HL2RP could be actually fun if people would rely on the scripted weapons for combat instead of over complicated and drama-inducing textRP systems that never work.
Seriously.
If you host a server like that running OA I would be more then happy to play on it.
Something I've noticed is that most (read:all) admins running OA servers insist that [I]/me and /roll[/I] is synonymous with roleplay and not typing a sentence to describe every single action is "FailRP".
If people want to textRP I don't understand why they try to do it in GMOD instead of on a forum or IRC channel, holy fuck.
[QUOTE=Mossman1223;36414514]HL2RP could be actually fun if people would rely on the scripted weapons for combat instead of over complicated and drama-inducing textRP systems that never work.
Seriously.
If you host a server like that running OA I would be more then happy to play on it.
Something I've noticed is that most (read:all) admins running OA servers insist that [I]/me and /roll[/I] is synonymous with roleplay and not typing a sentence to describe every single action is "FailRP".
If people want to textRP I don't understand why they try to do it in GMOD instead of on a forum or IRC channel, holy fuck.[/QUOTE]
Because it's easier and prettier to do it in a video game. If you don't want to RP with that style then don't play on the server.
[QUOTE=cis.joshb;36428964]Because it's easier and prettier to do it in a video game. If you don't want to RP with that style then don't play on the server.[/QUOTE]
The problem is that just about every server running OA enforces these rules with stuck-up admins and very overbearing rules.
One server even tried to do this running cider 2 which needless to say did not produce good results.
[QUOTE=Death_God;36406640]how could you be so naive
how is it in any way not fun to be realistic
just because you can be taken down by a SeC doesn't mean it's not fucking fun it's common fucking logic
and nobody gives two fucks if 'new players can't learn combat' because they shouldn't be attacking CPs in the first place
There's a thing called FearRP[/QUOTE]
I'm not talking about HL2 RP in particular. You know, there's other roleplay out there besides HL2 RP that can successfully use rolls.
You can't improve HL2RP.
Serious RPers think the definition of fun is "sitting" on a sofa doing /me's that don't even do anything.
And the whole RP > Script is getting old, really.
RP is boring, script is not.
Imagine a Serious RP war, where everyone would just go up to eachother, doing /me's without even having a scripted weapon.
The question shouldn't be about how you can make HL2RP better, but how can you improve serious roleplay.
Soret, if that is the real question, then HOW DO YOU IMPROVE SERIOUS RP?
Serious role-play (in Garry's Mod) in general is flawed on a multitude of levels, most of which stem from what the basic premise of what role-play is, and what it's supposed to be. Role-play in its most basic form is just playing the role you've been allotted in the game, and pretending as if it's real. The problem comes in when you ignore the fact that you're doing this in a video game, and insist on relying solely on "/me" and "/roll" when you have an entire arsenal of tools that would allow you to make a role-play that doesn't rely on "pretending", but on actually using the systems and mechanics that are packaged with the gamemode. This makes RP in Garry's Mod unenjoyable and further pushes people to have a goal for their character, and that goal is usually, as said before, to have the most power on the server as possible.
HL2RP isn't about role-playing as a civilian, and even if it was, it's boring as hell because you just stand around and wash walls. No, HL2RP is about climbing the ladder of the server through ass kissing and "True RP" until you can become Overwatch and eventually moderator. This cycle continues until the player is actually demoted, banned, or gets bored when they reach the top of the food chain. The reason people continue playing is because they hope that one day they can reach the top and be able to abuse players like they were.
In general, HL2 is an awful premise for Roleplay. The concept is heavily influences by Nazi Germany and the Holocaust, as was even admitted by Valve, so why do people find it so fun to pretend to be oppressed and beaten daily? The only reason servers even host HL2RP, and this is where it all comes into play, is that they're [b]lazy fucks.[/b] People don't want to package models, sounds, maps, and create a custom lore and gamemode. No, they're far too lazy for that. RP is the lazy man's gamemode in terms of server hosting. A guy can make a server, take 10 minutes to set it up, and say it's "Role-play" and not get insulted because of the lack of content. For some reason, lack of content is [b]praised[/b] in the RP community because, well, I honestly don't know.
