• Mad Cows Weapons Base
    493 replies, posted
Waiting to release, great crossbow.
Hah, this just gets better and better. Crossbow looks awesome. Worshipper, I just realized the first pack is missing the HL2 357 and the CSS Glock. Those are included with the update, right?
One of the biggest ironies is that this weapon base is, while abit flashy with certain things such as richochet, one of the most tactical/realistic weapon sets (beside obvious joke/admin weapons) avaliable for Gmod - and yet the name is so misleading that people would think otherwise.
Guys my server is a bit under the whether at the moment. I'll probably get it back to full function again on Saturday, I hope. Crossbow looks awesome, I just wish my server didn't get sick. [editline]03:54PM[/editline] [QUOTE=Kung Fu Jew;18340056]Hah, this just gets better and better. Crossbow looks awesome. Worshipper, I just realized the first pack is missing the HL2 357 and the CSS Glock. Those are included with the update, right?[/QUOTE] Why yes, yes they are.
-snip- Oh shoot, I'm an ass, rate me dumb. :hurr: Worshipper, sorry, please continue using my server as a testing ground, you were right. Edit: Or optimistic, that works too. :smug:
[QUOTE=SplinterSim4;18347611]Oh and Worshipper, I'm sorry but, can you please just upload the beta sweps somewhere privately? Its nothing personal, more of a security measure. Better yet, you could just release what you have now, it seems suitable for release in my opinion. Edit: Odd, I wrote this as an edit to my previous post. :wtc: Edit to the edit: Or I could find you a tutorial on how to do SVN... Last edit: Oh lookey what I found... [url]http://code.google.com/hosting/createProject[/url][/QUOTE] I sense pushing worshipper to release something he deems unfinished, let him finish it. also... [QUOTE=Worshipper;18335733][img]http://appstore-test.fr/wp-content/gallery/smiley/smiley-verycontent.png[/img][/QUOTE] OH SHIT! WTF IS THAT!! THATS FUCKING SCARY >:(
i can haz beta release? jk
I reinstalled gmod for this :smug:
Awesome,I wuvs the ideas i see here,there for I'll take the time and come with some myself.. *starts to think* Ideas: 1.Grenades have Shrapnels flying,if hit it damages player as well as acually explotion,seems good. 2.Just an idea,weapons shoot acuall Ent Bullets,would make it alittle easyer for boucing off,and maybe penaltration. 3.Maybe being able to shove,eather shove that pushes NPCs/players backwards,or that just damages,or both. 4.Weapons are Brakable,as if used several times it can jam and brake,like Far Cry 2,and theres a way to Clean your weapons,maybe like,Create an Ent that cleans weapons on touch,and make the weapons dropable with like,Shift+E+primery or something,Basicly:Cleaning kit and Brakable+Jamable weapons. 5.(Just an idea,sounds REALLY hard,but its a good one too)Editable weapons,like HatMake can edit your player,maybe WeaponEdit-Maker,so you can add things like a Scope,or new Ammo Type,like Armor Pearcing Bullets,like Crysis,I unno how to do that with View model tho,but I just gave the Idea,that would make HISTORY if you did that :3 P.S I wuves ur weps. P.S.S. the Shrapnels are Ents like the bullets would be.
[QUOTE=prutman;18372637]Awesome,I wuvs the ideas i see here,there for I'll take the time and come iwth some myself.. *starts to think* Ideas: 1.Grenades have Shrapnels flying,if hit it damages player as well as acually explotion,seems good. 2.Just an idea,weapons shoot acuall Ent Bullets,would make it alittle easyer for boucing off,and maybe penaltration. 3.Maybe being able to shove,eather shove that pushes NPCs/players backwards,or that just damages,or both. 4.Weapons are Brakable,as if used several times it can jam and brake,like Far Cry 2,and theres a way to Clean your weapons,maybe like,Create an Ent that cleans weapons on touch,and make the weapons dropable with like,Shift+E+primery or something,Basicly:Cleaning kit and Brakable+Jamable weapons. 5.(Just an idea,sounds REALLY hard,but its a good one too)Editable weapons,like HatMake can edit your player,maybe WeaponEdit-Maker,so you can add things like a Scope,or new Ammo Type,like Armor Pearcing Bullets,like Crysis,I unno how to do that with View model tho,but I just gave the Idea,that would make HISTORY if you did that :3 P.S I wuves ur weps. P.S.S. the Shrapnels are Ents like the bullets would be.[/QUOTE] You have been playing to much l4d :P
Lol I dun even has it anymore,and Don't play it that much,only with Daisy,and thats the L4D2 Demo. What does this has to do with L4D o.o :o Edit:OOOHHHH the SHOVE....STUPID STUPID STUPID STUPID ME.....Argh that was seriously stupid I didn't see that one o.o c-F-o-I-u-R-g-S-h-T c-P-o-O-u-S-g-T-h- <-- >:3 just couldn't keep myself from it.
