• Gbombs 4
    558 replies, posted
I'm rolling out update today. It seems there are some problems with textures on a few bombs so I'm going to fix that too. The texture problems are there because of EP2 fucking up with steampipe. You're mounting it, so the EP2 bombs can be used, but something fucks up and the effect textures are borked. I'm going to swap them with my textures, and stock one's so until EP2 is fixed that should do. Alright guys change of plans, I won't be able to re-do those effects today, so I'll upload the spawnlist for now. Check the OP link for new spawnlist. And I advise you guys to join the steam group from the OP as it'll be easier to post announcements there for me.
this is wonderful welcome back from vacation news Failure!
The update will take a bit more than I thought. That's because we're removing all dependencies on episode 2, counter strike source and day of defeat. All entities will be available and you won't have to mount anything because every model will be either from half life 2 or totally custom. There will be a bit less entities, but most of the old mounted one's will be replaced with similiar equivalents. [U]I'm doing some maintenance in my dropbox folder, so all image links will be down. I'll fix them soon. [/U]Also some progress. I've started modeling again, and I'm getting a bit better at it, but still not as good as our main modeller. [IMG]https://dl.dropboxusercontent.com/u/86869523/Gbombs Pictures/butane.png[/IMG] [IMG]https://dl.dropboxusercontent.com/u/86869523/Gbombs Pictures/gm_flatgrass0001 (4).jpg[/IMG]
Awesome. I hope in the future that the pack will have lot's of explosives,rockets to play with!
The Trinitrotoluene! if you want go right the TNT is toxic too. (It exposure damage the liver)
Whoa, a little late to the party but somebody finally made an actual weapon for my nuke particle! Thanks a lot guys!
[QUOTE=The Vman;41051514]Whoa, a little late to the party but somebody finally made an actual weapon for my nuke particle! Thanks a lot guys![/QUOTE] Can't believe it didn't happen sooner, your nuke effect is the best one out there at the moment.
Was not sure if this was asked, So I am going to ask anyway. Is there any possible chance you can make another tab in the list that you can add bombs that the more you add the bigger the explosion, Like Teta_Bonitas TNT Sent that does not work and the one in the workshop has no spawn icon. Also are you able to add different sounds to the bombs because I noticed some of them do not have any sound on detonation or impact?
[QUOTE=Squida;41124163]Was not sure if this was asked, So I am going to ask anyway. Is there any possible chance you can make another tab in the list that you can add bombs that the more you add the bigger the explosion, Like Teta_Bonitas TNT Sent that does not work and the one in the workshop has no spawn icon. Also are you able to add different sounds to the bombs because I noticed some of them do not have any sound on detonation or impact?[/QUOTE] I can't make them scale up because of the new particle system which is impossible to control with lua as much as the lua driven particles which I hate. Also, most of the bombs do have randomized explosion sounds. Can you tell a bit more about the bug you're having? I've heard about sounds not working in the multiplayer but I have no idea how to fix that.
sweet new models bro
Have you considered uploading this into the workshop? At 46.9mb its well below the 64mb limit for workshop addons automatically downloading to servers not to mention everyone would get updates as soon as they were available!!
I discovered the Addon through a server I thought these would be just you basic env_explosive entities but damn I was wrong. Also I agree with the guy above. A workshop upload or a SVN upload would be amazing.
