• PCMod 13
    57 replies, posted
The funny thing is this guy posts it on a thread for others to see everyone loves it another guy just posts the fixed one on a thread and no love ^.^
[QUOTE=BigBadWilly;44827735]The funny thing is this guy posts it on a thread for others to see everyone loves it another guy just posts the fixed one on a thread and no love ^.^[/QUOTE] Seriously, can you stop this dumb acting? Jesus, you keep shitposting with your stupid rant toward this mod. Don't like it? Press dislike and say your reason and get out, don't spam with dumb/shit posts.
[QUOTE]Good work, my code was really ugly back then (was still learning Lua at that point) so I realize this must have been quite the ordeal.[/QUOTE] Hehe, you are right. But i enjoyed doing it! [QUOTE]' [PCMod 13] lua/pcmod/sh_beam.lua:598: table index is nil 1. unknown - lua/pcmod/sh_beam.lua:598 2. CallHook - lua/pcmod/sh_beam.lua:293 3. func - lua/pcmod/sh_beam.lua:283 4. unknown - lua/includes/modules/net.lua:30' [/QUOTE] It's probably Clockworks, since i'm not having any problems with Sandbox. DarkRP seems to be showing problems to. I'm investigating it. [QUOTE]Seriously, can you stop this dumb acting? Jesus, you keep shitposting with your stupid rant toward this mod. Don't like it? Press dislike and say your reason and get out, don't spam with dumb/shit posts. [/QUOTE] :eng101: Finaly some one decides to post the truth out there. Also BigBadWilly, doesn't the Dumb ratings say enough about your commentary? The only thing you seem to be doing since i posted it here is hammering it into the ground, also the guy who you are talking about is even helping me in the development, and i am fully crediting him for the work he does together with me. This work includes things like the new features of version 1.1 e.g. Direct Input and for the Computers that can handle it, Anti-Aliasing on the GUI.
[QUOTE=KillerKo4565;44828276]Seriously, can you stop this dumb acting? Jesus, you keep shitposting with your stupid rant toward this mod. Don't like it? Press dislike and say your reason and get out, don't spam with dumb/shit posts.[/QUOTE] Ya sorry about that, I was drunk and bored yesterday and I kind of went on Facepunch and now noticed I pmed like 5 people with stupid Pms and made this comment ^.^ , Sorry for the trouble.
[QUOTE=BigBadWilly;44832501]Ya sorry about that, I was drunk and bored yesterday and I kind of went on Facepunch and now noticed I pmed like 5 people with stupid Pms and made this comment ^.^ , Sorry for the trouble.[/QUOTE] Do not use facepunch when you are drunk! İf you do dont forget to use safety belt :D
l'm a clockwork sever test " [ERROR] addons/pcmod 13/lua/pcmod/sh_beam.lua:598: table index is nil 1. unknown - addons/pcmod 13/lua/pcmod/sh_beam.lua:598 2. CallHook - addons/pcmod 13/lua/pcmod/sh_beam.lua:293 3. func - addons/pcmod 13/lua/pcmod/sh_beam.lua:283 4. unknown - lua/includes/modules/net.lua:30 PCMod2: No port data! " what problem ? and I want Pc Mod Korean Translation help you.
[QUOTE=Gyroscopic;44826494]I run a hl2rp server (Clockwork Framework) And we're currently dev testing it (Vanilla) for our server. I'm currently at school but my admin is getting these errors from the server when trying to get it to work. ' [PCMod 13] lua/pcmod/sh_beam.lua:598: table index is nil 1. unknown - lua/pcmod/sh_beam.lua:598 2. CallHook - lua/pcmod/sh_beam.lua:293 3. func - lua/pcmod/sh_beam.lua:283 4. unknown - lua/includes/modules/net.lua:30'[/QUOTE] I'm helping riekelt, can you elaborate, and explain how to reproduce this error?
[QUOTE=LugerPistols;44840674]l'm a clockwork sever test " [ERROR] addons/pcmod 13/lua/pcmod/sh_beam.lua:598: table index is nil 1. unknown - addons/pcmod 13/lua/pcmod/sh_beam.lua:598 2. CallHook - addons/pcmod 13/lua/pcmod/sh_beam.lua:293 3. func - addons/pcmod 13/lua/pcmod/sh_beam.lua:283 4. unknown - lua/includes/modules/net.lua:30 PCMod2: No port data! " what problem ? and I want Pc Mod Korean Translation help you.[/QUOTE] I don't even think [b]any[/b] addon works with Clockwork.
[QUOTE=mib999;44843586]I don't even think [b]any[/b] addon works with Clockwork.[/QUOTE] Fortunatly it does work with [B]Nutscript[/B]!