[QUOTE=prutman;18372733]Lol I dun even has it anymore,and Don't play it that much,only with Daisy,and thats the L4D2 Demo. What does this has to do with L4D o.o :o Edit:OOOHHHH the SHOVE....STUPID STUPID STUPID STUPID ME.....Argh that was seriously stupid I didn't see that one o.o c-F-o-I-u-R-g-S-h-T c-P-o-O-u-S-g-T-h- <-- >:3 just couldn't keep myself from it.[/QUOTE] Looks liek you just created a time paradox... BLEH *dies* Anyway... Good luck with updating this worshipper i know youll need it ;3 c-F-o-I-u-R-g-S-h-T c-P-o-O-u-S-g-T-h- = Cough First Post cough i think...
[QUOTE=Wizey!;18372869]Looks liek you just created a time paradox... BLEH *dies* Anyway... Good luck with updating this worshipper i know youll need it ;3 c-F-o-I-u-R-g-S-h-T c-P-o-O-u-S-g-T-h- = Cough First Post cough i think...[/QUOTE] You got that right,first post >:3,lulz0rs. *revives Zoey* There you go thats bett-START UPDATING NAO WORSHIPPER-ahem,better.
[QUOTE=prutman;18372946]You got that right,first post >:3,lulz0rs. *revives Zoey* There you go thats bett-START UPDATING NAO WORSHIPPER-ahem,better.[/QUOTE] Calm down o.O anyway... i would suggest stop posting for a while before the mod comes and busts us for being sociable ;3
Ya,I was acually thinking the same,I'm going to test the weps nao,I allready know they be good,so I dun has to test to tell.=3 Tiz my born SKILLZ >:3 Anyway,keep up the great work and keep getting better,maybe one day you'll make your own I unno,mod/gamemode for Gmod all made by you*models n such* You can only hope,till you start doing it,then you can only work...DU'H.
[QUOTE=prutman;18373024]Ya,I was acually thinking the same,I'm going to test the weps nao,I allready know they be good,so I dun has to test to tell.=3 Tiz my born SKILLZ >:3 Anyway,keep up the great work and keep getting better,maybe one day you'll make your own I unno,mod/gamemode for Gmod all made by you*models n such* You can only hope,till you start doing it,then you can only work...DU'H.[/QUOTE] You talking me or worshipper? :P
Is there any way to make it so i can have these sweps not block out my npc weapons... hey cant use them too well :(
[QUOTE=Sgt.Specopps117;18374138]Is there any way to make it so i can have these sweps not block out my npc weapons... hey cant use them too well :([/QUOTE] The rebels and metrocops can use them well, although of course we have the issue of metrocops not being able to use the rifles or shotguns due to their lack of animations/AI for them. (Not to mention the metrocop's tendency of dying so fast that anything hostile attacking them is ridiculously unfair to the poor bastards.) The Combine soldiers/elites [i]can[/i] use them, but you need to run into their sight and then run away to the point that they'll chase you. Then they'll start shooting, although they often stop when they have to reload, and then you have to run again..
I have no sound at all. I just get the thudding noise. Does it require anything?
[QUOTE=shadow_of_intent;18380820]I have no sound at all. I just get the thudding noise. Does it require anything?[/QUOTE] Counter Strike Source....? <.>
Got it
[QUOTE=Wizey!;18373052]You talking me or worshipper? :P[/QUOTE] I was talking to both of you :3
I see 14 new posts and all I see is 10 posts wrote by Zoey. Fuck my life.
