• Tiberium !
    595 replies, posted
[QUOTE=Someepguy] Also, I did skin the crystals and don't even joke, you know it looks awesome. [/QUOTE] Eh, doesn't look like it could give off deadly radiation if you ask me. It needs to be a bright vivid green not so white and matte like you have it, But hey it's a good start.
[QUOTE=Telepethi]Going by the dimensions in C&C3, the one on the far right looks to be about the right size for Tiberium. Maybe a little more detailed and shiny though? Just a suggestion >.>[/QUOTE] Yah, I'm fairly sure the one on the right is the same size as the final one, and I'm only kinda-sorta good at skinning. If you decrease the opacity in Photoshop, it appears that it just gets whiter, and that's not what we want, and I have no idea of how to make things glow. In fact, I don't think it's possible using Photoshop. Also, I COULD sex it up so it is more high-poly, but imagine having 150 of these things hangin' around. Now imagine what would happen if they were all high-poly. Your computer would a-splode. [QUOTE=sasquatch]Eh, doesn't look like it could give off deadly radiation if you ask me. It needs to be a bright vivid green not so white and matte like you have it, But hey it's a good start.[/QUOTE] If they were semi-transparent and glow-ey, they would look a lot better.
It'll still look like the same clump every time. You should make it a low-poly crystal that clumps by itself. It will look unique that way, like it grew.
Touche.
Nice model there! For V2, is there any chance you could make red tiberium too?
[QUOTE=Someepguy]If they were semi-transparent and glow-ey, they would look a lot better.[/QUOTE] That's an Idea, make them semi-transparent with the colour STool (the right bar toggles how much it's invisible) and place a green lamp over it, then take a photo and get the screenshot online, then we can see what you want it to be. Also good work with the models.
Applie shiny. material.. and.. and add an alpha channel to the texture. i am gonna try that lol
[QUOTE=dezztroy]Nice model there! For V2, is there any chance you could make red tiberium too?[/QUOTE] Why not, but, what's the red tiberium? :/
Awesomeness! Now, make the Ion Cannon!
Red tiberium is more volatile than the others, but worth alot more. It only exists in Tiberian Sun: Firestorm though I think.
I have seen screenshots of this red tiberium and I think it looked kinda orangish. It was never really used in the story.
[QUOTE=Someepguy]I have seen screenshots of this red tiberium and I think it looked kinda orangish. It was never really used in the story.[/QUOTE] I made tiberian sun have white and pink crystals once. Yellow too if I remember right.Maybe this thread should go beyond the canon of C&C. I'd also make a mesh if I were able to.
[QUOTE=The_Funktasm]I made tiberian sun have white and pink crystals once.[/QUOTE] And?... derail *rolls eyes*
[QUOTE=nickclick]And?... derail *rolls eyes*[/QUOTE] I don't see it as a de-rail, I didn't go an a long tangent about other stuff I did, my feelings about C&C 3, and my cat's favorite ice cream flavor, did I?
[QUOTE=The_Funktasm]I don't see it as a de-rail, I didn't go an a long tangent about other stuff I did, my feelings about C&C 3, and my cat's favorite ice cream flavor, did I?[/QUOTE] meh. i just don't get what white and pink tiberium got with candc to do. and. my steam isn't working :(
[QUOTE=nickclick]meh. i just don't get what white and pink tiberium got with candc to do. and. my steam isn't working :([/QUOTE] You don't realise what colored tibeium has to do with C&C or a tiberium thread? I'll just laugh now, and leave it at that.
[QUOTE=The_Funktasm]You don't realise what colored tibeium has to do with C&C or a tiberium thread? I'll just laugh now, and leave it at that.[/QUOTE] oh god you'r stupid. i just wondering what PINK tiberium got to do with it.
[QUOTE=nickclick]oh god you'r stupid. i just wondering what PINK tiberium got to do with it.[/QUOTE] EVERYTHING! This is an alien mineral we're talking about here, it doesn't have to stop with what we're provided with. We can make corn flavored tiberium if we care to. KANE'S WILL IS IN OUR GRASP! (:lol:)
Banana-flavored Tiberium for all! Back on topic now, would it be possible to create Visceroids by generating a rollerming NPC, and changing the model to a giant bugbait?
Yay, banana crystals! Anyway, if visceroids are gonna be made, tiberium fiends and floaters should be made too :P Oh, tiberium veins would be awesome if you did, veins are those orange things on the ground in Tiberian Sun, that destroys vehicles and structures.
[QUOTE=Paradukes]Banana-flavored Tiberium for all! Back on topic now, would it be possible to create Visceroids by generating a rollerming NPC, and changing the model to a giant bugbait?[/QUOTE] i could possibley take the w_bugbait and rescale it.. but if you can change model of the npc. i don't know.
[QUOTE=nickclick]i could possibley take the w_bugbait and rescale it.. but if you can change model of the npc. i don't know.[/QUOTE] I'm pretty sure it's possible. After all, it's possible to turn a player into an explosive barrel...
[QUOTE=Someepguy]By the way, what the heck is the tiberium spike? Does it basically supply an infinite amount of tiberium? If so, why don't you or they or whoever just use my big-ass tiberium tower model? [/QUOTE] [QUOTE=Wikipedia] Tiberium Spikes are a recent form of technology developed after the Second Tiberium War and prior to the third Tiberium War. The Tiberium spike harvests underground deposits of Tiberium and processes it. This also prevents the Tiberium from emerging as crystals on the surface. The value of the Tiberium depends on the location of the spike and the size of the underground deposit. [/QUOTE] [url]http://en.wikipedia.org/wiki/Tiberium#Tiberium_Spikes[/url]
[QUOTE=Paradukes]I'm pretty sure it's possible. After all, it's possible to turn a player into an explosive barrel...[/QUOTE] Yea.. then you could have them like stick together if 2 came close.
New version ! Changelog : -V2.1a -Fix (urgency) : Breaking Gmod (Conflict in the ZIP) -V2 -Add : Tiberium tower -Add : Tiberium radar -Add : Dynamic infestation ! -Add : New models -Fix : Some bugs -Fix : Angle fix [url=http://www.garrysmod.org/downloads/?a=view&id=12903][img]http://www.garrysmod.org/img/?t=dll&id=12903[/img][/url]
Yes, New models. Downloading and trying it out now. :)
This version will not spawn for me.
After putting this in all my tools won't work why not?
Yeah, after I install this all of my wire tools stop working! I like my wires!
2.0 breaks all my tools, they are still visable, but nothing works properly. also no tiberium or the tiberium tools will spawn.
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