• GibSplat 1.0
    516 replies, posted
[QUOTE=Stud Muffin]Ralle, it seems to me that I am missing gs_realistic and gs_gore (or whatever they are). [b]Edit:[/b] But 1.02 is working great. (first one was really rough and seemed as though the other parts of the ragdoll collided with the world).[/QUOTE] You have to type "exec gs_realistic or exec gs_gore"
[QUOTE=ralle105][highlight]RELEASE!!!:4chan:[/highlight] (You are advised to remove goremod/Dismemberment mod and DeathFix) For the few of you who haven't seen my WIP thread, this is a new generation of gore for gmod. Here is a full features list: [list] [*]Decapitation - shoot him in the arm and watch it fall of and roll away. [*]Burnt corpses effects - If he falls into the fire he will become black and fleshy. [*]Support for all models based on these model: [list] [*]Humans/Combine soldiers [*]Zombies [*]Antlions (BUGGED) [*]Antlion guards (BUGGED?) [*]Headcrabs [*]Hunters [*]Striders (BUGGED) [*]Stalkers (the model is bugged so you'll have to get a fixed model for it) [/list] [/list] You can write in console "exec gs_realistic" or "exec gs_gore" (without quotes) to switch between the two modes. There's also a bunch of convars to mess around with. They all start with "gs_";) Videos (during development, although it's pretty much the same): [media]http://www.youtube.com/watch?v=F9Yd7MLU8H0[/media] [media]http://www.youtube.com/watch?v=89Vfe5ER_Kg[/media] [media]http://www.youtube.com/watch?v=mGxQUq8Kbvs[/media] :siren:[highlight]DOWNLOAD[/highlight](addon format):siren: [url=http://www.garrysmod.org/downloads/?a=view&id=54241][img]http://www.garrysmod.org/img/?t=dll&id=54241[/img][/url] [url=http://www.garrysmod.org/downloads/?a=view&id=54245][img]http://www.garrysmod.org/img/?t=dll&id=54245[/img][/url] [b]Credits:[/b] thegrb93 - allowed me to release modified DeathFix Portal-Life2 - [url="http://garrysmod.org/downloads/?a=view&id=38373"]Showed me this fixed stalker model (He forced me to add him in credit:crying:)[/url] ralle105 AKA Ram - [b]the rest[/b]:dance:[/QUOTE] Can we have a release here? [url]http://gmmod.com/index.php[/url] Because I'm boycotting garrysmod.org.
[QUOTE=DannyM]I'm gonna try to edit the code (not release it) so that when you respawn after death, it deletes all the limbs.[/QUOTE] If you get it working, could you post the code here/PM it to me, please?
Uhg, I need to update my 7300... whenever I look at a fully gibbed human my frame rate goes down A LOT
I put the delete ragdoll on spawn but it only deleted the torso and everything connected to it :(, and when you die, your limbs come out as a hole ragdoll, [URL=http://imageshack.us][IMG]http://img518.imageshack.us/img518/4281/gmflatgrass0166jg4.jpg[/IMG][/URL]
And Ralle, or anyone else, would you mind implementing Ragdoll Spec into this?
[QUOTE=Marine123]If you get it working, could you post the code here/PM it to me, please?[/QUOTE] Sure, and thank oliver for it to. [url=http://forums.facepunchstudios.com/showthread.php?t=601264&page=2]Here is where the code was made.[/url] I don't know the code to remove a limb. [url=http://forums.facepunchstudios.com/showpost.php?p=11487354&postcount=35]It also needs thise.[/url]Download model manipulator [url]http://garrysmod.org/downloads/?a=view&id=24591[/url] to be a ragdoll so you can gib it if it has the Hl2 model thing [URL=http://imageshack.us][IMG]http://img505.imageshack.us/img505/586/gmflatgrass0182bb6.jpg[/IMG][/URL] you can even be a headcrab and gib your self.
Nice release, messing around with it now. Lua king'd.
I can't get it to work. Running game at full settings, all mods and death fixes uninstalled. No idea why this isn't working.
Well, make sure you have 'keep corpses' checked, I missed that :v:. I noticed a bunch of debug lines in the console, though: [code] DDoing1 DDoing2 ... false ( or nil ) [/code] Might want to stop those from printing. Also, since ragdoll limbs gum up the various torture devices too quickly, threw this together. Default health seems a little low as severe falls tend to leave little pieces behind rather than most of the body, but greatly reduces the overhead of, say, the tumble grinder on ragdoll slaughter. Goes in autorun/server, feel free to package / use as you want. [lua] local damage, track damage = 150 track = { } local function ibiza( pl, _, args ) if not pl:IsAdmin( ) then return end args = tonumber( args[ 1 ] ) or damage damage = args end local function EntityTakeDamage( ent, _, _, amt ) if not ent.GetLimb or not ent:GetLimb( ) then --GibSplat not present or it's a body :panic: return end track[ ent ] = track[ ent ] or 0 track[ ent ] = track[ ent ] + amt if track[ ent ] >= damage then ent:SetMoveType( MOVETYPE_NONE ) ent:SetCollisionGroup( COLLISIONGROUP_NONE ) ent:Fire( "FadeAndRemove" ) track[ ent ] = nil end end concommand.Add( "gs_ragdoll_health", ibiza ) hook.Add( "EntityTakeDamage", "EntityTakeDamage:GS Ragdoll Health", EntityTakeDamage ) [/lua] Only cares about ragdolls marked as limbs.
Ultra violence! :dance:
I was just testing this with all my player models, my favorites were joe(?) the banana and Kathar's Gordon Freeman.
Wuvsome.
Well it only works for myself, for whatever reason. Please fix, as I want to try this really bad. Also, make it so that the original ragdoll dies if every part is shot off (because a frozen invisible ragdoll will be solid and collide with things).
God awesome. PS, I bet all the bugs are because of the rushed release. Great job, ralle.
Indeed, this is awesome. I think I was the first who posted in the anouncement thread, why did I miss this?
I'm really sorry, but I'm an idiot in need of help. I downloaded gibsplat 1.02 full, extracted it to addons folder, typed exec gs_gore in console and yet nothing changed. no gibs, no anything. Basically I installed the mod and nothing changed...what did I do wrong? Do I need to install something else?
Holy moly, going to test it right now!
Just so you guys know, it is hazardous to your computer's health to use the gm_ragdoll_slaughter_v2 crusher (the one that had lots of cylinders that spin around), as that made my Gregory ragdoll multiply. :v:
[QUOTE=ralle105]Where does it say anything about a head?[/QUOTE] Many people make this mistake. Decapitation = Removal of head Dismembering = Removal of limbs
Holy shit this is epic :D Well done Ralle, May you get 1000 Lua kings :D
Awesome script, but as you may know, it's not working properly in multiplayer. Me and a friend could use that for some gmod machinimas, so it would be cool if you find a way to fix that in the multiplayer. :)
At-fucking-last! I'm gonna test this out.
How can i remove the Dismemberment mod?
Awesome! Thanks for releasing it so soon! [b]Edit:[/b] Holy crap. I spawned 10 npc's and the game was lagging like hell before I even shot them.
It just needs to work in multiplayer ( does it?)
[QUOTE=Rago]How can i remove the Dismemberment mod?[/QUOTE] Delete it from your addons folder. [B]Also, what happened to the commands you posted in the other thread? Could you please repost them.[/B]
HOLY FUCKING BANANAS. This is awesome, have my Lua Kings.
[QUOTE=war_man333]It just needs to work in multiplayer ( does it?)[/QUOTE] Not properly...
I figured how you made it. Every gib is a new ragdoll.
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