, people could do push requests with new fixes and features.
[QUOTE=Boba Fett;39554534]Because cap started when svn was the thing for addons and gmod there wasn't even word back than about github and only became recently very popular. Depending on the donation goal if we reach it or not we could eventually transfer the svn to github.[/QUOTE]
Is cap going to be continued if the donation goal is reached
[QUOTE='[GG]Super;39555036']Is cap going to be continued if the donation goal is reached[/QUOTE]
No, boba is gonna delete cap and steal the money to get some beer and porn.
Hey i have no idea if this have been said but im too lazy and tired to read 111 pages, but the my hl2 wepons dosent shoot shield, the shield still work but the hitting effect dosent appear, i tried to install lua replacement but it dident work, anyone that can help me?
[QUOTE='[GG]Super;39555036']Is cap going to be continued if the donation goal is reached[/QUOTE]
Yea if not, me and probably Llapp will quite leaving only Locutus and Alex running over cap I barley hear anything of those two so I doubt cap would continue.
[editline]12th February 2013[/editline]
[QUOTE=cartman300;39555167]No, boba is gonna delete cap and steal the money to get some beer and porn.[/QUOTE]
Currently can't drink any alcohol anymore because of my health problems because of the medication conflict and for the porn I wouldn't really pay for porn tbh I've got sites enough with that stuff :p
[editline]12th February 2013[/editline]
[QUOTE=narutofanumme;39555415]Hey i have no idea if this have been said but im too lazy and tired to read 111 pages, but the my hl2 wepons dosent shoot shield, the shield still work but the hitting effect dosent appear, i tried to install lua replacement but it dident work, anyone that can help me?[/QUOTE]
Normally the lua file pack would make it possible but perhaps with the recent updates something got broken, perhaps later someone of our coders can look into it.
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