• Fire Arms Source Weapons (Goodbye Present)
    151 replies, posted
[QUOTE=Archy;25837570]because the outdoors has a hud[/QUOTE] Paint some imaginary red lines on a visor, Then put it on :3: Note: Added some small details with water "Still to be uploaded though". [url]http://img824.imageshack.us/img824/4039/gmconstruct0026d.jpg[/url] You can just barely see water drops coming from the V_model.
[URL]http://www.garrysmod.org/downloads/?a=view&id=112616[/url] Well this looks surprisingly familiar?
[QUOTE=Falchion;25853595][URL]http://www.garrysmod.org/downloads/?a=view&id=112616[/url] Well this looks surprisingly familiar?[/QUOTE] With surprisingly familiar code.
Well, It pretty much shows how retarded the community can be.
well, at least your 9th sympony is the greatest one. your addons were and ARE great, zoey ;D
Finally figured out what was wrong and it's weird. The Sweps work perfectly, but for some reason some player models don't work with them. All the originals work but some custom ones don't, no big problem but it's wierd. Love the weapons btw. ^_^
^_^, I only found one minor problem now: [b]Ironsight Canceling First Animation:[/b] - When I pull out a weapon that has the first time animation [i](ex. Dessert Eagle)[/i] and ironsight the weapon before the animation ends, it cancels the first time animation from being played. This also doesn't allow me to fire the weapon after I cancel the animation until a small period of time.
[QUOTE=24murph;25863620]^_^, I only found one minor problem now: [b]Ironsight Canceling First Animation:[/b] - When I pull out a weapon that has the first time animation [i](ex. Dessert Eagle)[/i] and ironsight the weapon before the animation ends, it cancels the first time animation from being played. This also doesn't allow me to fire the weapon after I cancel the animation until a small period of time.[/QUOTE] Same problem with Ins weapons, but the first time draw animations would play at the speed of light pretty much, and you have to wait a few seconds before you can iron sight or shoot.
the sounds doesn't work for me :(
[QUOTE=24murph;25863620]^_^, I only found one minor problem now: [b]Ironsight Canceling First Animation:[/b] - When I pull out a weapon that has the first time animation [i](ex. Dessert Eagle)[/i] and ironsight the weapon before the animation ends, it cancels the first time animation from being played. This also doesn't allow me to fire the weapon after I cancel the animation until a small period of time.[/QUOTE] Your ironsighting during an animation event, You can only fire AFTER The animation event has FINISHED, So... if you cancel it out, you have to wait for the "Imaginary" animation to finish, Before you can fire. So dont press ironsights while your readying your weapon... :v: PS: Good news [url]http://www.garrysmod.org/downloads/?a=view&id=112616[/url] Looks like some of us managed to get him to admit he stole most of my code. He still hasnt admitted to "Stealing" the World model code, The Shell Ejection effects, The particle functions and pcf file. But he Has admitted to "TAKING" the particle effect PCF "WITH" My permission, wich i never gave him any permission in the first place. And "TAKING" the reload punch functions and tables. He also took it down since he started raging about it being stolen, We knew he was loosing.
Shouldn't you put a check on that to stop the user being able to ironsight until the animation ends? It shouldn't be too hard surely, similar to putting on the sprinting animations if you've done that before (I'm sure the Ins sweps had that)
[QUOTE=hexpunK;25870518]Shouldn't you put a check on that to stop the user being able to ironsight until the animation ends? It shouldn't be too hard surely, similar to putting on the sprinting animations if you've done that before (I'm sure the Ins sweps had that)[/QUOTE] Indeed it is ver simple, But i never found that bug because i dont spam buttons while readying my weapon. Ill be sure to fix it soon. EDIT: Ok i fixed it up. Ill upload a Quick lua update under the main release. EDIT2: Updated OP
Zoey is crossdresser, and ghey. OLOLOLO. [editline]6th November 2010[/editline] Also zoey is a guy. [highlight](User was banned for this post ("trolling" - Lithifold))[/highlight]
[QUOTE=Ghost656;25892228]Zoey is crossdresser, and ghey. OLOLOLO. [editline]6th November 2010[/editline] Also zoey is a guy.[/QUOTE] Huh.
