[QUOTE=Bfinest1]make a sig 552 without a scope please.
[b]Edit:[/b]
like this
[img]http://www.theqproject.com/catalog/tm-sig552.jpg[/img][/QUOTE]
You can enter the lua file and take the scope away. And download a different model from fpsbanana to replace the old one with.
[QUOTE=Bfinest1]make a sig 552 without a scope please.
[b]Edit:[/b]
like this
[img]http://www.theqproject.com/catalog/tm-sig552.jpg[/img][/QUOTE]
Dude, did you even read what I wrote? I MIGHT work on this for a little longer but still, I don't want to. I gotta take a break from this and do stuff I want but not SWEPs which I don't like :S. I hope you can understand me.
How large is the materials and models files? I lost it from my download and I can't be assed to redownload just to check if I can have it in my server or not.
the kriss viewmodel just come up as an error for me.
Hey dude, if you want to put this in your OP, it might help people who want to download the whole thing or don't want to deal with garrysmod.org's ridiculously slow download speeds.
This is a [url=http://www.mediafire.com/?zyo1ngxlzmj]mediafire[/url] link to a completely patched (up to 1.6) version of your Tactical Weapons Pack. If you want to try it before you put in your post or whatever, then that's fine, just give me credit for packing it like this.
[URL]http://www.mediafire.com/?zyo1ngxlzmj[/URL]
[QUOTE=Forumaster]Hey dude, if you want to put this in your OP, it might help people who want to download the whole thing or don't want to deal with garrysmod.org's ridiculously slow download speeds.
This is a [url=http://www.mediafire.com/?zyo1ngxlzmj]mediafire[/url] link to a completely patched (up to 1.6) version of your Tactical Weapons Pack. If you want to try it before you put in your post or whatever, then that's fine, just give me credit for packing it like this.
[URL]http://www.mediafire.com/?zyo1ngxlzmj[/URL][/QUOTE]
Thanks for packing it, you saved me a lot of time.
There are a few problems with this SWEP pack.
First off, it's a number of SWEP packs [b]that all have the same name[/b] so when it comes to installing them in the right order things get complicated. someone needs to release a pack that's all the versions of this as one so that people don't have to go through the hassle of unzipping them one at a time (which becomes a real problem when they override each other).
Secondly, you didn't add custom prefixes to your files and your Colt 1911's skin, for instance replaced the model/texture/sound/animation of another colt 1911 from a different pack.
Thirdly, after installing all the packs in order some guns have missing sounds/models so I had to delete the lua files for them, but there were few that fell victim to that and the rest are great.
[b]Edit:[/b]
[QUOTE=Forumaster]Hey dude, if you want to put this in your OP, it might help people who want to download the whole thing or don't want to deal with garrysmod.org's ridiculously slow download speeds.
This is a [url=http://www.mediafire.com/?zyo1ngxlzmj]mediafire[/url] link to a completely patched (up to 1.6) version of your Tactical Weapons Pack. If you want to try it before you put in your post or whatever, then that's fine, just give me credit for packing it like this.
[URL]http://www.mediafire.com/?zyo1ngxlzmj[/URL][/QUOTE]
This actually fixed most of the problems. Thanx!
how do you get the sounds to work?
[QUOTE=defiantchild]how do you get the sounds to work?[/QUOTE]
Read the fucking comment above.
L337, I found out how you could add laser pointers to your swep! But too bad you stopped!
[url]http://wiki.garrysmod.com/wiki/?title=Laser_pointer[/url]
[QUOTE=ray243]L337, I found out how you could add laser pointers to your swep! But too bad you stopped!
[url]http://wiki.garrysmod.com/wiki/?title=Laser_pointer[/url][/QUOTE]
That's for adding a laser pointer to a gamemode by pressing the flashlight key.
[QUOTE=ray243]L337, I found out how you could add laser pointers to your swep! But too bad you stopped!
[url]http://wiki.garrysmod.com/wiki/?title=Laser_pointer[/url][/QUOTE]
That's for binding a laser to a flashlight key, but with those bits of LUA you could make a toggleable laser with it. I might just try it.
Or you could've looked at RabidToaster's combine mortar and see how it was done.
I like the new all in one pack you have out, but I have spotted a few minor flaws from this otherwise great SWEP Gem.
