[code]eData)L 05/17/2013 - 17:44:16: Lua Error:
[ERROR] gamemodes/liquidrp/gamemode/admincc.lua:483: attempt to call global 'CCSpawnVehicle' (a nil value)
1. unknown - gamemodes/liquidrp/gamemode/admincc.lua:483
2. unknown - lua/includes/modules/concommand.lua:69
[ERROR] gamemodes/liquidrp/gamemode/admincc.lua:483: attempt to call global 'CCSpawnVehicle' (a nil value)
1. unknown - gamemodes/liquidrp/gamemode/admincc.lua:483
2. unknown - lua/includes/modules/concommand.lua:69
[ERROR] gamemodes/liquidrp/gamemode/admincc.lua:483: attempt to call global 'CCSpawnVehicle' (a nil value)
1. unknown - gamemodes/liquidrp/gamemode/admincc.lua:483
2. unknown - lua/includes/modules/concommand.lua:69
L 05/17/2013 - 17:44:50: Lua Error:
[ERROR] gamemodes/liquidrp/gamemode/admincc.lua:471: attempt to call global 'CCSpawnSENT' (a nil value)
1. unknown - gamemodes/liquidrp/gamemode/admincc.lua:471
2. unknown - lua/includes/modules/concommand.lua:69
[ERROR] gamemodes/liquidrp/gamemode/admincc.lua:471: attempt to call global 'CCSpawnSENT' (a nil value)
1. unknown - gamemodes/liquidrp/gamemode/admincc.lua:471
2. unknown - lua/includes/modules/concommand.lua:69
[ERROR] gamemodes/liquidrp/gamemode/admincc.lua:471: attempt to call global 'CCSpawnSENT' (a nil value)
1. unknown - gamemodes/liquidrp/gamemode/admincc.lua:471
2. unknown - lua/includes/modules/concommand.lua:69
[ERROR] gamemodes/liquidrp/entities/weapons/weapon_real_cs_grenade/shared.lua:128: bad argument #1 to 'SetAngles' (Angle expected, got userdata)
1. SetAngles - [C]:-1
2. ThrowFar - gamemodes/liquidrp/entities/weapons/weapon_real_cs_grenade/shared.lua:128
3. unknown - gamemodes/liquidrp/entities/weapons/weapon_real_cs_grenade/shared.lua:90
[ERROR] gamemodes/liquidrp/entities/weapons/weapon_real_cs_grenade/shared.lua:128: bad argument #1 to 'SetAngles' (Angle expected, got userdata)
1. SetAngles - [C]:-1
2. ThrowFar - gamemodes/liquidrp/entities/weapons/weapon_real_cs_grenade/shared.lua:128
3. unknown - gamemodes/liquidrp/entities/weapons/weapon_real_cs_grenade/shared.lua:90
Timer Failed! [Simple][@gamemodes/liquidrp/entities/weapons/weapon_real_cs_grenade/shared.lua (line 89)]
[/code]
Thanks Flarey - I've uploaded Rev. 52, fixed RealCSS grenade, along with vehicle and sent spawning.
[t]http://maxsblog.de/HF7s.png[/t]
no hands
[editline]18th May 2013[/editline]
[code]
[ERROR] gamemodes/liquidrp/entities/effects/rg_shelleject/init.lua:39: attempt to call method 'SetAngle' (a nil value)
1. unknown - gamemodes/liquidrp/entities/effects/rg_shelleject/init.lua:39
D
[/code]
In FAadmin when u try and give a weapon it says user not found
[QUOTE=VIP Sniper;40688054]In FAadmin when u try and give a weapon it says user not found[/QUOTE]
You're still playing this in single player mode, aren't you?
[QUOTE=Flarey;40686364][t]http://maxsblog.de/HF7s.png[/t]
no hands
[editline]18th May 2013[/editline]
[code]
[ERROR] gamemodes/liquidrp/entities/effects/rg_shelleject/init.lua:39: attempt to call method 'SetAngle' (a nil value)
1. unknown - gamemodes/liquidrp/entities/effects/rg_shelleject/init.lua:39
D
[/code][/QUOTE]
GMOD 13 does not use 'SetAngle' anymore instead it uses 'SetAngles'
yea i am :) i will be bringing up a server tho[QUOTE=tgp1994;40689006]You're still playing this in single player mode, aren't you?[/QUOTE]
[QUOTE=VIP Sniper;40691443]yea i am :) i will be bringing up a server tho[/QUOTE]
Alright. I believe you'll have much better luck in that.
Just uploaded another revision. I fixed a few things about the RealCSS weapons, messed around with the tool gun a little (I don't have the faintest idea as to why it's drawing the world model for the view model), and I cleaned up one of the lua files a little.
Also, I've rejiggered the q menu. It now shows tool tabs, and the control panel also shows up.
[video=youtube;yE0uhDyq92U]http://www.youtube.com/watch?v=yE0uhDyq92U[/video]
weird q-menu if you dont want the custom one
Sorry to be asking questions but I can't seem to find a full changelog, have you fixed trading yet?
