• Dan's Mega SNPC Pack: V5 (It's out!)
    247 replies, posted
Is it a big deal if the sounds come from some other game? What does the horror do anyway? :ghost:
[QUOTE=ShoTGuNGuY49;16276898]Dr. Pepper is right, alot of them aren't really aware of their surroundings. Then again, I'm guessing it would be a bitch to code.[/QUOTE] Yeah, trust me, it is. EDIT: They don't have any way for SNPC's to "hear" sounds, so that makes it all the more difficult.
What's the difference between NPC and SNPC?
[b]Scripted[/b] Non Playable Character
Its actually scripted non playER character.
Fuck, horror scares shit out of me. I spawned them all over in RP_Silenthill. Shit... By the way, why Infected Zombies and Fast infected zombies eye textures is broken?
I think they are meant to be like that. They aren't broken he simply gave them an eye texture that made it look like it's glowing.
Why reported? If there isnt any reason, could you please re-upload it? :p
[QUOTE=Blah360;16291064]I think they are meant to be like that. They aren't broken he simply gave them an eye texture that made it look like it's glowing.[/QUOTE] No, I wanted you to think that. I'm going to reupload now, by the way. I forgot that uploading a pack with the same name breaks it.
[QUOTE=HyperTails;16258076]The horror? It works ok, but here are my bugs. 1. Must be close for it to chase you. Doesn't chase you from far away. 2. Sometimes freezes in place, moves again if shot. [b]3. Doesn't harm other npcs? Combines/Rebels are never killed or hurt by it.[/b] Those are my bugs, but nothing that worries me really. Oh yeah, the bloodsucker has the animations of the fast infected too. Don't know if you noticed that or not.[/QUOTE] No, they can get killed by it.
Gonna download when I'm on my comp with gmod, also, you can make them more aware, Silverlan implemented a method to give them awareness comparable to that of a vanilla npc. Also, I had some ideas for the horror, when it's near unfrozen props it could make them all spazzy like a poltergeist, If it attacks you it fucks up your screen with blood splatters and hallucinatory images, it will also project sounds, like you'll hear random voices saying creepy shit, some zombie sounds with fucked up pitch, foot steps, and will also cause random transparent enemies (like fast infected) rush at you from the corner of your eye then disappear.
The horror is amazing, you might as well do the halo snpcs. You've come this far, so why stop now?
[QUOTE=Marine123;16275904]I think I know Zombie Master's Banshee sounds when I hear them. Either Zombie Master is using SMod: Outbreak's sounds, or vice versa. Zombie Master was made befor Outbreak though, so I think Zombie Master has the sounds.[/QUOTE] But heres where you're wrong :wink: Kill kill was actually right. The horror uses the ZM banshee model while using a reskin and sounds done by someone else if I remeber it, it was called scarrier banshees or something like that. Give me a sec I'll find it [editline]03:44AM[/editline] [url]http://www.zombiemaster.org/smf/index.php?topic=7893.0[/url]
[QUOTE=tukotih;16292688]Why reported? If there isnt any reason, could you please re-upload it? :p[/QUOTE] [QUOTE=Dr Pepper;16244180]Hey guys I uploaded a temp link (sorry for not asking Xystus) to MediaFire: [url]http://www.mediafire.com/file/yizij02zmqm/dans_snpcs.zip[/url] I'm [highlight]not[/highlight] taking any credit, I'll take it down when a new one is up.[/QUOTE] :silent:
Does this version fix the M16 and AK47 spawning in the NPC's crotches? [b]EDIT:[/b] i tried it out and it wasn't fixed. the guns still spawn in their crotch. Any way to fix this?
Xystus are you going to work on the halo npc's? I freaking love the new animations they rock. and the skeleton warrior is great.
[QUOTE=Dr Pepper;16311028]:silent:[/QUOTE] I'm just going to drink you
[QUOTE=TucsiBoscid;16324570]I'm just going to drink you[/QUOTE] :buddy:
there's nothing new in it Expect ONE npc the Horror
[QUOTE=Night-Stone;16359897]there's nothing new in it Expect ONE npc the Horror[/QUOTE] are you seriously dissing it because of that? Wow, you're a douchebag, we were lucky to get this at all.
[QUOTE=Night-Stone;16359897]there's nothing new in it Expect ONE npc the Horror[/QUOTE] there is a huge amount of new npc animations, the fear soldier has a new unit and the terrorists have been vastly improved, the imp has an orb in its fireball now and if you look in the files youd see he has a skeleton warrior npc, textures are broken but easily fixed. I can tell you how if you want to know.
Stiillll Downnnnnn
[QUOTE=Higginz511;16385985]Stiillll Downnnnnn[/QUOTE] Did you see Dr Pepper's link?
[QUOTE=Higginz511;16385985]Stiillll Downnnnnn[/QUOTE] read the topic again and you will see a guy named dr pepper reposted it.
I don't See really much change no offence? its still a great pack but whats even new to this besides a couple of fixes?
[QUOTE=armopride;16406116]I don't See really much change no offence? its still a great pack but whats even new to this besides a couple of fixes?[/QUOTE] An entirely new snpc, and alot more than a couple of fixes.
"FILE NOT FOUND" :saddowns: Oh wait, other link, my bad
Pics....please.....
[QUOTE=Dr Pepper;16244180]Hey guys I uploaded a temp link (sorry for not asking Xystus) to MediaFire: [url]http://www.mediafire.com/file/yizij02zmqm/dans_snpcs.zip[/url] I'm [highlight]not[/highlight] taking any credit, I'll take it down when a new one is up.[/QUOTE] Quoting for new page so people can see it.
[QUOTE=Sergeant Stacker;16301345]The horror is amazing, you might as well do the halo snpcs. You've come this far, so why stop now?[/QUOTE] Broken graphics card. Textures garble up, even MsPaint is acting screwy. I'll probably get a new one soon though. I've always wanted to see halo stuff in half life, so I'll do it, it's going to take me time though. I hate to say it, but the tripod was a little overambitious. Maybe I'll add another FEAR soldier model, and a terminator or something. I just have to remember which modeling program I used earlier, got my hard drive wiped like three times since December.
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