• Seven Swords:CC
    225 replies, posted
[QUOTE=Steven :D;39225300]Gamefront has no limit I'm pretty sure. The thing is they take your download down if it isn't downloaded alot though.[/QUOTE] Which is the opposite of the problem we're having Thank you
[QUOTE=Steven :D;39225300]Gamefront has no limit I'm pretty sure. The thing is they take your download down if it isn't downloaded alot though.[/QUOTE] Gamefront has banned some countries (Because, dicks). So it will be not useful on our current situation.
5 gb limit and free [url]http://www.filedropper.com/[/url]
Awesome, taking care of it
Just a fast update, Its mentioned in the OP under (Update 3) Other than that, Drop box is fine aslong as you use part rars.
[QUOTE=Magenta;39244381]Just a fast update, Its mentioned in the OP under (Update 3) Other than that, Drop box is fine aslong as you use part rars.[/QUOTE] You should think about getting an SVN for all of the updates.
[QUOTE=NightmareX91;39244981]You should think about getting an SVN for all of the updates.[/QUOTE] If i used an SVN, People would have to Checkout into a folder, Then move addons/scripts into garrysmod/garrysmod. I cant tell people to checkout into an addon folder, Because scripts/sounds cannot be loaded from legacy/workshop addons. Also a quick Update 4 with an easter egg inside was just put into the OP.
[QUOTE=Magenta;39247525]If i used an SVN, People would have to Checkout into a folder, Then move addons/scripts into garrysmod/garrysmod. I cant tell people to checkout into an addon folder, Because scripts/sounds cannot be loaded from legacy/workshop addons. Also a quick Update 4 with an easter egg inside was just put into the OP.[/QUOTE] I could not find the easter egg unless it is on the server.
[QUOTE=Pigbear;39247658]I could not find the easter egg unless it is on the server.[/QUOTE] It's hidden inside the files.
Found the Easteregg. I think i was the first one. So, wheres my prize? [sp]Im kidding, i dont want a prize[/sp]
If its a reference to something then I just don't get it. Is it this:wood_planks_gob06.vtf the only thing that does not fit namewise.
[QUOTE=Pigbear;39259987]If its a reference to something then I just don't get it. Is it this:wood_planks_gob06.vtf the only thing that does not fit namewise.[/QUOTE] Everyone is far... VEERY FAR...
[QUOTE=Pigbear;39259987]If its a reference to something then I just don't get it. Is it this:wood_planks_gob06.vtf the only thing that does not fit namewise.[/QUOTE] Well its not a secret if i throw it out there right? The only hint i can possibly give is that it's hidden "Inside Another File" Edit - Just threw update 5 into the OP. Edit - threw update 6 in the OP.
Almost on page 2? That's just not right...
We haven't made a post in it since it was moved to the mod section, so most people didn't notice it
[QUOTE=Marlwolf78;39295456]We haven't made a post in it since it was moved to the mod section, so most people didn't notice it[/QUOTE] I was quite confused when I didn't see it in the lua section.
yea it took me a while to realize it moved
[QUOTE=Minelayer;39296284]yea it took me a while to realize it moved[/QUOTE] I asked for it to be moved since its a "Mod/Addon" which is playable and not Lua Scripting.
I downloaded the content packs and all that but your test server has a password on it. I'm assuming it's the one you're playing on according to your steam profile. The OP suggests there's a public server and guests are welcome, but I see no IP or pw anywhere.
[QUOTE=CapsAdmin;39308356]I downloaded the content packs and all that but your test server has a password on it. I'm assuming it's the one you're playing on according to your steam profile. The OP suggests there's a public server and guests are welcome, but I see no IP or pw anywhere.[/QUOTE] Look in the readme files that are contained in every zip.
[QUOTE=CapsAdmin;39308356]I downloaded the content packs and all that but your test server has a password on it. I'm assuming it's the one you're playing on according to your steam profile. The OP suggests there's a public server and guests are welcome, but I see no IP or pw anywhere.[/QUOTE] "All the information and resources you require are located here." I should probably state that the server info is inside the read me as well as other things.
This looks so fucking amazing.
Could you release a demo of the weps like 1? in the earler stages... Haters gonna hate this post and put dumb so i guess you shouldnt release a cool demo of the weps...
[QUOTE=Lord Widow;39415196]Could you release a demo of the weps like 1? in the earler stages... Haters gonna hate this post and put dumb so i guess you shouldnt release a cool demo of the weps...[/QUOTE] Or you could just join the server and try them for yourself.
I know but I dont have the ip D: /SADFACE
[QUOTE=Lord Widow;39415470]I know but I dont have the ip D: /SADFACE[/QUOTE] You'll know when you download the content.
The content download is kinda complicated, though probably for the better, for from what ive seen the server isn't being overrun by people because of it.
[QUOTE=ntzu;39418192]The content download is kinda complicated, though probably for the better, for from what ive seen the server isn't being overrun by people because of it.[/QUOTE] Kinda forces people to slow down and read shit, Instead of just Looking for the word "Password" and going from there.
Wow, this looks impressive. Although, I do have a few questions. -How exactly would this be integrated into sandbox? I honestly don't understand how that would work (a selection of SWEPs, etc). -Is Silverlan working with you on this? He made [url=http://steamcommunity.com/sharedfiles/filedetails/?id=126008797]this[/url] map that was partially designed to be played with this, so i'm just wondering if he's playing any part in the development. -I noticed that in the dynamic music demo, you used the tension music from Zombie Survival. Is it going to stay like this or was that only for the demo? Thank you!
[QUOTE=LOLDUDE;39546338]Wow, this looks impressive. Although, I do have a few questions. -How exactly would this be integrated into sandbox? I honestly don't understand how that would work (a selection of SWEPs, etc). -Is Silverlan working with you on this? He made [url=http://steamcommunity.com/sharedfiles/filedetails/?id=126008797]this[/url] map that was partially designed to be played with this, so i'm just wondering if he's playing any part in the development. -I noticed that in the dynamic music demo, you used the tension music from Zombie Survival. Is it going to stay like this or was that only for the demo? Thank you![/QUOTE] It's integrated into sandbox mostly because Everything seven swords does is automated based on new functions, No GM functions are used. Silverlan helped me out with a couple of odd math problems, He decided to finish off his old map and redesign it for SS:CC. The DMusic is the same at the moment, I'm trying to find something with a bit more variety, But at the moment it works nicely.
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