To reiterate, there are reasons role-play is awful:
• Role-play ignores the fact that it takes place in a video game. If you want to make people eat when they're hungry, why not add a hunger meter. I don't know about you, but in real life, I don't get to choose when I'm hungry. Same thing goes with damage, gun mechanics and so on. People are afraid of "restricting the player's freedom" when that is the very thing that builds peoples' character in the first place. You put people in scenarios where they are forced to do something, and their character will develop as a person through events in their life that they can't control, and that's much more realistic than pretending.
• Server owners are too lazy to package a new gamemode and content, and players are too lazy to download said content. Most 13 year old RP'ers and server owners are just too dumb to set up a real RP server so they use a pirated OA server and open it up as soon as they can. No custom content, no custom map, everything is hand fed to them and it's sickening. The Gmod RP community is about as self entitled, lazy, and elitist as you can possibly get, and that's one of the reasons everyone chooses OA over Tiramisu. Not because Tiramisu is bad, I would consider it much better than OA, no, they choose OA because everything is already done for them and it has the "razzle dazzle" and "flash" that attracts the idiots who play HL2RP.
• Role-play is always about becoming Overwatch and not creating a character. I did more serious RP on a server hosting Tiramisu and PAC where I had a melon head as a guy who had been infected with a mutation that made him a Gunslinging Cowboy Gourd. People seem to think that serious RP has to be, well, serious. It doesn't. "Serious RP" just means you play the role you have seriously. So what if that means you can be a little silly and be creative? Creativity and unique fun is what makes RP enjoyable. If you give everyone a chance to be unique and creative like "Walter Mellon" the Gunslinging Gourd from Canada, then people will have more fun; and as long as "Walter" portrays his role (like I did) well, then what's the issue? People, like I said, are just lazy and seem to think that "Serious RP" means "Not Fun RP, pretend to be oppressed RP wash walls RP".
Role-play is fucked over when people think that being serious and being Overwatch matters more than having fun.
@Loriborn
Your last paragraph is what makes me like servers that don't restrict what people can do with a canon or back story. It's best to just build up a story in-game from the start than building off an existing one.
I still wish TacoScript was used more, honestly
[QUOTE=Loriborn;36472115]Serious role-play (in Garry's Mod) in general is flawed on a multitude of levels, most of which stem from what the basic premise of what role-play is, and what it's supposed to be. Role-play in its most basic form is just playing the role you've been allotted in the game, and pretending as if it's real. The problem comes in when you ignore the fact that you're doing this in a video game, and insist on relying solely on "/me" and "/roll" when you have an entire arsenal of tools that would allow you to make a role-play that doesn't rely on "pretending", but on actually using the systems and mechanics that are packaged with the gamemode. This makes RP in Garry's Mod unenjoyable and further pushes people to have a goal for their character, and that goal is usually, as said before, to have the most power on the server as possible.
HL2RP isn't about role-playing as a civilian, and even if it was, it's boring as hell because you just stand around and wash walls. No, HL2RP is about climbing the ladder of the server through ass kissing and "True RP" until you can become Overwatch and eventually moderator. This cycle continues until the player is actually demoted, banned, or gets bored when they reach the top of the food chain. The reason people continue playing is because they hope that one day they can reach the top and be able to abuse players like they were.
In general, HL2 is an awful premise for Roleplay. The concept is heavily influences by Nazi Germany and the Holocaust, as was even admitted by Valve, so why do people find it so fun to pretend to be oppressed and beaten daily? The only reason servers even host HL2RP, and this is where it all comes into play, is that they're [b]lazy fucks.[/b] People don't want to package models, sounds, maps, and create a custom lore and gamemode. No, they're far too lazy for that. RP is the lazy man's gamemode in terms of server hosting. A guy can make a server, take 10 minutes to set it up, and say it's "Role-play" and not get insulted because of the lack of content. For some reason, lack of content is [b]praised[/b] in the RP community because, well, I honestly don't know.