[QUOTE=elowin;25892621]Huh.[/QUOTE] Just someone craving for attention i guess. We all know the bull shit storys from 2 years ago.
Who would even believe that? I like grenade launcher. And you should have made that satchel charge ( can't remember name ingame ) a model, not a effect.
I seriously don't see the importance behind your gender. How does a slight change in anatomy affect anything on the internet? I try to make it a point to never post without a good reason, so... I dunno, the iron sights on the M14 are kind of off, but that's more the modelers fault than anything.
These are the best sweps i have ever swepped with, thank you!
[QUOTE=CG62;25895595]I seriously don't see the importance behind your gender. How does a slight change in anatomy affect anything on the internet? I try to make it a point to never post without a good reason, so... I dunno, the iron sights on the M14 are kind of off, but that's more the modelers fault than anything.[/QUOTE] Sadly no, Im using.... *shiver*... Vector based ironsights... Ill look into your problem, Thanks for giving me a heads up.
zoey can you help me? the your fas swep sounds doesn't work for me
[QUOTE=doctorjohndorian;25715920]Thank god, your horrid spelling and grammar tormented many eyes. Also, your addons are bad[/QUOTE] your a grammar nazi plus her addons are not that bad
[QUOTE=sworter;25906234]zoey can you help me? the your fas swep sounds doesn't work for me[/QUOTE] Try putting Scripts and Particles in the MAIN garrysmod/garrysmod folder.
oh yeah zoey great addon i love it...plus you are one of the best lua scripters i have seen, your addons will be missed
zoey, u will be in our hearts forever!!!
[QUOTE=_Zoey_;25911605]Try putting Scripts and Particles in the MAIN garrysmod/garrysmod folder.[/QUOTE] yea i did and i tried this i replace the ")" with blank "Weapon_M249_FAS.Single" { "channel" "CHAN_AUTO" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_GUNFIRE" "rndwave" { "wave" ")weapons/mg_m249/m249_fire1.wav" "wave" ")weapons/mg_m249/m249_fire2.wav" "wave" ")weapons/mg_m249/m249_fire3.wav" "wave" ")weapons/mg_m249/m249_fire4.wav" "wave" ")weapons/mg_m249/m249_fire5.wav" } to this "Weapon_M249_FAS.Single" { "channel" "CHAN_AUTO" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_GUNFIRE" "rndwave" { "wave" "weapons/mg_m249/m249_fire1.wav" "wave" "weapons/mg_m249/m249_fire2.wav" "wave" "weapons/mg_m249/m249_fire3.wav" "wave" "weapons/mg_m249/m249_fire4.wav" "wave" "weapons/mg_m249/m249_fire5.wav" } it still doesn't work so i place back the normal script
[QUOTE=sworter;25927302]yea i did and i tried this i replace the ")" with blank "Weapon_M249_FAS.Single" { "channel" "CHAN_AUTO" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_GUNFIRE" "rndwave" { "wave" ")weapons/mg_m249/m249_fire1.wav" "wave" ")weapons/mg_m249/m249_fire2.wav" "wave" ")weapons/mg_m249/m249_fire3.wav" "wave" ")weapons/mg_m249/m249_fire4.wav" "wave" ")weapons/mg_m249/m249_fire5.wav" } to this "Weapon_M249_FAS.Single" { "channel" "CHAN_AUTO" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_GUNFIRE" "rndwave" { "wave" "weapons/mg_m249/m249_fire1.wav" "wave" "weapons/mg_m249/m249_fire2.wav" "wave" "weapons/mg_m249/m249_fire3.wav" "wave" "weapons/mg_m249/m249_fire4.wav" "wave" "weapons/mg_m249/m249_fire5.wav" } it still doesn't work so i place back the normal script[/QUOTE] Its working fine for the rest of us, So i dont see the problem...
[QUOTE=_Zoey_;25935354]Its working fine for the rest of us, So i dont see the problem...[/QUOTE] argh nvm then still love your sweps :D
I don't understand all the hate on Zoey... I love these sweps. Good work.
zoey makes great sweps and addons and they will be missed
[QUOTE=sworter;25906234]zoey can you help me? the your fas swep sounds doesn't work for me[/QUOTE] Reinstall gmod. It always worked for me like with GDCW and Mad cow's weapons.
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