What you should do is make an option for update checking. I know some people wouldn't want an addon accessing the internet in the background without them knowing exactly when, so maybe a button to check for updates? Or maybe make it an SVN.
I was going to add autoupdating for one of my addons, but I realized its easier to get an SVN trunk free from Google Code.
If you don't know how to make an SVN repository, ask me, I'll show you through it.
[QUOTE=DoomCommando;22535590]What you should do is make an option for update checking. I know some people wouldn't want an addon accessing the internet in the background without them knowing exactly when, so maybe a button to check for updates? Or maybe make it an SVN.
I was going to add autoupdating for one of my addons, but I realized its easier to get an SVN trunk free from Google Code.
If you don't know how to make an SVN repository, ask me, I'll show you through it.[/QUOTE]
I know how, just quite honestly I'd rather not use SVN. I would create an option anyway. Plus, I've already got the autoupdater code written which anyone can see if they know of the super secret Lua forum.
Anyway, there's no point in me releasing an update until Java is re-added to GMod.
Crap, youtube player 2.0 was better before garry broke it.
[QUOTE=what.avi;22550434]Crap, youtube player 2.0 was better before garry broke it.[/QUOTE]
Get out of my thread. You clearly don't know the difference between the two addons. I take constructive criticism, not trolling.
I installed it into addons, started garrysmod, and it didnt respond when loading any map
[QUOTE=DesumThePanda;22586764]I installed it into addons, started garrysmod, and it didnt respond when loading any map[/QUOTE]
Do you own a legal copy of GMod? Have you modified the names of the Steam folder or Steamapps folder? Are you running on Linux/Mac with Wine/Crossover?
I have a legal copy, I have not renamed any folders, and I'm using a PC with Windows Vista.
Odd. Somehow, the basic anti-piracy function is getting triggered.
[lua]local function VerifyGMod() -- This checks if the player using the script owns GMod. If not, it uses the debug library to ensure their pirated copy of GMod functions as expected. Do not remove this, it will break your PC.
local path = util.RelativePathToFull("gameinfo.txt")
return string.find(string.lower(path) , "steam\\steamapps\\")
end
if not VerifyGMod() then
while true do
debug.sethook()
-- This allows cracked players to use the script. Wink wink.
end
end[/lua]
It should be on lines 626 to 636, so just remove those.
[QUOTE=|FlapJack|;22587083]Odd. Somehow, the basic anti-piracy function is getting triggered.
[lua]local function VerifyGMod() -- This checks if the player using the script owns GMod. If not, it uses the debug library to ensure their pirated copy of GMod functions as expected. Do not remove this, it will break your PC.
local path = util.RelativePathToFull("gameinfo.txt")
return string.find(string.lower(path) , "steam\\steamapps\\")
end
if not VerifyGMod() then
while true do
debug.sethook()
-- This allows cracked players to use the script. Wink wink.
end
end[/lua]
It should be on lines 626 to 636, so just remove those.[/QUOTE]
B-but it will break his PC.
So is this fixed yet? There's been some updates and no word.
[QUOTE=Kung Fu Jew;22696382]So is this fixed yet? There's been some updates and no word.[/QUOTE]
Java is still disabled. It's looking like the only way this will work is if I add gm_chrome support. I'd prefer not to have a module reliance though.
Wouldn't you rather that than nothing?
I mean, I dunno how hard it is to get support for that.
[QUOTE=Kung Fu Jew;22701149]Wouldn't you rather that than nothing?
I mean, I dunno how hard it is to get support for that.[/QUOTE]
It's more hassle than its worth. I'd rather wait for Java to get re-added to GMod, whenever that will happen.
[editline]10:55AM[/editline]
Update: Apparently, the next update enables a feature called "CEF" - a chrome control. This *should* fix YouStream. I'm going to test it in the GMod beta.
Confirmed. YouStream works in the GMod Beta. So YouStream will be fixed on Monday's update.
:yarr: automerge.
So now we are just waiting... for monday's update.
[QUOTE=Calmon;22831600]So now we are just waiting... for monday's update.[/QUOTE]
Yes, garry delayed it for some reason. It [b]should[/b] have been out on Monday, however its more likely to be [i]sometime in the next week or two[/i] due to some optimisation issues concerning props.
Does it work now flapjack sir ?
[QUOTE=BummieHEad;22899411]Does it work now flapjack sir ?[/QUOTE]
Instead of asking test then you will know he can't magically know.
[QUOTE=Cubar;22902884]Instead of asking test then you will know he can't magically know.[/QUOTE]
Couldn't test at that moment sir, cause my gmod was uninstalled. So i asked instead :)
It won't work until the next GMod update.
[QUOTE=BummieHEad;22904774]Couldn't test at that moment sir, cause my gmod was uninstalled. So i asked instead :)[/QUOTE]
Understandable excuse sir.
[QUOTE=|FlapJack|;22906918]It won't work until the next GMod update.[/QUOTE]
Damnit, Do you know when its coming out ?
[QUOTE=BummieHEad;22908515]Damnit, Do you know when its coming out ?[/QUOTE]
No official word, but the closed beta was a few days ago. I'd guess within a week or two.
[QUOTE=BummieHEad;22908515]Damnit, Do you know when its coming out ?[/QUOTE]
Garry said Monday.
[QUOTE=Chrisaster;22908903]Garry said Monday.[/QUOTE]
The 28'th ?
[QUOTE=Calmon;22930453]Lets hope it's not "Monday" in Valve time.[/QUOTE]
It was meant to be last Monday at the first announcement of the update, so it is in Valve time.
It was only delayed because of bugs that have been fixed now.
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