To reiterate, there are reasons role-play is awful:
• Role-play ignores the fact that it takes place in a video game. If you want to make people eat when they're hungry, why not add a hunger meter. I don't know about you, but in real life, I don't get to choose when I'm hungry. Same thing goes with damage, gun mechanics and so on. People are afraid of "restricting the player's freedom" when that is the very thing that builds peoples' character in the first place. You put people in scenarios where they are forced to do something, and their character will develop as a person through events in their life that they can't control, and that's much more realistic than pretending.
• Server owners are too lazy to package a new gamemode and content, and players are too lazy to download said content. Most 13 year old RP'ers and server owners are just too dumb to set up a real RP server so they use a pirated OA server and open it up as soon as they can. No custom content, no custom map, everything is hand fed to them and it's sickening. The Gmod RP community is about as self entitled, lazy, and elitist as you can possibly get, and that's one of the reasons everyone chooses OA over Tiramisu. Not because Tiramisu is bad, I would consider it much better than OA, no, they choose OA because everything is already done for them and it has the "razzle dazzle" and "flash" that attracts the idiots who play HL2RP.
• Role-play is always about becoming Overwatch and not creating a character. I did more serious RP on a server hosting Tiramisu and PAC where I had a melon head as a guy who had been infected with a mutation that made him a Gunslinging Cowboy Gourd. People seem to think that serious RP has to be, well, serious. It doesn't. "Serious RP" just means you play the role you have seriously. So what if that means you can be a little silly and be creative? Creativity and unique fun is what makes RP enjoyable. If you give everyone a chance to be unique and creative like "Walter Mellon" the Gunslinging Gourd from Canada, then people will have more fun; and as long as "Walter" portrays his role (like I did) well, then what's the issue? People, like I said, are just lazy and seem to think that "Serious RP" means "Not Fun RP, pretend to be oppressed RP wash walls RP".
Role-play is fucked over when people think that being serious and being Overwatch matters more than having fun.[/QUOTE]
I completely agree with you, the current openAura generation is hurting the "industry" of serious roleplay, since it takes completely no effort in putting anything new to the table, and even if they would it would still claim serious roleplay is a more RPG oriented.
I don't want to go on about how it would be possible to fix HL2RP, because I don't think it is possible to be fixed. The only thing what I see possible right now is that someone should take his time, and attempt to improve the standard back to 2007 - '08 scale.
Why the standard?
Because since openAura came out, it hurt the standard, it made creating communities a lot more easier and with this people had the chance to bring down requirements and assets to the minimal level because he was supplied with everything he needed to start up a community.
If we would be able to start up something that is able to create new type of content and redefine serious roleplay on the long run, then it would have the global chance to improve serious roleplay.
Since if you imagine, if you have a community that is able to put down onto the table more options for us, let this be anything that is able to improve on the situation then other communities would attempt to improve, if not they would just keep down falling because of it.
If you take a look around in any HL2RP community, you will briefly notice that most of the systems and contents are cheap chinese knockoffs of TnB, this is because TnB is the most successful community in Garry's Mod just now, and their ways sometimes adored by shittier communities to improve on their way of crap roleplay, all of this adds to the very low standard level.
[B]So simple answer, if you want to improve serious roleplay, improve the standard in a controversial way that is able to maintain it's self for a really long time, with that affecting everyone around you.[/B]
[QUOTE=Knallex;36476742]I still wish TacoScript was used more, honestly[/QUOTE]
The people who run communities are the problem, not the script.
[QUOTE=Soret;36479327]~snip~[/QUOTE]
I don't think openAura itself is the issue actually, I think it being widespread (partially my fault) is.
[QUOTE=_Chewgum;36480049]The people who run communities are the problem, not the script.[/QUOTE]
Had nothing to do with that, I only said it because I genuinely miss TacoScript
[QUOTE=Alex_grist;36482206]I don't think openAura itself is the issue actually, I think it being widespread (partially my fault) is.[/QUOTE]
seeing as more than 50% of all openAura servers are empty at all times the script being widespread probably isn't the problem with it. the problem is the people running the servers, and how they all believe that roleplay is synonymous to /me.
i've been on servers where you get kicked for running in the plaza without a /me.
