Awesome! downloading right now!
Edit, Does this remove some of the current bombs? like the barrels and the Ion bomb? I dont seem to have them
Edit: Also, where might I search in the spawn menu to find the tube to shoot the flak shell out of and the giant panzer rocket thing?
Could we possibly get some sort of signal flare?
[media]http://www.youtube.com/watch?v=JrXIAQvWvnM[/media]
A flare would be nice. One that arcs well and uses particles instead of an object so it drops slow and not like a rock, defeating the purpose of it.
[QUOTE=JasperWB;41855834]A flare would be nice. One that arcs well and uses particles instead of an object so it drops slow and not like a rock, defeating the purpose of it.[/QUOTE]
Particles won't give you any real light.
You could just set the weight of the object to 1, after about 7 seconds of being fired keep setting it's velocity very low every second or so, you'll have to adjust this to get a smooth slow fall but should be fairly simple.
To be honest it can be done but I'm already tired of Gbombs and I rather work on it in the upcoming explosives pack.
I'm working on a STOOL which will be pretty much "Gbombs 5". There are no more "static" entities with preset stuff like there are now, instead you'll be given said stool to customize anything you want.
That being said I already have a riddiculous selection of things to edit.
The mounting benefits are there again, but it's not required. If you mount dods,css,ep2,ep1 you just get a bigger model selection menu.
Are there any specific, unusual models you'd like to see in the menu?
[QUOTE=Failure;41974242]I'm working on a STOOL which will be pretty much "Gbombs 5". There are no more "static" entities with preset stuff like there are now, instead you'll be given said stool to customize anything you want.
That being said I already have a riddiculous selection of things to edit.
The mounting benefits are there again, but it's not required. If you mount dods,css,ep2,ep1 you just get a bigger model selection menu.
Are there any specific, unusual models you'd like to see in the menu?[/QUOTE]
Everything you said you'll add is pretty much everything I would personally want.
[QUOTE=Failure;34528495]Added special water-particles now.[/QUOTE]
Nice gas mask BTW.
It is either Polish or the Czech one right?
[editline]31st August 2013[/editline]
[QUOTE=Failure;34527903]I'll see into it![/QUOTE]
Is the ammo box going to be released later or was it cut?
I have a question, is there a way to use the Flak Shells efficiently? Like having a tube, slide it and fire? There aren't any perfectly fit tube for the flak shells or a way to detonate it without press E on it directly
Is this mod dead, or is Failure just taking a BIG break?
We have no time to work at the mod at all sadly.
Before I was in the sixth form but now I have started the first year of a three year course at college so all my 3d modelling time has gone out the window. I am sorry to say Failure is correct about parts of the team having no time to work on it.
[QUOTE=Failure;34526660][video=youtube;E-BePkoTAPE]http://www.youtube.com/watch?v=E-BePkoTAPE[/video][B]
History
[/B]
Gbombs is a constantly growing pack of explosive entities which origins go way back to the Teta Bonita's TNT Entity. The whole thing started long time ago when I fiddled around with Teta's TNT and thought about modifying it.
Simply modifying the damage values, and those lua driven particles, I've created Gbombs 1 and 2. After this people got interested in this, and our little team formed. We've had a modeller - Chipstik ( I tip my hat to you sir) - and people who gave us ideas.
Gbombs 3 was a rather big pack with particle effects which were way better than those from versions 1 and 2. We also had nice models and textures. But it still was Teta Bonita's TNT code and the whole addon was buggy.
And that's when I thought about letting the old code base rest in peace and start everything from scratch. It wasn't easy as I really had no idea what I was doing with the code, and the code base was rewritten at least 5 times from scratch.
Then LEETNOOB helped me greatly by building entire code base from scratch. After this the project took another turn and I've decided to rewrite the code base once again from scratch. The team grew, Alexojm joined us as a modeller and texturer, and then
Squeegy Mackoy and Captain Forever with Starchick971 completed the crew as modellers and texturers.
