• Mad Cows Weapons Base
    493 replies, posted
[B]Glowfist approves.[/B] [img]http://img4.imageshack.us/img4/6852/glowfist.png[/img] [B]Massively.[/B]
Hold on hold on... let me guess, the free aiming is from the hauled twitch code i gave you? ;3
needs custom models
[QUOTE=SSBMMASTER;18391850]needs custom models[/QUOTE] cool, 250MB weapons pack
[QUOTE=SSBMMASTER;18391850]needs custom models[/QUOTE] You can add your own custom models considering this is a weapon base, these weapons are meant to look through the code for benefit of your own.(I think)
[QUOTE=SSBMMASTER;18391850]needs custom models[/QUOTE] No, it does not. Well it does have a custom model if you count the AlyxGun :3:
[QUOTE=SawBlade;18394055]You can add your own custom models considering this is a weapon base, these weapons are meant to look through the code for benefit of your own.(I think)[/QUOTE] You're right it is, while still offering an INCREDIBLE stock being of itself. Seriously, V2 isn't missing much when it comes out.
[QUOTE=Wizey!;18391833]Hold on hold on... let me guess, the free aiming is from the hauled twitch code i gave you? ;3[/QUOTE] I just wrote it. Doesn't mean I'll code it. I don't think it's a good feature. So, no I didn't use the twitch code, bastard.
You could make a checkbox with it or something in an options menu. There's a lot of features some people like and some people don't, and you can't please everyone if you don't put them all in, or you do put them all in, so if you have them toggleable, then you can definitely please a load more people :)
Indeed. Those npc spawn platforms used to cause that Lua buffer overflow error very quickly on my server, leading to constant crashes when a client joins. I'd probably just edit it to remove that even if you didn't create an alternate version, though.
I still thinks he likes Zoey :X
[QUOTE=prutman;18406760]I still thinks he likes Zoey :X[/QUOTE] You know he does X3
[QUOTE=Harpuia;18404216]Indeed. Those npc spawn platforms used to cause that Lua buffer overflow error very quickly on my server, leading to constant crashes when a client joins. I'd probably just edit it to remove that even if you didn't create an alternate version, though.[/QUOTE] No wonder my server (the beta testing server) has been crashing so much lately. :v:
No help for having no sound?
What other addons do you have?
Plenty, stuff like Kermites weapons, Gow Npcs ad so forth. Here is what is in my sound file for this: [URL=http://img91.imageshack.us/i/16207114.png/][IMG]http://img91.imageshack.us/img91/7679/16207114.png[/IMG][/URL]
If you don't have CS:S sounds, it's because you have an addon that fucked up the sound scripts. SB Spy is maybee the best one to break the script sounds with his "custom weapons" packs. So you should cheke your custom weapons addons and delete them to see if the CS:S sounds are working.
Oh, thanks ill try that now. But if i do delete whatever has broken it, will i have to re download? Or will it just fix its self?
Open the addon, rename the info.txt to ofni.txt and restart your game. If the addon is not the problem, just rename it to info.txt.
[QUOTE=Worshipper;18414250]If you don't have CS:S sounds, it's because you have an addon that fucked up the sound scripts. SB Spy is maybee the best one to break the script sounds with his "custom weapons" packs. So you should cheke your custom weapons addons and delete them to see if the CS:S sounds are working.[/QUOTE] I downloaded his Tactical Weapons pack, and none of my sounds screwed up. But when I deleted the pack, they did. Weird. :v:
I expected a lot more traffic than what I'm getting :( Oh we have a special event on sunday, "Combine vs Rebel build a fort day." Basically, you choose your team, build your forts, and uh, fight, This would be a great opportunity to play with the MadCow sweps! (Plus, all of the server addons will be removed, leaving only the madcow sweps and some other tools.) Server IP for those interested: 204.27.59.154:27015
I can give you one of my best DM gamemodes if you want. It has custom spawnpoints for each team. Install stargate for more action and gm_atomic. [img]http://img412.imageshack.us/img412/6953/41505872.jpg[/img]
Wow, that looks really cool. But, no thanks. Really the purpose of this whole thing is just to mess around, and not be restricted by game mode rules. Thanks for the offer though :)
The DM gamemode is based on the sandbox gamemode so you can build your shits and fight with your guns. It's like a sandbox with teams and new player models.
That sounds like it fits my clan's server, is that an offer only for him though? I've been interested in a while for having something on my server very similar to what you've described. The HUD and GUI is beautiful, too. [editline]12:14AM[/editline] Also, do you have a set release date/timeframe? This week maybe, next week? Your list had a lot on there so I'm hoping for within the month more than anything.
[QUOTE=Worshipper;18430963]The DM gamemode is based on the sandbox gamemode so you can build your shits and fight with your guns. It's like a sandbox with teams and new player models.[/QUOTE] That's pretty awesome, sure. I'll take it, only thing is that I don't want uh, custom player models, unless their medic/refugee player models. :3: But I can edit the player models list for it, can't I?
Ouch... we need the custom models because I've not enough models for all the zombie and combine classes. When I had my server, I uploaded the models and the textures of everything on garrysmod.org! [url=http://www.garrysmod.org/downloads/?a=view&id=73882][img]http://www.garrysmod.org/img/?t=dll&id=73882[/img][/url] COMBINE SNIPER [img]http://img261.imageshack.us/img261/8564/dm1v.jpg[/img] COMBINE MEDIC [img]http://img257.imageshack.us/img257/382/dm2ht.jpg[/img] ZOMBIE ENGINEER [img]http://img80.imageshack.us/img80/6936/dm4.jpg[/img] ZOMBIE ANTI-TANK [img]http://img257.imageshack.us/img257/8319/dm3.jpg[/img] And I only give my things to the splintersim server because he helps me with my weapons. Maybee one day I'll upload this gamemode, but I don't think so. And no I don't have a [b]RELEASE DATE[/b] for now. I'm sorry about that. I'll maybee upload a pre-version.
Oh well, I'll find a suitable gamemode eventually. Can't wait for the pre-version release even if it has some bugs :)
OK, so does that mean the weapons will only be accessible in your gamemode?
No, his gamemode will only be accessible to Splintersim and nobody else, the weapons are going to be released again with a new update when they're ready/a pre-release version if he feels like it
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