[QUOTE=GigaZ3R0]If you're still going to update this (like PHX has a final 2), please please please please please please please please please please please please PLEASE make another XM8 with a reflex scope and only one level of zoom. Seriously, though, if it weren't against the rules I would spam accounts to give you more LUA Kings than Teta.[/QUOTE]
Lua king? He only hex them.
[QUOTE=Ruckulf]Lua king? He only hex them.[/QUOTE]
Hex and code abit. AtlanticV1 or what's his nickname, he replied like you and he has no clue how to hex and code SWEPs.
[QUOTE=Ruckulf]Lua king? He only hex them.[/QUOTE]
Can you hex too?
[QUOTE=L337N008]Hex and code abit. AtlanticV1 or what's his nickname, he replied like you and he has no clue how to hex and code SWEPs.[/QUOTE]
In that case i have missunderstood this lua stuff. Alot of people's posts says lua coding and hexing is different and i only knew what they thought.
Hmm, maybe I'll work on this pack for a little bit more.
Awesome man, but mine just show up as errors. My Kriss works tho
That's because you have to download all patches in a needed queue.
Don't jump from a patch to patch, download like this - from first to second; from second to third.
If you are working on it more, try to fix the 3rd person issue where the model isn't held in the hands, it comes from the model's abdomen. Only a few of the weapons have correct 3rd person weapon orientations.
Or maybe I'm the only one with this issue?
[QUOTE=hangfire]If you are working on it more, try to fix the 3rd person issue where the model isn't held in the hands, it comes from the model's abdomen. Only a few of the weapons have correct 3rd person weapon orientations.
Or maybe I'm the only one with this issue?[/QUOTE]
You're not the only one.
Sorry for not replying, I've been working with Hammer on my maps :).
There are soo many errors around this thread.
and I've only read the first and last page.
It'd be pretty cool if you add a useable greande launcher for the F2000
I like this pack. Please svn though.
Sorry, can't do SVN.
[QUOTE=L337N008]Dude, do you have to be such an assrack? Can't you see that I made these SWEPs as best as I could and you critic me as "the worst ever"? You can't see how you attack people with your posts because you think that you don't. You create gamemodes the best you can and I create SWEPs the best i can, what's the big deal here? You have to show that you are better than me or you gotta make me feel bad so I flame you so you can report me to admins and they can ban me? I DON'T NEED THAT KIND OF CRITISM.[/QUOTE]
Jesus christ, calm down. He's only giving constructive criticism. No need to get angry at him. And to ray, so what if he only makes gamemodes? He obviously knows his shit well enough to give some criticism.
Hey L337, Someone made a laser sight(real laser) Maybe you should learn from him?
[url]http://forums.facepunchstudios.com/showpost.php?p=6585932&postcount=329[/url]
[QUOTE=ray243]Hey L337, Someone made a laser sight(real laser) Maybe you should learn from him?
[url]http://forums.facepunchstudios.com/showpost.php?p=6585932&postcount=329[/url][/QUOTE]
He didn't MODEL the weapons, he only hexed them. Those 'lasers' are part of the model.
And the only thing this pack needs is a fix for the holdtypes.
[QUOTE=ray243]Can you hex too?[/QUOTE]
I can't hex, but still. Hexing things sound pretty easy to learn. It's like somebody is crap at singing but, when telling them they are crap, they just go "Can you sing?"
Which is a shitty response.
I need to learn to hex myself because it feels bad to ask someone to do all the work for me. But where can you learn?
[QUOTE=Ruckulf]I need to learn to hex myself because it feels bad to ask someone to do all the work for me. But where can you learn?[/QUOTE]
Google is your friend. Search 'How to hex' or 'Hex tutorial'
[QUOTE=ray243]Google is your friend. Search 'How to hex' or 'Hex tutorial'[/QUOTE]
I have done that.
Really need to fix "animations" to these SWeps!
[QUOTE=Ruckulf]I have done that.[/QUOTE]
It's really simple, there's a program called Hex Workshop, but I use a Notepad++ (works good too).
1st Step:
Open a wanted .mdl file with Hex Workshop or Notepad++.
2nd Step:
edit the (if it's a weapon) weapons/<weapon name> to your wanted name, if you go over or less the letter limit, model will NOT work and when you will try to spawn it, all you'll get is a crash, example:
weapons/cs_rifle.mdl
Let's change the name of it inside:
weapons/cs_ak47k.mdl.
I called it cs_ak47k because K is an additional letter for the model to work.
3rd Step:
edit all file names from cs_rifle.<format> to cs_ak47k.<format>.
Hope this helped :).
L337NOO8, why do you use so many base and you really need to fix some models and hold things, if you look at a player the weapon is at the stomach of some, really sux.
[QUOTE=ChewGum]L337NOO8, why do you use so many base and you really need to fix some models and hold things, if you look at a player the weapon is at the stomach of some, really sux.[/QUOTE]
Sorry mate, I don't know how to fix that.
[b]Edit:[/b]
I made a hexing tutorial on source engine here's the link:
[url]http://uk.youtube.com/watch?v=hI2W3kh0T1Q[/url]
I got some kind of hex editor now i need to find a nice model to try hex.
The tutorial helped. Thank you
EDIT: When i try to make a swep the game crash even thou i did not write a to long name for my hexed model...
will some one code NPC use for these guns?
So do I download the main files and all of the updates and then put all of those files in my addons folder?
I was wondering if you could make one big file that contains all the patches and weapons together rather than having seven different files that have to be downloaded and installed.
make a sig 552 without a scope please.
[b]Edit:[/b]
like this
[img]http://www.theqproject.com/catalog/tm-sig552.jpg[/img]
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