And now we're here with Gbombs 4 - The biggest pack of explosive entities ever made for Garry's Mod.
[B]The Entities[/B]
There are a few types of entities.
[I]Dumb entities[/I] - this is no rocket science, they are usually explosive barrels, they explode after getting shot or slammed into something hard enough.
[I]Advanced entities[/I] - mostly bombs - in order to be detonated, they need to be armed. You can arm them by pressing the "Use" button on them, by using wire or by damaging/slamming them.
[I]Rockets[/I] - they also need to be armed before detonation, and they have an engine which can be activated by pressing "Use" button on them, or by using wire or by damaging/slamming them(1/10 chance of this happening).
Rounds - Identical to Rockets, those are usually mortar rounds, shells etc.
Mines - they are advanced entities with some modifications to make them react to being pushed after arming.
NBC - those are non spawnable entities which simulate nuclear/biological/chemical agents and deal damage over time to player.
[B]Console commands[/B]
You can turn off the accidental arm/launch of entities when they are damaged or slammed with [B]gb_fragility[/B] console command.
If you don't want to arm/launch entities with your USE key, you should change the [B]gb_easyuse[/B] console command.
For cinematic or public purposes, you can stop gbombs from unfreezing and removing constraints by changing [B]gb_unfreeze[/B] and [B]gb_deleteconstraints[/B] console commands.
If you want to check the console commands, simply write [B]!gb[/B] in your chat and you'll be reminded!
[B]Physics
[/B]This addon comes with a little physics enhancement that allows entities and props to travel at much faster velocity than Source's default.
If you don't want this, simply delete the following file [CODE]lua/autorun/server/gb_physics.lua [/CODE]
[B]Bugs
[/B]The biggest bug is the ability to crash the server with Garry's duplicator. Duplicating some of the entities and pasting them after deleting the old one causes the server to crash. This happens both in singleplayer and multiplayer.
You can fix this by getting Advanced Duplicator 2 and allowing admins to spawn Gbombs to prevent crashing.
For now I cannot fix this because I simply have no idea why that happens with Garry's duplicator.
[B]Pics and clicks![/B]
[IMG_THUMB]https://dl.dropboxusercontent.com/u/86869523/Gbombs Pictures/capn_nebel16.png[/IMG_THUMB][IMG_THUMB]https://dl.dropboxusercontent.com/u/86869523/Gbombs Pictures/capn_nebel14.png[/IMG_THUMB][IMG_THUMB]https://dl.dropboxusercontent.com/u/86869523/Gbombs Pictures/capn_nebel11_obsolete.png[/IMG_THUMB]
[IMG_THUMB]https://dl.dropboxusercontent.com/u/86869523/Gbombs Pictures/alexo_aimine2.jpg[/IMG_THUMB][IMG_THUMB]https://dl.dropboxusercontent.com/u/86869523/Gbombs Pictures/alexo_mam-1.jpg[/IMG_THUMB][IMG_THUMB]https://dl.dropboxusercontent.com/u/86869523/Gbombs Pictures/capn_250lb.jpg[/IMG_THUMB]
