• Stargate F302
    202 replies, posted
Ronon, could U make a hyperdrive? It doesn't have to work long - just for short jumps, so for example we can jump with 302 trough the shield (remember episode, when sam and jack destroyed anubis weapon?).
Don't really see the point in that, as the shield will push you out as you weren't there when it was powered up.
ya i agree soure has alot of things it can do but it also has alot of limitations
this may well not be possible and could be seen as a dumb request, but could you make a slightly smaller model so it would fit inside the largest type of hangar in sbep? It so nearly fits in, but its wingspan is just slightly to great. I tried to build a daedalus out of just sbep and it would be great if your 302s could fit in like the jumpers do :D Please don't flame me if this is not possible, and thanks
wy dont u upload the deaduls to garrysmod.org if its finished :D and for hyperdrive just use hoverdrive controler or w/e its called
[QUOTE=Fisk;21233942]wy dont u upload the deaduls to garrysmod.org if its finished :D and for hyperdrive just use hoverdrive controler or w/e its called[/QUOTE] I couple of things, firstly it is structurally finished, but I have not put any life support, propulsion or weapons on it yet. Secondly I plan to have a wired control system for all of the above and hangar doors so it will take more time. Thirdly, atm I can only work on it in its saved singleplayer state, as when I try to adv dupe it elsewhere, it currently crashes my gmod, but that may just be my laptops retardedness, I will try copying on my powerful desktop when I get back from holiday. Finally, I am still learning how to use wire properly, so it may be a while in coming XD As for the 302 issue I originally talked about, I am using the widest hangar smallbridge sbep currently allows.
The 302 model isn't exactly to scale, it's a bit bigger than it should be.
Well, I suppose this model is scaled to fit the Daedalus Votekick and The Sniper made.
yh but is it actually possible to shrink the dimensions of a model and its textures without starting from scratch? [editline]10:45AM[/editline] [QUOTE=punkrjp;21245763]Well, I suppose this model is scaled to fit the Daedalus Votekick and The Sniper made.[/QUOTE] where can I get that?
[QUOTE=Cackles4EVA;21245772]where can I get that? yh but is it actually possible to shrink the dimensions of a model and its textures without starting from scratch? [/QUOTE] I suppose you can't, Votekick left Facepunch some time ago.. and I'm not sure if Sniper will release the model because of that. It was a WIP btw. I suppose it is possible to shrink, but Ronon isn't a modeler. You will need to a modeler, and he would need the 3ds files for the model.
[QUOTE=punkrjp;21245799]I suppose you can't, Votekick left Facepunch some time ago.. and I'm not sure if Sniper will release the model because of that. It was a WIP btw.[/QUOTE] have you got it? Also, if that daedalus is dead, why not make it so it will fit in standard sbep hangars?
Some people got it, but those got it from a troll named Rattitos. He raped the model etc etc. I am however not one of them.
thats a pity thanks
[QUOTE=punkrjp;21245763]Well, I suppose this model is scaled to fit the Daedalus Votekick and The Sniper made.[/QUOTE] No, this is Cebt's model, which was made a long time ago. It's still too big.
[QUOTE=Kude;21253397]No, this is Cebt's model, which was made a long time ago. It's still too big.[/QUOTE] No, Cebt's model was made to fit the Daedalus. (Youtube trailer for Daedalus shows it)
[QUOTE=punkrjp;21253480]No, Cebt's model was made to fit the Daedalus. (Youtube trailer for Daedalus shows it)[/QUOTE] Really? Damn, getting my models mixed up...for some reason, I thought that was Votekick's 302.
Hey guys. Back now, i'll upload this to GMod.org tommorow along with creating an SVN for it. The next version will be also hopefully along tommorow.
ronon the download link for me is two red x's and it goes straight to a bad page... i dont know if anyone else has this problem?
Everyone got this problem, I think.
[QUOTE=Kude;21245495]The 302 model isn't exactly to scale, it's a bit bigger than it should be.[/QUOTE] i think its smaller than what it should, its still awsome tho but a head on collision should result in a fiery explosion,if this is in the latest version then tell me
Oh, god... you're back.