Maybe everyone should just shut up about what you think it's right and go ahead and TRY, so you can find out in practice what actually works and what doesn't instead of throwing educated guesses around which are less 'educated' and more like 'it's right because I said it'.
Honestly, why are people so afraid of trying something new?
[QUOTE=Big Bang;36491012]Maybe everyone should just shut up about what you think it's right and go ahead and TRY, so you can find out in practice what actually works and what doesn't instead of throwing educated guesses around which are less 'educated' and more like 'it's right because I said it'.
Honestly, why are people so afraid of trying something new?[/QUOTE]
Because a vast majority of server owners try something new and find their server has a lack of players because the masses that make up RP players don't like new things. They sit idle in their HL2RP server throwing /me's around while the unique, custom scripted, theme'd servers sit empty and desolate. So what are the owners forced to do? Close their server down. Other people notice the chain, and open up more generic HL2RP servers which garner a small population of people, just enough to keep it going. Some die over time, but the cycle repeats regardless.
God I remember back in the early days, the community I was with were one of the first to use the Nexus script. We had like 30 people on daily, though it was a total mess. I've actually stopped playing GMod RP as much as I used to, partially because I feel the repetitive number of maps, and the boring cycle of shit that flows through Hl2RP.
After having played for so long, I feel that while a lot of people claim the problems with GmodRP is that most want to get guns and shoot things, while I would tend to agree, mostly due to the fact that I once hosted two servers as a test, one a City server, and one an outlands server. The outlands server was significantly more popular, and I noticed that a lot of players went around using guns, and generally not RPing as much.
A lot of people believe that LightRP is the way forward, but for me, someone who prefers Heavier RP, find it completely mad. While RP IS what you make of it, light RP, to me, has proven itself to be nothing but RP-OPTIONAL servers.
I don't believe Hl2RP is dead, but without some sort of assistance, it will be. Honestly, I'd just be content with a text-based Hl2RP, but that's just me. Gmod needs new hl2rp maps. It's always just C18, C45, or City 8, all of which are overplayed and have huge faults. While you shouldn't need visuals to RP, most players want to see cool new maps to explore, and huge features in the RP script that makes their RP easier. The players hate effort, if they can have an inventory, [I]why roleplay it?[/I] It's that thought of "Don't bother, the script will do it for me" that has become commonplace, and anything out of that norm is considered horrible.
Again, that's just my opinion on the matter, after viewing and studying Hl2RP.
But holy shit, don't get me started on Canon. That shit can die in a fire.
[QUOTE=Rowtree;36491399]God I remember back in the early days, the community I was with were one of the first to use the Nexus script. We had like 30 people on daily, though it was a total mess. I've actually stopped playing GMod RP as much as I used to, partially because I feel the repetitive number of maps, and the boring cycle of shit that flows through Hl2RP.
After having played for so long, I feel that while a lot of people claim the problems with GmodRP is that most want to get guns and shoot things, while I would tend to agree, mostly due to the fact that I once hosted two servers as a test, one a City server, and one an outlands server. The outlands server was significantly more popular, and I noticed that a lot of players went around using guns, and generally not RPing as much.
A lot of people believe that LightRP is the way forward, but for me, someone who prefers Heavier RP, find it completely mad. While RP IS what you make of it, light RP, to me, has proven itself to be nothing but RP-OPTIONAL servers.
I don't believe Hl2RP is dead, but without some sort of assistance, it will be. Honestly, I'd just be content with a text-based Hl2RP, but that's just me. Gmod needs new hl2rp maps. It's always just C18, C45, or City 8, all of which are overplayed and have huge faults. While you shouldn't need visuals to RP, most players want to see cool new maps to explore, and huge features in the RP script that makes their RP easier. The players hate effort, if they can have an inventory, [I]why roleplay it?[/I] It's that thought of "Don't bother, the script will do it for me" that has become commonplace, and anything out of that norm is considered horrible.