[IMG_THUMB]https://dl.dropboxusercontent.com/u/86869523/Gbombs Pictures/capn_goliath.jpg[/IMG_THUMB][IMG_THUMB]https://dl.dropboxusercontent.com/u/86869523/Gbombs Pictures/capn_nebel3.jpg[/IMG_THUMB][IMG_THUMB]https://dl.dropboxusercontent.com/u/86869523/Gbombs Pictures/capn_nebel10.jpg[/IMG_THUMB]
[T]https://dl.dropboxusercontent.com/u/86869523/Gbombs Pictures/chap_asraam2.jpg[/T][T]https://dl.dropboxusercontent.com/u/86869523/Gbombs Pictures/chap_asraam3.jpg[/T][T]https://dl.dropboxusercontent.com/u/86869523/Gbombs Pictures/chap_atmine4.jpg[/T]
[T]https://dl.dropboxusercontent.com/u/86869523/Gbombs Pictures/chap_bazooka2.jpg[/T][T]https://dl.dropboxusercontent.com/u/86869523/Gbombs Pictures/chap_bazooka3.jpg[/T][T]https://dl.dropboxusercontent.com/u/86869523/Gbombs Pictures/chap_c42.jpg[/T]
[T]https://dl.dropboxusercontent.com/u/86869523/Gbombs Pictures/chap_c43.jpg[/T][T]https://dl.dropboxusercontent.com/u/86869523/Gbombs Pictures/chap_canister2.jpg[/T][T]https://dl.dropboxusercontent.com/u/86869523/Gbombs Pictures/chap_cookie2.jpg[/T]
[T]https://dl.dropboxusercontent.com/u/86869523/Gbombs Pictures/chap_cookie3.jpg[/T][T]https://dl.dropboxusercontent.com/u/86869523/Gbombs Pictures/chap_mininuq4.jpg[/T][T]https://dl.dropboxusercontent.com/u/86869523/Gbombs Pictures/chap_mininuq3.jpg[/T]
[T]https://dl.dropboxusercontent.com/u/86869523/Gbombs Pictures/chap_mortar6.jpg[/T][T]https://dl.dropboxusercontent.com/u/86869523/Gbombs Pictures/chap_puf12%2Balexo_puf12_3.jpg[/T][T]https://dl.dropboxusercontent.com/u/86869523/Gbombs Pictures/chap_spreng1.jpg[/T]
[T]https://dl.dropboxusercontent.com/u/86869523/Gbombs Pictures/capn_stielhandgranate2.jpg[/T][T]https://dl.dropboxusercontent.com/u/86869523/Gbombs Pictures/chap_tomahawk1.jpg[/T][T]https://dl.dropboxusercontent.com/u/86869523/Gbombs Pictures/chap_tnt.jpg[/T]
[IMG_THUMB]https://dl.dropboxusercontent.com/u/86869523/Gbombs Pictures/grenade_explo2.jpg[/IMG_THUMB][IMG_THUMB]https://dl.dropboxusercontent.com/u/86869523/Gbombs Pictures/ion_explo.jpg[/IMG_THUMB][IMG_THUMB]https://dl.dropboxusercontent.com/u/86869523/Gbombs Pictures/medium_explo.jpg[/IMG_THUMB]
[T]https://dl.dropboxusercontent.com/u/86869523/Gbombs Pictures/phosphorous_explo.jpg[/T][T]https://dl.dropboxusercontent.com/u/86869523/Gbombs Pictures/tomahawk4.jpg[/T][T]https://dl.dropboxusercontent.com/u/86869523/Gbombs Pictures/tomahawk5.jpg[/T]
[T]https://dl.dropboxusercontent.com/u/86869523/Gbombs Pictures/gm_flatgrass0007.jpg[/T][T]https://dl.dropboxusercontent.com/u/86869523/Gbombs Pictures/grenades.jpg[/T][T]https://dl.dropboxusercontent.com/u/86869523/Gbombs Pictures/panzershrecks.jpg[/T]
[B]It is advised to get Advanced Duplicator 2 [U]if you don't want to crash your game/server to fuck and back by using Garry's duplicator.[/U][/B]
[B]It is also advised to modify your config, and use phys_pushscale 5. This will make all explosions throw stuff around better, and will fix the stock, default hl2 explosives forces too. [/B]
[B]Love[/B]
Huge thanks to the whole Gbombs crew for hard work and help!
