• Dr.Magnuson's Time grenade
    115 replies, posted
Incredible work, loving this.
[QUOTE=Sakarias88;13999168]It could be tricky. I'm not sure if it's possible but I think it is. Maybe there is some kind of hook that could be used for it. You can also ask aVoN, he have more lua experience than anyone else on this forum.[/QUOTE] I don't know shit about Lua, but I know in RP servers you can't kill yourself while you are arrested.
Just tested this and I'd like to ask if you needed a model for this. Do you?
[QUOTE=Sakarias88;13999182]So you are the one who did it (thanks). :) I tried to submit it to but I guess it got rejected.[/QUOTE] Lol, my original one was horrible, mm3guy helped a lot.
best mod ever this is really great works great with newadmin thanks for the nade
epic win
It's a little bit ironic that the Quantum storage device suddenly appearded under recently popular downloads at garrysmod.org.
[QUOTE=Sakarias88;14005603]It's a little bit ironic that the Quantum storage device suddenly appearded under recently popular downloads at garrysmod.org.[/QUOTE] When you draw attention to yourself for good work all your previous work gets attention too. And for good reason, you make awesome addons. This one looks like fun too, great work.
I love it but it would be cool if the screen froze as well. You would suddenly hear an explosion, and after a while you unfreeze and everything is different. Also, you could make it so you hear no sound while it happens as well. (if you get caught in the blast)
This looks so epic!!! I can't wait to try it out!!!
This is a really neat SWEP
This is an excellent SWEP, but I get a few problems in MP. If I use it on one object, I get lua spam, and I get lua spam when I do rewind. It all works beautifully in SP, though. Great work!
Whats about a Time Greanede that permanently slows down the time with "E"? Would be awsome!
[QUOTE=Sakarias88;13997892]Mhm... yes, atleast it works. Any suggestions how to improve? I'm not really good at effects.[/QUOTE] Not being that inconsistent in using white-spaces. Use tabs is one solution and keep chuncks/blocks together. Example Bad [lua]function bad() for i=1, 4935 do if true then print("HI") end end[/lua] Good [lua]funtion good() for i=1,4935 do if true then print("HI") end end end [/lua]
[QUOTE=S-Guy;14015034]This is an excellent SWEP, but I get a few problems in MP. If I use it on one object, I get lua spam, and I get lua spam when I do rewind. It all works beautifully in SP, though. Great work![/QUOTE] I have tried it a little it in multiplayer but I guess I didn't do it enough. Please send the errors as a PM.
its GREAT like all you make. hope you make more fun and advanced looking stuff :D
As much as I love the Grenade itself, I also like the music in the video. Any chance you could tell how you got it?
Nice I will be adding this to my server.
Even though this is very nice and all, what I would really like is the grenades from TimeShift multiplayer. [media]http://www.youtube.com/watch?v=oPrap6ryock[/media]
[QUOTE=Sakarias88;13997892]Mhm... yes, atleast it works. Any suggestions how to improve? I'm not really good at effects.[/QUOTE] i got an improve ment u can add: how about u can control the physics/gravity thing like when u turn it off left mouse button throws a gernade and it stays in the same weird physics/gravity thing till u right click and it stops and u can change weapons. And take away the black and white I don't like them.
Extremely clever and executed with style. Hands down, you've made the most awesome stuff I've seen around here.
That is so fucking epic... What's next!? lol...
Pretty flawless when I was using it. The only fault I see is that when rewinding while being lifted by a barnacle does not free you from it.
[QUOTE=Agro;14008936]I love it but it would be cool if the screen froze as well. You would suddenly hear an explosion, and after a while you unfreeze and everything is different. Also, you could make it so you hear no sound while it happens as well. (if you get caught in the blast)[/QUOTE] This is doable with motion blur and the opacity of the frame, but sound is a different matter. This is a really excellent SWEP, well done.
I don't know if anyone else noticed this, but, for me at least, it seems as if NPC's entering the 'slow-time zone' are unaffected by it.
I think they're supposed to do that, as I doubt there's a good way of making some NPCs slow down without effecting the rest.
[QUOTE=solid_jake;13993596]But then technically, the grenade could rewind time and stop him from touching it?[/QUOTE] This seems relevant. How could he rewind back to before he got the grenade if he never got the grenade? [img]http://i4.photobucket.com/albums/y120/joeyblue/timeparadox.jpg[/img] [b]EDIT[/b] Just got an idea. What if after the slow motion was through being slow, it jerked everything forward?
Use this as the view model. Just a suggestion. [code]models\weapons\v_magnade.mdl[/code] It's a never used weapon in the Episode 2 content files. [img]http://i42.tinypic.com/f1dpqu.png[/img]
one thing i dont like is that is kill the npc there is no fun if they are all dead
[QUOTE=voodoosheep;14027845]one thing i dont like is that is kill the npc there is no fun if they are all dead[/QUOTE] You don't [i]have[/i] to use this SWEP you know.
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