[QUOTE=Flarey;40693803][video=youtube;yE0uhDyq92U]http://www.youtube.com/watch?v=yE0uhDyq92U[/video]
weird q-menu if you dont want the custom one[/QUOTE]
I guess I never even thought about it, I'll look into it.
[editline]19th May 2013[/editline]
[QUOTE=fruitftw;40695124]Sorry to be asking questions but I can't seem to find a full changelog, have you fixed trading yet?[/QUOTE]
Don't worry about asking questions. If you're curious, [url=https://code.google.com/p/liquid-darkrp/source/list]this[/url] is the best change log to refer to.
To answer your question, I don't believe I've fixed trading. I was going to do a full out server test this weekend... Looks like I'm running out of time.
alright my server is up i think i did things wrong because my hoster says i have to upload my things into filezilla and i just put the gamemode into gamemodes and you dont spawn with a phygun.you have broken money. props wont spawn
[editline]19th May 2013[/editline]
and guns are broken too
[editline]19th May 2013[/editline]
[ERROR] lua/includes/extensions/table.lua:51: bad argument #1 to 'pairs' (table expected, got nil)
1. pairs - [C]:-1
2. Empty - lua/includes/extensions/table.lua:51
3. fn - addons/ulx/lua/ulx/modules/cl/xgui_client.lua:421
4. func - addons/ulib/lua/ulib/client/cl_util.lua:22
5. unknown - lua/includes/modules/net.lua:31
keep getting these errors
I also get this a lot to idk if i put it in the game wrong or what
Missing shutdown function for sv.Init( bDedicated ) : sv.Shutdown() Missing shutdown function for g_GameEventManager.Init() : g_GameEventManager.Shutdown() Missing shutdown function for NET_Init( bDedicated ) : NET_Shutdown() Missing shutdown function for Key_Init() : Key_Shutdown() Missing shutdown function for Filter_Init() : Filter_Shutdown() Missing shutdown function for saverestore->Init() : saverestore->Shutdown() Missing shutdown function for COM_Init() : COM_Shutdown() Missing shutdown function for V_Init() : V_Shutdown() Missing shutdown function for g_pCVar->Init() : g_pCVar->Shutdown() Missing shutdown function for Cmd_Init() : Cmd_Shutdown() Missing shutdown function for Cbuf_Init() : Cbuf_Shutdown() Missing shutdown function for Con_Init() : Con_Shutdown() Missing shutdown function for Memory_Init() : Memory_Shutdown() Missing shutdown function for Host_Init( s_bIsDedicated ) : Host_Shutdown() Missing shutdown function for Sys_InitMemory() : Sys_ShutdownMemory() Missing shutdown function for Sys_Init() : Sys_Shutdown() Missing shutdown function for COM_InitFilesystem( info.m_pInitialMod ) : COM_ShutdownFileSystem()
and
[ERROR] gamemodes/liquidrp/gamemode/fadmin/access/sv_init.lua:191: attempt to call field 'SQLStr' (a nil value) 1. v - gamemodes/liquidrp/gamemode/fadmin/access/sv_init.lua:191 2. unknown - lua/includes/modules/hook.lua:82 ServerLog: |RLRZ-O|VIP Sniper Hawk (STEAM_0:0:25958534) Spawned [ERROR] gamemodes/liquidrp/gamemode/sv_gamemode_functions.lua:396: attempt to index local 'TEAM' (a nil value) 1. Call - gamemodes/liquidrp/gamemode/sv_gamemode_functions.lua:396 2. unknown - gamemodes/liquidrp/gamemode/sv_gamemode_functions.lua:607 [{VD}Mr.Chemist{Brownie}|2|STEAM_0:1:28165143] Lua Error: [ERROR] gamemodes/liquidrp/gamemode/liquiddrp/cl_hud.lua:310: attempt to perform arithmetic on local 'display' (a string value) 1. v - gamemodes/liquidrp/gamemode/liquiddrp/cl_hud.lua:310 2. unknown - lua/includes/modules/hook.lua:82 [{VD}Mr.Chemist{Brownie}|2|STEAM_0:1:28165143] Lua Error: [ERROR] gamemodes/liquidrp/gamemode/liquiddrp/cl_hud.lua:310: attempt to perform arithmetic on local 'display' (a string value) 1. v - gamemodes/liquidrp/gamemode/liquiddrp/cl_hud.lua:310 2. unknown - lua/includes/modules/hook.lua:82 [{VD}Mr.Chemist{Brownie}|2|STEAM_0:1:28165143] Lua Error: [ERROR] gamemodes/liquidrp/gamemode/liquiddrp/cl_hud.lua:310: attempt to perform arithmetic on local 'display' (a string value) 1. v - gamemodes/liquidrp/gamemode/liquiddrp/cl_hud.lua:310 2. unknown - lua/includes/modules/hook.lua:82 [{VD}Mr.Chemist{Brownie}|2|STEAM_0:1:28165143] Lua Error: [ERROR] gamemodes/liquidrp/gamemode/liquiddrp/cl_hud.lua:310: attempt to perform arithmetic on local 'display' (a string value) 1. v - gamemodes/liquidrp/gamemode/liquiddrp/cl_hud.lua:310 2. unknown - lua/includes/modules/hook.lua:82
Uhh... Holy errors batman. Some of those look like they belong in the C/C++ realm, which makes me think something was seriously messed up in the server. I'd recommend attempting to update the server with the -verify_all parameter. Make sure there aren't any strange modules installed. Finally, this still isn't compatible with ulx yet, I'd recommend removing all addons until I can work on compatibility.
also when i try to make amy rank i can but it wont allow me to select what i can do
[QUOTE=VIP Sniper;40700962]also when i try to make amy rank i can but it wont allow me to select what i can do[/QUOTE]
What
[QUOTE=tgp1994;40700985]What[/QUOTE]
He can make any ranks but it wont allow him to select any permissions.