The CS:S AK47 loses it's sound with this mod installed and a bunch of unfinished guns show up under the other tab under the weapon menu. Those "unfinished guns" all have errors that stream down the right hand side of the screen and generally do nothing with the basic pistol model. If you could clean up those excessive models and add the sound back to the AK in a single pack, I will look forward to adding this to my groups server same night. :D
Hey, is it possible to give npc's these sweps?
tavor 21 doesn't work it's just 2 giant red squares in the top of screen but everything else is beutifull good work
Umm, I put this in the general 'garrysmod' folder...right? Ah, what the Hell, I'll figure it out.
No, addons folder.
FANTASTIC MOD. i've always loved me weapons to be as real as possible (it just tickles me in the right places)
Should you choose to do more models, i would like to see a:
H&K USP45
Glock 17
and a HK 416 (14.5) (everyone knows HK fixed the Colt M-series with the 416)
but those are just my favourites.
but all in all, i'm 100% happy with the mod!
Cheers
Ok sorry if this has been answered previously, but I honestly don't have the time to go through all these posts lol. Whenever I reload, my view zooms out, distorting everything. If I switch back to another weapon, and back its fine again. But if I reload, it zooms out. My Ak47 sounds don't (the stock AK not yours) and all other gun mods I have don't work at all.
P.S. Why do I get 6 scripted weapons that don't work in my weapon list?
Tyvm,
.fortune
BTW gr8 mod!
[QUOTE=RichyZ]don't sign your posts, we see your username.[/QUOTE]
I appreciate the helpful advice...
~.fortune
i know that you made a FINAL patch but this would OWN even more if you put in these
Benelli M3 super90
HK 416
OICW (AKA XM29)
BARRET BEOWULF
MP7
and an M9 dual tone with an LAM
i know, it's a little much, but i think i could help you.
(ps how did you make these models?, did you hex some skins? i don't even know what hexing is ha ha)
hay first , the weapons are amazing .
And i want to ask you , that i can use these weapons for my mod.
Sorry for my bad english
(;
[QUOTE=Norfair12]The CS:S AK47 loses it's sound with this mod installed and a bunch of unfinished guns show up under the other tab under the weapon menu. Those "unfinished guns" all have errors that stream down the right hand side of the screen and generally do nothing with the basic pistol model. If you could clean up those excessive models and add the sound back to the AK in a single pack, I will look forward to adding this to my groups server same night. :D[/QUOTE]
I am equally confused by this error of sorts. There are quite a few icons marked in the regular folder as Scripted Weapon, but they only show up as the regular HL2 pistol with the stream of errors.
Something completely unrelated, whenever I zoom, I get a missing texture as it can not find material overlays/scope_lens. So I took a look into the script and saw it called for overlays/scope_lens among the other scope textures and effects. Is it calling for something in CS:S by chance? There isn't a single file or folder in my entire hard drive with the name scope_lens.
I'm not reading through the whole thing, so sorry if this has been said.
Most of the weapons appear in my character's stomach when looking from third person. All the ones that don't are a little off of my character's hands. Lastly, the G36C is an Error model...
Umm... the iron sights are kinda messed up when i go to use them it zooms out and then zooms in, and then i can see the edge of the dude's arms... is that a glitch or is it just me?
And could i request a reflex sighted P90?
Might I request that you upload patched versions on rather than the patches itself? I'm gonna put this on my server and it'll be a real pain for people to need to install every single patch rather than install a already patched version.
[QUOTE=Pacstorm]Might I request that you upload patched versions on rather than the patches itself? I'm gonna put this on my server and it'll be a real pain for people to need to install every single patch rather than install a already patched version.[/QUOTE]
The link to the full version of 1.6 is written at the end of the topic's start.
Hey, have you used this?
[url]http://forums.facepunchstudios.com/showthread.php?t=604824[/url]
It have a laser sight, do yo mind adding it to several sweps?
Could you help me?
I got those annoying purple-black squares at my arms when
I equip one of those GREAT weapons! :(
And weird thing is the AK works perfectly! :(
What's zu problem?
[QUOTE=Marsumax]Could you help me?
I got those annoying purple-black squares at my arms when
I equip one of those GREAT weapons! :(
And weird thing is the AK works perfectly! :(
What's zu problem?[/QUOTE]
It's because you don't have Counter-Strike Source. And the thing with the AK-47 that it has the hand texture already in the weapon texture.
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