[QUOTE=Mezzokoko;43521287]Yeah you are probably right. Should be simple to modify that one to Jihad-action ^^
Mind if I add your server to the list?[/QUOTE]
Sure! I still have a few things to iron out, but it works and is quite enjoyable.
IP: 216.52.143.100:27015
Added to list, btw I just updated the Git again and made the Revealing punishment the standard one with the ID 1, so if you have "hitman_punishment 2" on your config you should remove it after the update.
My server is running it :) Auca.co.uk TTT
Please be so kind and provide an IP next time, as you may know, Finding a server only by its name is torturing awful
Added a better version of the silenced Rifle. It now has three levels of Zoom which can be cycled with your Reload-Key. I will probably also release a repository with buffed versions of the standard TTT-Weapons, to make the damage more realisticly and the overall game more tense and focused on being careful.
1. Add a Stun / Blind weapon : There has been a few times where I've desired for one of these so I can blind people while I kill his friend or Blind the Target so He can't tell who is killing him and potentially KOS Shout me.
2. Maybe a Silenced TMP for Hitmen to Combat the Detectives UMP!
1. Idea sounds interesting, but I would use a flashbang instead of a stunning weapon, bc it makes a little more sense to me and should be easier to code.
2. We already have it, it is standard vanilla equip.
3. Afaik there are silent TMPs already, you can get one on the workshop.
Nice, but [url]http://facepunch.com/showthread.php?t=1250276[/url].
[quote]
Do not add (TAGS)[Tags] to your thread title!
[/quote]
:(
Yeah, realised that after I opened the thread, seems there is no way to change it. But I don't see how this is much of a problem.
Nice!
I switched which server I am running it on. Needed a bigger one.
It is now a 28 slot New York server.
IP: 192.223.27.25:27015
sorry about the bump
Don't worry, I'll update yer adress now in the OP.
Made Hitman compatible with the TTT-Update. I used the opportunity to clean up some stuff and decided to release it in a new repository. It now also contains all the original TTT-files because I want to maintain integrity of the mod. So incase TTT updates again, hitman should still work. I will probably also release another version quite soon, which will modify things like the damagemodel of the vanilla weapons. I decided to release it seperately because I figured that some people might only want the bare hitmanframework, rather than all the additional balancing I have done so far. Link will follow soon.
New link: [url]https://github.com/Mezzokoko/hitman[/url]
Modified weapons are out now. For the moment all I did was crank up the damage for all guns and add headshot multipliers. Properties like Recoil and firing rate have not been changed.
DL: [url]https://github.com/Mezzokoko/hitman-weaponbalance[/url]
I will be using this soon
nice job man
Alright, after all this time I finally came around and make a gameplay video, showing the gamemode off:
[video=youtube;OFBIYTL1LuE]http://www.youtube.com/watch?v=OFBIYTL1LuE[/video]
Update:
- The entire mod is now an addon, no direct gamemode modifications required anymore (except optional language file)
- Added a custom minimal HUD, which can be uninstalled by simply deleting the according lua-file
- Added a script for local chat, which enables on the convar "ttt_locational_voice". When enabled, all player communication only works in the range of 1024 units, except all teamchat and detectives
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