[QUOTE=Flarey;40702769]He can make any ranks but it wont allow him to select any permissions.[/QUOTE]
Thanks for trying to clear that up... I'm assuming he's referring to FAdmin? FAdmin is pretty much out of my control but I'll look into it. Perhaps he could clear it up once he's unbanned...
[QUOTE=VIP Sniper;40699288]I also get this a lot to idk if i put it in the game wrong or what
Missing shutdown function for sv.Init( bDedicated ) : sv.Shutdown() Missing shutdown function for g_GameEventManager.Init() : g_GameEventManager.Shutdown() Missing shutdown function for NET_Init( bDedicated ) : NET_Shutdown() Missing shutdown function for Key_Init() : Key_Shutdown() Missing shutdown function for Filter_Init() : Filter_Shutdown() Missing shutdown function for saverestore->Init() : saverestore->Shutdown() Missing shutdown function for COM_Init() : COM_Shutdown() Missing shutdown function for V_Init() : V_Shutdown() Missing shutdown function for g_pCVar->Init() : g_pCVar->Shutdown() Missing shutdown function for Cmd_Init() : Cmd_Shutdown() Missing shutdown function for Cbuf_Init() : Cbuf_Shutdown() Missing shutdown function for Con_Init() : Con_Shutdown() Missing shutdown function for Memory_Init() : Memory_Shutdown() Missing shutdown function for Host_Init( s_bIsDedicated ) : Host_Shutdown() Missing shutdown function for Sys_InitMemory() : Sys_ShutdownMemory() Missing shutdown function for Sys_Init() : Sys_Shutdown() Missing shutdown function for COM_InitFilesystem( info.m_pInitialMod ) : COM_ShutdownFileSystem()
[/QUOTE]
For these Errors, delete your bin folders in your server, then run a steam update and your good.
using the custom Qmenu, disable the toolgun restrictions from FPP.
If you don't have custom Qmenu disabled, the toolgun restrictions will work, but once you enable it, people will be able to remove/paint/material world/blocked entities. It's annoying.
[QUOTE=AlwaysBanned;40704149]using the custom Qmenu, disable the toolgun restrictions from FPP.
If you don't have custom Qmenu disabled, the toolgun restrictions will work, but once you enable it, people will be able to remove/paint/material world/blocked entities. It's annoying.[/QUOTE]
I must be having a bad reading day. Could you state that in a different way?
For exemple,
If you run your server once with the custom Qmenu disabled, you can have acces to the FPP toolgun restriction. Now on this, if you disable 'people can toolgun blocked entites', normal user will not be able to remove a door. ok?
Then if you run your server again, but this time with the custom Qmenu enabled, the FPP toolgun restriction will not be working. People will be able to remove/paint/material the Doors and windows.
It seems it only doesnt work with FPP toolgun restriction, because with FPP physgun restriction it works fine.
[QUOTE=tgp1994;40695694]I was going to do a full out server test this weekend... Looks like I'm running out of time.[/QUOTE]
If you ever need a player to help you test things that require two people, feel free to add me on steam, Id be glad to help as much as possible!
I'm sorry for being a retard, but why don't the NPC's spawn?
LiquidRP shows up, with the hud and f4 menu etc etc, but the only problem i can see is no NPC's showing up?
Edit:
Is it Possible to disable FAdmin as you can with ordinary DarkRP? (Not perm, only for certain clients)
Can you fix the prop protection bug please, this is really annoying.
all players can remove windows and door :/
[QUOTE=Jongunner;40710816]I'm sorry for being a retard, but why don't the NPC's spawn?
LiquidRP shows up, with the hud and f4 menu etc etc, but the only problem i can see is no NPC's showing up?
Edit:
Is it Possible to disable FAdmin as you can with ordinary DarkRP? (Not perm, only for certain clients)[/QUOTE]Read the op and you will learn how to spawn the npcs, or google it that always works too.
Sorry about the FPP issues folks. While trying it out for myself, I found an even greater issue - clicking around on the FPP administration options causes an error. I think that the error is from me essentially hacking together the tool control panel into the spawn menu. I'm going to try and rejigger (again) the spawn menu code to more or less fit in with the gmod spawn menu code, and see how that goes.
I noticed this thread not long ago, fantastic work so far! I'm sure this gamemode will be very popular. keep up the good work! :v:
What the hell to iset the command line to ive tried liguid-darkrp and shit tonsof others but nothing works
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