Again, that's just my opinion on the matter, after viewing and studying Hl2RP.
But holy shit, don't get me started on Canon. That shit can die in a fire.[/QUOTE]
In my eyes, if one is not willing to take advantage of the fact that they are playing a video game, and use that fact to their advantage, then they can take RP to chat or a forum and still garner the same kind of enjoyment. If RP is just standing around, why does it need to be in Gmod to be fun? Ultimately, I enjoy RP if it's unique and fun, but all the RPs out there are super serious, boring, monotonous and generic.
[QUOTE=Big Bang;36491012]Maybe everyone should just shut up about what you think it's right and go ahead and TRY, so you can find out in practice what actually works and what doesn't instead of throwing educated guesses around which are less 'educated' and more like 'it's right because I said it'.
Honestly, why are people so afraid of trying something new?[/QUOTE]
Man, I already shown you what I am working on, but overly you said that serious roleplay suck and didn't give a fuck about it.
You didn't even read like 5 lines of it to understand what it is, but alright, I am not going to blame you.
[QUOTE=Loriborn;36492824]In my eyes, if one is not willing to take advantage of the fact that they are playing a video game, and use that fact to their advantage, then they can take RP to chat or a forum and still garner the same kind of enjoyment.[/QUOTE]
But the question is, what exactly can we do to take advantage of this? The most basic thing I've seen used are SWEPs which aren't liked that much because it can sometimes make players kill more than role play.
[QUOTE=Gatekeeper828;36495480]But the question is, what exactly can we do to take advantage of this? The most basic thing I've seen used are SWEPs which aren't liked that much because it can sometimes make players kill more than role play.[/QUOTE]
More servers implementing things like PAC3 and allowing users to have spawn and get items. If I'm playing a video game that has the ability to let me decorate my house, why do I have to pretend that it's decorated? Same with wearing clothes. Why do I pretend to wear an eye patch if the game supports me using one? Lazy server owners afraid to implement features because it's too hard and not "Serious RP" enough. Serious RP [i] apparently[/i] means that you have to use your imagination for everything and anything that involves actual code is "Fake RP." Honestly, "Serious RP" is better off in a forum/chat form, because this is a game that lets us utilize all of these visual aides, and people ignore it because it's not their imagination.
Some people also say that people can "Grief" the Roleplay using PAC3 by making purposely unfitting outfits, but that's what bans and rules are for. Just because it's Roleplay, doesn't mean it should be self regulating and not require admin intervention.
I never actually thought about that but now that I think of it, it seems something as small as PAC could make role play a bit more fun for players.
However, I'm kind of cautious about managing another RP, I'm worried everybody will just flock to the unoriginal, boring HL2RPs. Here's a question for people to debate: Why does HL2RP attract so many players and why are said players afraid of trying something new?
[QUOTE=Soret;36495356]Man, I already shown you what I am working on, but overly you said that serious roleplay suck and didn't give a fuck about it.
You didn't even read like 5 lines of it to understand what it is, but alright, I am not going to blame you.[/QUOTE]
If you're letting me stop you, you're doing something wrong.
[QUOTE=Big Bang;36499661]If you're letting me stop you, you're doing something wrong.[/QUOTE]
At least I am doing something. :>
[QUOTE=Soret;36501294]At least I am doing something. :>[/QUOTE]
You're doing something for something I couldn't give two shits about.
At least I don't think I'm some sort of RP messiah.
I don't think there is any need for fighting on this post...
[QUOTE=Gatekeeper828;36495669] Why does HL2RP attract so many players and why are said players afraid of trying something new?[/QUOTE]
If you can figure out a good logical answer to this, you deserve a cookie.
-snip lol-
[QUOTE=FrankPetrov;36506332]If you can figure out a good logical answer to this, you deserve a cookie.[/QUOTE]
Because Gmod is built from Hl2. Meaning most of the people playing it have heard of Hl2. What do you do in Hl2? You kill combine. It's satisfying to kill combine as we're shown how bad they are from the start. That's why most people want to join hl2rp, get guns, and kill combine. Because they were taught to by Hl2.
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