Updated OP, get started creating your programs people! Since you'll be able to run them soon. :eng101: You can use this as a refference: [url]http://pcmod.googlecode.com/svn/pcmod2/[/url] (Yes, it's a SVN)
[QUOTE=riekelt;44879210]Updated OP, get started creating your programs people! Since you'll be able to run them soon. :eng101: You can use this as a refference: [url]http://pcmod.googlecode.com/svn/pcmod2/[/url] (Yes, it's a SVN)[/QUOTE] Yea lets start! :D
OH MY GOD I LOVE YOU
[QUOTE=riekelt;44879210]Updated OP, get started creating your programs people! Since you'll be able to run them soon. :eng101: You can use this as a refference: [url]http://pcmod.googlecode.com/svn/pcmod2/[/url] (Yes, it's a SVN)[/QUOTE] Does that function make coloured windows? Also the music player needs a review because it got some errors, specially when you press the arrows to browse the music, also "Custom Music" is totaly broken. I think for custom music you can re-create or make a similiar thing like wiremod did with sound emitter (Searching music using game's directories). This error shows up when you press the arrow to browse the music. [code][PCMod 13] lua/pcmod/ssdevices/base.lua:740: attempt to call method 'CursorInButton' (a nil value) 1. Int_ListboxClick - lua/pcmod/ssdevices/base.lua:740 2. ClickListboxes - lua/pcmod/ssdevices/base.lua:126 3. ProcessClick - lua/pcmod/ssdevices/base.lua:872 4. DoClick - lua/pcmod/ssdevices/dev_win_pplayer.lua:71 5. Int_DoClick - lua/pcmod/ssdevices/base.lua:63 6. RegisterClick - lua/pcmod/cl_gui.lua:383 7. DoClick - lua/pcmod/cl_vgui.lua:371 8. unknown - lua/vgui/dlabel.lua:206 [/code]
Letting the good times roll, huh? I subscribed to this on Workshop. I'll have to check this out later.
[QUOTE=KillerKo4565;44889157]Does that function make coloured windows? Also the music player needs a review because it got some errors, specially when you press the arrows to browse the music, also "Custom Music" is totaly broken. I think for custom music you can re-create or make a similiar thing like wiremod did with sound emitter (Searching music using game's directories). This error shows up when you press the arrow to browse the music. [code][PCMod 13] lua/pcmod/ssdevices/base.lua:740: attempt to call method 'CursorInButton' (a nil value) 1. Int_ListboxClick - lua/pcmod/ssdevices/base.lua:740 2. ClickListboxes - lua/pcmod/ssdevices/base.lua:126 3. ProcessClick - lua/pcmod/ssdevices/base.lua:872 4. DoClick - lua/pcmod/ssdevices/dev_win_pplayer.lua:71 5. Int_DoClick - lua/pcmod/ssdevices/base.lua:63 6. RegisterClick - lua/pcmod/cl_gui.lua:383 7. DoClick - lua/pcmod/cl_vgui.lua:371 8. unknown - lua/vgui/dlabel.lua:206 [/code][/QUOTE] Create a folder lua/pcapps/themes and write your themes there. Example: [url]http://pastebin.com/uaVrRd8a[/url] Please note, that this theme will note be added to your list now, and will only be shown as of version 1.2 And i'm going to have a closer look at your errors. Did you add custom music in the config file?
[QUOTE=riekelt;44889548]Create a folder lua/pcapps/themes and write your themes there. Example: [url]http://pastebin.com/uaVrRd8a[/url] Please note, that this theme will note be added to your list now, and will only be shown as of version 1.2 And i'm going to have a closer look at your errors. Did you add custom music in the config file?[/QUOTE] Nope, I didn't. The addon is pure vanilla
I've been playing Garry's Mod since 2009, and I've never really got the point of PCMod. - As far as I am aware of PC mod doesn't have so many options. Also I find the interface in PC mod is pretty boring. Wouldn't it be possible to make a better interface?