[B]LEETNOOB [/B]- Initial code base, huge help with lua
[B]Squeegy[/B] [B]Mackoy [/B]- Coding Help, Modeller, Texturer
[B]Captain Forever [/B]- Modeller, Texturer
[B]Matt Hoffman[/B] - Modelling Help
[B]StarChick971[/B] - Modeller, Texturer
[B]Alexojm[/B] - Modeller, Texturer
[B]Nick Seavert[/B] - Particle Textures, Particle Artist
[B]Chappi[/B] - Coder, Particle Artist
[B]Official Gbombs group
[URL]http://steamcommunity.com/groups/gbombsofficial[/URL][/B]
[B]Download[/B]
[B]Workshop (in parts) or [URL]https://dl.dropboxusercontent.com/u/86869523/Gbombs.zip[/URL]
[/B]
[B]NEW WORKING SPAWNLIST (NOT INCLUDED IN THE WORKSHOP RELEASE, GET IT HERE!)
[URL]https://dl.dropboxusercontent.com
Late reply but, simply put the Gbombs folder from the archive into addons folder.
Also don't quote the OP it has shitton of pictures and you just did a huge pagestretch.
Hi, would you, or your team have any idea when you can resume or continue work on this addon? I feel like a dick asking you to work but I love this addon and I can't wait for any new updates that might be coming.
[QUOTE=BronyJoe;43008114]Hi, would you, or your team have any idea when you can resume or continue work on this addon? I feel like a dick asking you to work but I love this addon and I can't wait for any new updates that might be coming.[/QUOTE]
Well we'll start working whenever we have time really. Most of us have real life stuff like work/college.
I've started working on a stool which pretty much lets you customize a gbomb and spawn it. It doesn't allow saving or opening existing entities, but I'll eventually finish this. I'm also thinking of rewriting everything once again but it's just a thought at the moment :P
What about the workshop? I no longer have access to the mod, as Legacy addons has disappeared from the workshop entirely, unless I can access the addons foler some other way
[quote]Squeegy Mackoy - Coding Help, Modeller, Texturer
Captain Forever - Modeller, Texturer
Matt Hoffman - Modelling Help
StarChick971 - Modeller, Texturer
Alexojm - Modeller, Texturer
Nick Seavert - Particle Textures[/quote]
I cant find the Gbombs textures!!! I Need Help!!!
The textures are included with the download.
Sorry guys, don't want to break your hearts, but I found this on the Gbombs group page.
[url]http://steamcommunity.com/groups/gbombsofficial#announcements/detail/1388542490981754569[/url]
i just discover this, and its taken down on workshop. ;___; why....
[QUOTE=Skyfire12;44673384]i just discover this, and its taken down on workshop. ;___; why....[/QUOTE]
Most members of the team including myself simply no longer have the time to work on this. Because it cannot officially be maintained to work it is being taken down. There is an unofficial fix somewhere someone made but I do not have a link.
I'd like to see this unofficial fix if anyone can find it.
I am very sad to see this go, it had so much potential. Maybe someone can pick up on it... wish I had the knowledge to.
How does one use the NBC?
[QUOTE=Shinohara329;44672559]Sorry guys, don't want to break your hearts, but I found this on the Gbombs group page.
[url]http://steamcommunity.com/groups/gbombsofficial#announcements/detail/1388542490981754569[/url][/QUOTE]
"This webpage is not available"
Can someone fill me in?
[QUOTE=Katatonic717;44690474]"This webpage is not available"
Can someone fill me in?[/QUOTE]
[url]http://gyazo.com/25022794b5152b28a3bef7b071b239e5[/url]
Anyone know where I can get this again? Me and my friends still used it, even if it was buggy,
[QUOTE=Charlievrw;44708314]Anyone know where I can get this again? Me and my friends still used it, even if it was buggy,[/QUOTE]
This one works great for me [url]https://dl.dropboxusercontent.com/u/86869523/Gbombs.zip[/url]
I didn't find any bugs or anything.
Nice work on finding it! I've taken down the steam workshop uploads as they were actually a bit older than the full upload Kata linked. Anyway they are pretty much broken so I can't really tell you if they work at all.
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