You kidding? It's gigantic compared to what it should be. Example: long time ago, Votekick worked on a 302. This model was pretty much entirely accurate to the show, leaving enough room in the cockpit only for two chairs. He released side by side comparisons of his and Cebt's, his was smaller. And: why the hell would crashing cause an explosion? [editline]05:52PM[/editline] [quote=punkrjp;21293767]Oh, god... you're back.[/quote] NOOOOO! [editline]5:54[/editline] Chrome sappin' mah grammar!
[QUOTE=Kude;21295516]You kidding? It's gigantic compared to what it should be. Example: long time ago, Votekick worked on a 302. This model was pretty much entirely accurate to the show, leaving enough room in the cockpit only for two chairs. He released side by side comparisons of his and Cebt's, his was smaller. And: why the hell would crashing cause an explosion? [editline]05:52PM[/editline] NOOOOO! [editline]5:54[/editline] Chrome sappin' mah grammar![/QUOTE] well in a way hes right though the f302 votekick made waz scaled to fit the game and stuff but the real f302, well if it were real the dimensions would be ... (Length 14.26 meters, Width 26.17 meters, Height/depth5.92 meters)
I'm confused. You mean it's the right size for the game, but not real life?
[QUOTE=Kude;21297987]I'm confused. You mean it's the right size for the game, but not real life?[/QUOTE] yea i think thats what im tryin to say lol because those dimensions i posted i found on the internet, but when you think about it the F302 would be fukin HUGE !! lol idk im kinda confused to i tried to make an f302, i just started making it but i think it looks pretty crappy lol yes i know it skethup blah blah blah, just tell me what you think of the model [IMG]http://i76.photobucket.com/albums/j38/runnin868/Stargate/f3022.png[/IMG] [IMG]http://i76.photobucket.com/albums/j38/runnin868/Stargate/f3023.png[/IMG] [IMG]http://i76.photobucket.com/albums/j38/runnin868/Stargate/f302.png[/IMG] I scaled it down some ... left or right look better ? [IMG]http://i76.photobucket.com/albums/j38/runnin868/Stargate/f3024.png[/IMG] [IMG]http://i76.photobucket.com/albums/j38/runnin868/Stargate/f3025.png[/IMG]
What do you guys think of my F302 ?? I'm not the best modeler there is lol and yes i know its sketchup blah blah blah, just tell me what you think of the model plz. [IMG]http://i76.photobucket.com/albums/j38/runnin868/Stargate/f302top.jpg[/IMG] [IMG]http://i76.photobucket.com/albums/j38/runnin868/Stargate/f302front-1.png[/IMG] [IMG]http://i76.photobucket.com/albums/j38/runnin868/Stargate/f302back.jpg[/IMG] [IMG]http://i76.photobucket.com/albums/j38/runnin868/Stargate/f302left.jpg[/IMG] [IMG]http://i76.photobucket.com/albums/j38/runnin868/Stargate/f302iso.jpg[/IMG] [IMG]http://i76.photobucket.com/albums/j38/runnin868/Stargate/f302closeup.jpg[/IMG] Edited: I added seats, they look pretty crappy but just to show they fit :) [IMG]http://i76.photobucket.com/albums/j38/runnin868/Stargate/f3026.jpg[/IMG]
I might be the only one, but the download links are dead for me.
[QUOTE=Link320;21303264]I might be the only one, but the download links are dead for me.[/QUOTE] Everyone has this problem, my host as suddenly shutdown standard downloads. It can only be accessed by FTP now so i'm uploading the next version to GMod.org
[QUOTE=Ronon Dex;21303827]Everyone has this problem, my host as suddenly shutdown standard downloads. It can only be accessed by FTP now so i'm uploading the next version to GMod.org[/QUOTE] OK, thank you. And your model is looking good kevin, I still prefer the cebt's one at the moment, but maybe I'll change my mind when yours is finished.
Latest version uploaded, check OP for link. Changelog: [code] Added: Super Sonic Speed Fixed: All F302's on map showing effects when one in use Added: RailGun sound to turrets [/code] It's a small update I know, I haven't had much time to work on it. Sorry.
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