The new update will be pushed through the workshop if it's possible. We're totally scrapping the dependency on other games through mounting, so we have to remodel quite a few things. Add to that other entities that we want to add and the mod size will rise :P But we can always split it up to base and addons. Captain Forever made a really nice Stielhandgranate model. And I textured it up a bit :P [IMG]https://dl.dropboxusercontent.com/u/86869523/Gbombs Pictures/stielhandgranate2.jpg[/IMG]
Hey, I have uninstalled gmod for a while now and I just reinstalled it and put gbombs in my addons and its not in entity's a little help would be nice
Are you sure you've put gbombs into the garrysmod folder in common? It moved from steamapps/your_account_name to common
Oh ok thank you
Does it go in the addons file or in steamname/common/gmod/garrysmod or /garrysmod/garrysmod? I am a idiot :P [editline]30th June 2013[/editline] [QUOTE=LOLR;41254005]Does it go in the addons file or in steamname/common/gmod/garrysmod or /garrysmod/garrysmod? I am a idiot :P[/QUOTE] Oh nevermind i forgot to put it in *facepalm*
You probably already know this (can't be bothered to check the whole thread), but the pics in the OP are 404-ing. Probably a good idea to fix them for people who have no idea what this whole thing is about.
Yes I'm aware of that, will be fixed soon! I've redone the 'Cookie' model so it's not an eyesore as much right now. I've also added a nice tail for it, so when you attach it the whole bomb points it's nose down during fall. [IMG]https://dl.dropboxusercontent.com/u/86869523/Gbombs Pictures/newcookies.jpg[/IMG] Here's a comparision between the new model and the old shit brick. [IMG]https://dl.dropboxusercontent.com/u/86869523/Gbombs Pictures/comparision.jpg[/IMG]
Yay!
The old model reminded me of a chocolate chip cookie though.
[QUOTE=Tinter;41280005]The old model reminded me of a chocolate chip cookie though.[/QUOTE] lolwut? [IMG]http://www.boukouvalas.org/graphics/Chocolate_chip_cookies.jpg[/IMG]
It's because it's called the cookie and the squares on it looks like chocolate chips.
So when is this expected to update? (Or is the new updated link in the OP and i'm just not looking? ._.)
As soon as we complete all the models we need ( and we need a bit of them ) and I optimize particle effects. I can't really say now, because our modeller is a bit busy and I'm a bit limited by knowledge if it comes to models. But I'd say that ~2 weeks max. Yeah and as soon as Valve fixes crashing particle editor :P
Well i will wait then for the Gbombs 4 update :smile:[QUOTE=Failure;41311175]As soon as we complete all the models we need ( and we need a bit of them ) and I optimize particle effects. I can't really say now, because our modeller is a bit busy and I'm a bit limited by knowledge if it comes to models. But I'd say that ~2 weeks max. Yeah and as soon as Valve fixes crashing particle editor :P[/QUOTE]
[QUOTE=Failure;41311175]~2 weeks max.[/QUOTE] Let the waiting game begin!
[QUOTE=ShadowKnightX;41320028]Let the waiting game begin![/QUOTE] To cheer you guys up a bit, here are some of the icons for upcoming update. [IMG]https://dl.dropboxusercontent.com/u/86869523/Gbombs%20Pictures/icons_promo1.png[/IMG]
Hi. ̶I̶'̶v̶e̶ ̶g̶o̶t̶ ̶s̶o̶m̶e̶ ̶b̶a̶d̶ ̶n̶e̶w̶s̶.̶ ̶t̶h̶e̶ ̶1̶3̶.̶0̶7̶.̶0̶5̶ ̶ ̶b̶u̶i̶l̶d̶(̶s̶)̶ ̶b̶r̶o̶k̶e̶n̶ ̶t̶h̶e̶ ̶1̶.̶6̶ ̶v̶e̶r̶s̶i̶o̶n̶ ̶o̶f̶ ̶G̶b̶o̶m̶b̶s̶4̶.̶ Edit: Sorry, only my bad. An other addon crashed the mod when I shot the bombs with added gun. I hope the next version is out soon. This addon Rockzz! :rock:
[QUOTE=Failure;41336460]To cheer you guys up a bit, here are some of the icons for upcoming update. [IMG]https://dl.dropboxusercontent.com/u/86869523/Gbombs%20Pictures/icons_promo1.png[/IMG][/QUOTE] I'm loving them already! Keep working hard to keep us all thrilled when the update drops! :D
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