[QUOTE=riekelt;44781857]Hey Facepunch! I've seen a lot of people looking for a working PCMod version. Here it is: [url]http://steamcommunity.com/sharedfiles/filedetails/?id=258842949[/url] Please Enjoy. Here are things that do and don't work: Basicly everything works. Known Bugs: (FIXED) - Props go purple when Wired. (FIXED) - Printing will give you a lua error. - Splitters will only use the first speaker you hook up. Things i'm working on: (ALPHA) - VGUI Screens on the Monitors (ALPHA) - Programming IDE with Libraries (BETA) - More networking abilities [B]!NEW! Are you a server owner?[/B] Add this file to lua/autorun to configure PCMod to your likings! [url]https://mega.co.nz/#!wsYXhTaC!cF9MhFQiVip1gmiuOaz5ygPqaAw8MqanQVIHmgj0YcY[/url] WARNING! This is experimental and [B][I][U]may[/U][/I][/B] break PCMod, if it does, report it here and remove the file. !NEXT UPDATE! In the next update a server starter pack will be released. [B]!NEXT UPDATE! Creating applications[/B] To create your own programs, until now you could make a pcmod folder and use PCMod 2 for refference. In the next update, you can create workshop addons / host addons on your server in the folder: lua/pcapps/ssdevices - Your GUI lua/pcapps/programs - Your Actual Program lua/pcapps/sselemtents - In case you aren't satisfied with the default GUI elements For all other problems: [B][I]Have you tried turning it off and on again?[/I][/B] Didn't have much time for the thread formatting, will fix it later! Want to see it in action? Feel free to have a look on our RP Server: 86.163.221.31:27015 BEFORE YOU POST: "oMfGzdksk u stole dis dis is not ur plugin zamg i'mma report you to PCMod" I do not take full credits for PCMod, i can only hope to be a coder like the guys who made the original PCMod. I just ported it over to GMod 13. All credits go to the people who made PCMod and CrazyScouter for the wiring tool i could not get to work.[/QUOTE] The port is great, everything seems to work on singleplayer. I have a problem running it on a Clockwork server though. When I try to wire anything I get this message: PCMod2: No port data! TEST [lua/includes/modules/a_star_pathfinding.lua][lua/includes/modules/net.lua] TEST [lua/includes/modules/ai_schedule_slv.lua][lua/includes/modules/net.lua] TEST [lua/includes/modules/ai_task_slv.lua][lua/includes/modules/net.lua] TEST [lua/includes/modules/ai_vj_schedule.lua][lua/includes/modules/net.lua] TEST [lua/includes/modules/ai_vj_task.lua][lua/includes/modules/net.lua] TEST [lua/includes/modules/json.lua][lua/includes/modules/net.lua] TEST [lua/includes/modules/nodegraph.lua][lua/includes/modules/net.lua] TEST [lua/includes/modules/pk_pills.lua][lua/includes/modules/net.lua] [ERROR] addons/pcmod2/lua/pcmod/sh_beam.lua:598: table index is nil 1. unknown - addons/pcmod2/lua/pcmod/sh_beam.lua:598 2. CallHook - addons/pcmod2/lua/pcmod/sh_beam.lua:293 3. func - addons/pcmod2/lua/pcmod/sh_beam.lua:283 4. unknown - lua/includes/modules/net.lua:30 PCMod2: No port data! Also, another problem I noticed is that when using the Sweps with different options, such as the installer I cannot switch between programs I want to install, right click does nothing. Any ideas?
[QUOTE=riekelt;44815333]Wait... the entity got in with the latest update?! Well. This is embarrasing. Also, thanks people! [IMG]http://i.imgur.com/V70gtjW.png[/IMG][/QUOTE] [img]http://puu.sh/9cq3x/d9c6cb300d.jpg[/img] git skill
[B]As mentioned before, this does not work on Clockwork Servers.[/B] Also just throwing this out there, would it be bad if i like drop the 3D2D stuff and just go Derma instead? I don't want to do something completely different without the approval of the community!
[QUOTE=nexusowner;44889864]I've been playing Garry's Mod since 2009, and I've never really got the point of PCMod. - As far as I am aware of PC mod doesn't have so many options. Also I find the interface in PC mod is pretty boring. Wouldn't it be possible to make a better interface?[/QUOTE] See previous post, what i'm thinking about with Derma is basicly a Derma window that does the simulating, E.g. better graphical OS's like Windows and Mac OS X simulations. *EDIT: I am working on 2.0 which will be a full rewrite, for urgent support contact me at [email]riekelturk@yahoo.nl[/email], no support will be given through forums. Clockworks doesn't work like stated about 10 thousand times, and if any other problem comes up, turn it on and off again.*
When will this be updated?
When will you fix the text overlapping? such as in the beginning when you go through the setup, the text overlaps the title and in various other places also the router for me doesnt seem to be wireless when i select the wireless checkbox Also how do i get rid of my windows 8 mouse cursor being in the way of the pc mod cursor? [editline]15th July 2014[/editline] Also another bug, typing in with your real keyboard into the computer for pc mod doesnt work
I'm currently being caught up in some drama surrounding my community, other then that i'm trying to work as much as i can on PCMod. I hope that you all understand that some things just take my priorities.
snip
You sir, deserve a cookie, a nobel and the Fort Knox. THANK YOU [editline]19th July 2014[/editline] [code] [PCMod 13] lua/pcmod/ssdevices/dev_win_printloc.lua:37: attempt to index a nil value 1. Paint - lua/pcmod/ssdevices/dev_win_printloc.lua:37 2. Int_Paint - lua/pcmod/ssdevices/base.lua:71 3. DrawDevice - lua/pcmod/cl_2d3d.lua:496 4. DrawSpace - lua/pcmod/cl_2d3d.lua:451 5. DrawScreen - lua/pcmod/cl_2d3d.lua:384 6. unknown - lua/entities/pcmod_base/shared.lua:766 [/code] Error when i try to print something...(when the print window opens)
Error when trying to print over network, printing from Laptop/personal, to a server with shared printer. Console spams, and the server crashes. [QUOTE]netPortClosed 2: 1 = netPortClosed 2: 1 = netPortClosed 2: 1 = netPortClosed 2: 1 = netPortClosed 2: 1 = [/QUOTE]
Wow this was like the best addon but now is so broken :( any hopes of this getting fixed up???
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