I want to compile all my suggestions + others ideas I like in this thread but I don't know if you'll read them, the other 2 times I posted them I don't think you noticed them
All worshipper notices is if Zoey commented or not :P
[QUOTE=prutman;18387174]All worshipper notices is if Zoey commented or not :P[/QUOTE] I think he loves me ;3
[QUOTE=Wizey!;18387216]I think he loves me ;3[/QUOTE] Me too ;3
I noticed every post I saw. I just don't comment any time I see a new request. I have a text file on my desktop and it has all the requests and bugs I found interresting (it's written in french and in english) - Disable the crosshair for everybody - Free aim - medkit for npcs [b]FIXED[/b] - fucked up npc weapons - Weapons do not automatically reload when empty (this may not be a bug, but a feature, either way I don't like it alot) [b]FIXED[/b] - Maybe you could make a feature to lessen the breathing effect? - flame thrower - I'll maybee create multiple boxes of ammo in the entities pannel. [b]FIXED[/b] - Incendiary grenade [b]FIXED[/b] - enlever son quan on prend une box d'ammo (just a bug I found but it's fixed, not important to understand what it means) [b]FIXED[/b] - lancement de grenade chié (grenades are not working in MP) [b]FIXED[/b] - crosshair client side pour toutes les armes (client side crosshair for all weapons. not only for the mad cows weapons) - defusal kit - faire downloader les icones des entities (just a bug I found but it's fixed, not important to understand what it means) [b]FIXED[/b] - créer un tool qui fait spawner des NPCS avec mes armes. (a tool that spawns NPC with my weapons) [b]CODED[/b] - punch screen sur les snipers iréalistique (Irealistic punch effect for the snipers) - magnum [b]CODED[/b] - metal rebondissement ne marche pas (metal ricochet doesn't work online) - penetrating marche pas (penetration doesn't work online) - medkit joue 2 fois le son quand on le lance (just a bug I found but it's fixed, not important to understand what it means) [b]FIXED[/b] - mine est carrément buggé : a se lance pas (mines are broken) [b]FIXED[/b] - holst all weapons by pressing E + left click [b]CODED[/b] - on peut pas holster le grenade launcher (we can't holst the grenade launcher) [b]FIXED[/b] - cooking marche pas (cooking grenades doesn't work online) [b]FIXED[/b] - pas de rebound sound pour l'incendiary grenade (no rebound sounds for the incendiary grenade) [b]FIXED[/b] ->>>> fire mode est complement chié (fire mode is not working properly online) - all dod weapons [b]CODED[/b] - attendre ke le garand aille plus de balle pour reload (need to wait until we have no more ammo in the clip to reload with the m1 garand) [b]FIXED[/b] - incendiary supposément pas réel (incendiary is not realistic) - idle est chié sur le AR2 quan on reload pis qu'on laisse peser (idle animation on the AR-2 is broken) [b]FIXED[/b] - shotgun défonce les portes (shotguns can destroy doors) [b]CODED[/b] - shotgun peut unfreeze pis unweld certains props qui sont pas trop lourd (shotguns can destroy props) - blowtorch -> unweld + unfreeze - fuel + bullet -> fire bullets!!! (fuel tank that put in fire your bullets) [b]SEMI-CODED[/b] - cold bullet (ability to freeze) - explosive bullet (ability to BOOM) - door charge [b]CODED[/b] - rocket que quand y perd sa force retombe (when you shoot in the air with the rocket launcher, the rocket will finally stop flying after 3 seconds and fall on the ground) [b]CODED[/b] - crossbow [b]CODED[/b] - flare grenade - bipod when crouched [b]CODED[/b] - bipod marche sur les props (ability to deploy the machine gun on props) - sticky grenade [b]CODED[/b] - le detonade du charge fait quitter la game (door charge is bugged online) - duel shoot pas de fuel fire (bug : dual pistol doesn't have the ability to shoot fire bullet) - les explosifs devraient unweld/unfreeze les props (explosives can unweld and unfreeze props) [b]CODED[/b] I'll maybee upload another BETA version in the next days, but I want to be sure I corrected 75% of the bugs I found. [img]http://img214.imageshack.us/img214/7545/mad1.jpg[/img] This is what I did for now. (I don't finish the DoD:S Weapons) [img]http://img81.imageshack.us/img81/9776/mad3a.jpg[/img] The entities. [img]http://img03.imagefra.me/img/img03/1/11/15/f_o8ucm_c1ec4f4.jpg[/img] The tool
I have a problem. Could you release a version that doesn't let you let NPCS use weapons? It makes the NPC Weapon list so long, I can't choose stuff like Shotgun and stuff. I really like this, but the list ruins it for me. Edit: Wtf, that entire thing wasn't there when I opened the thread. Oh well.
Wooow, what a great screen. Waiting to release.
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