• Vein
    1,001 replies, posted
[QUOTE=Psycho8x8;37861769]what now? you mean... outside?[/QUOTE] Dear god...
Son, alcohol changes a man. [editline]2nd October 2012[/editline] I'm working on it now @ 99.250.24.108:27015 for the next hour or so
[t]http://luaforfood.com/dirtypics/rp_necro_torrington_v20012.jpg[/t]
I wonder if that's just the mall levels stitched together or the entire campagin. If it's the former, that's awesome. If it's the latter, that's awesomer. Any chance of seeing some daylight versions of these maps in future? A lot of the L4D2 maps are daytime and could be pretty awesome environments to run around in, but some people seem more fond of night maps for zombie/horror gamemodes.
Night is more atmospheric. I miiiiiiiiight make day maps at some point but it's not a priority right now
Where can I get a full list of admin commands for it? Or just how to open admin menu :O
rpa in console
sucks for me i dont have the map and cant find it anywhere
[QUOTE=Fearlesskiller;38001475]sucks for me i dont have the map and cant find it anywhere[/QUOTE] What map? Did you check the Vein SVN folder for the maps?
I'm unable to move props around. The arrows are black and clicking and dragging them does nothing.
I know, it's broken - thank garry
[QUOTE=GameAdict;38009949]What map? Did you check the Vein SVN folder for the maps?[/QUOTE] rp_necro_urban_v3b maybe it wasnt disseminate the host of the server
Are there any servers currently hosting this?
[QUOTE=Fearlesskiller;38015575]rp_necro_urban_v3b maybe it wasnt disseminate the host of the server[/QUOTE] It wasn't me [editline]13th October 2012[/editline] [QUOTE=tehMuffinMan;38015691]Are there any servers currently hosting this?[/QUOTE] No dedicated servers to report.
Oh...okay then. *RPing in singleplayer*
mhmm map full of errors but i have l4d2 and css and most games mountable activated
I'd ask for Vein to be put on Workshop, but Disseminate would probably find SVN less of a hassle, so you'll have to update and extract regularly.
[QUOTE=Fearlesskiller;38020275]mhmm map full of errors but i have l4d2 and css and most games mountable activated[/QUOTE] You need L4D as it says in the OP [editline]13th October 2012[/editline] [QUOTE=GameAdict;38018903]Oh...okay then. *RPing in singleplayer*[/QUOTE] It's the beta, wait a bit
Okay... Err...why is my maps folder full of .png rather than .bsp files?
garry
Is there a list of entites anywhere?
gamemodes/Vein/entities/entities
Do I have to make my own .nav meshes for the maps in the .svn or can I get them from somebody else?
Wait so you're using .nav meshes instead of that other messy module now? That other module didn't work at all on the map i was trying to test it on. It flipped the fuck out when it encountered stairs or ramps. I'm always looking for viable alternatives to the shitty old NPC node system.
[QUOTE=twoski;38022644]Wait so you're using .nav meshes instead of that other messy module now? That other module didn't work at all on the map i was trying to test it on. It flipped the fuck out when it encountered stairs or ramps. I'm always looking for viable alternatives to the shitty old NPC node system.[/QUOTE] I don't think he is. It was just my initial analysis when I put the maps in the maps folder that there were no .nav meshes, and therefore, the zombies wouldn't work out well.
[QUOTE=gk99;38022530]Do I have to make my own .nav meshes for the maps in the .svn or can I get them from somebody else?[/QUOTE] I'll make some soonish. [editline]13th October 2012[/editline] [QUOTE=twoski;38022644]Wait so you're using .nav meshes instead of that other messy module now? That other module didn't work at all on the map i was trying to test it on. It flipped the fuck out when it encountered stairs or ramps. I'm always looking for viable alternatives to the shitty old NPC node system.[/QUOTE] .navs as in nodegraphs. Gmod doesn't have navmesh support as far as I know. I'm still using gm_navigation just because of its node generation - it'd give me a list of points that are valid where NPCs can walk, and therefore be spawned. That way I can make intelligent zombie horde spawning automatic.
[QUOTE=Disseminate;38022798]I'll make some soonish.[/QUOTE] Alrighty then. Until then, however, I cannot play, as the commands for navmeshes don't work for me. Errors if you'd like them: [b]rpa nav_addseed[/b] [code][ERROR] attempt to call field 'AddSeed' (a nil value) 1. Func - gamemodes/vein/gamemode/sh_admin.lua:568 2. ? - gamemodes/vein/gamemode/sh_admin.lua:174 3. unknown - lua/includes/modules/concommand.lua:69 4. unknown - (tail call):-1[/code] [b]rpa nav_generate[/b] [code] [ERROR] attempt to call field 'StartGenerate' (a nil value) 1. Func - gamemodes/vein/gamemode/sh_admin.lua:581 2. ? - gamemodes/vein/gamemode/sh_admin.lua:174 3. unknown - lua/includes/modules/concommand.lua:69 4. unknown - (tail call):-1 [/code]
i was hoping for a zombie rpg sort of thing like aftermath or the old falloutrp but it ended up as a srs rp that was the only server running vein so we need another
[QUOTE=gk99;38022826]Alrighty then. Until then, however, I cannot play, as the commands for navmeshes don't work for me. Errors if you'd like them: [b]rpa nav_addseed[/b] [code][ERROR] attempt to call field 'AddSeed' (a nil value) 1. Func - gamemodes/vein/gamemode/sh_admin.lua:568 2. ? - gamemodes/vein/gamemode/sh_admin.lua:174 3. unknown - lua/includes/modules/concommand.lua:69 4. unknown - (tail call):-1[/code] [b]rpa nav_generate[/b] [code] [ERROR] attempt to call field 'StartGenerate' (a nil value) 1. Func - gamemodes/vein/gamemode/sh_admin.lua:581 2. ? - gamemodes/vein/gamemode/sh_admin.lua:174 3. unknown - lua/includes/modules/concommand.lua:69 4. unknown - (tail call):-1 [/code][/QUOTE] Yeah that's gm_navigation broken [editline]13th October 2012[/editline] [QUOTE=Death_God;38023333]i was hoping for a zombie rpg sort of thing like aftermath or the old falloutrp but it ended up as a srs rp that was the only server running vein so we need another[/QUOTE] It's not done
[QUOTE=Disseminate;38025198]Yeah that's gm_navigation broken[/QUOTE] So, garry's fault? Seems like that's been the story recently. Anyway, thanks for telling me that. Can't wait to play it!
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