Customizable Weaponry v2 - Because the old thread got locked
1,949 replies, posted
[QUOTE=Nightmare515;36261116]True,but i would like seeing Ghillie for the m14 and other DMRs so you could hide in bushes...[/QUOTE]
From what? NPCs that detect you regardless of whether you're out in the open or hiding in a no-collided bush or players that are oblivious enough to not even notice the camouflage when you're hiding in that bush?
bushes are dumb
shadows 4 lyfe
[QUOTE=LEETNOOB;36256775]:)
[editline]9th June 2012[/editline]
Pretty much this.
In case somebody [sp](read: MarlWolf78)[/sp] says "WELL DUR MAKE IT AN OPTIONAL CLIENT-SIDE ADDON" - no, I don't have the time nor do I want to create 500 textures for fucking weapon camos, and in my opinion it's a completely useless feature. (unless you're a 12 year old CoD player and just love golden tiger-striped "camos"!)[/QUOTE]
Yeah, I play CoD but not that much, I'd say these skins would be just for visual pleasure than for a real use. You don"t have to make these textures, I'll make them myself if I want to, but I' don't know how to code in LUA very much, trying but mostly failing. btw. I fixed the Perfected Climb SWEP 1.3, just a copy of few lines. One more thing to say: Your addons are awesome, really.
Hiding in bushes? It sounds like LoL!
Well, I thought people can't hide in piece of weed.
Is an under barreled shotgun possible?
Also, were getting 12x or 6x scopes right? The m14 is just lonely without one.
[QUOTE=TonyTheBean;36268950]Is an under barreled shotgun possible?
Also, were getting 12x or 6x scopes right? The m14 is just lonely without one.[/QUOTE]
People have asked him about under barreleds before, he said no. Also about the 12x I gave him a model in february that he still hasn't used >:V IDK about a 6x though.
[QUOTE=TonyTheBean;36268950]Is an under barreled shotgun possible?
Also, were getting 12x or 6x scopes right? The m14 is just lonely without one.[/QUOTE]
Yeah, we are getting a 12x scope. Although, render targets became broken after one of the updates in GMod 13, so I can't work on it there. :|
[editline]10th June 2012[/editline]
[QUOTE=sentrygunman;36269431]People have asked him about under barreleds before, he said no. Also about the 12x I gave him a model in february that he still hasn't used >:V IDK about a 6x though.[/QUOTE]
The model you supplied me with sucks. MrBunneh gave me a much better model.
Hey leetnoob could you make a green shift pack for sandbox, but mostly the frag grenade, C4 charge and the combat armor maybe?
Please write calibers of gun's (for many rp server where used u mod)
Here's a small update:
[url=http://www.garrysmod.org/downloads/?a=view&id=130609][img]http://www.garrysmod.org/img/?t=dll&id=130609[/img][/url]
1.232:
/\ Fixed weapon mirroring bug in third person (NOTE: AN UPDATE TO "Extra Customizable Weaponry" IS YET TO BE RELEASED, SO EXPECT THE WEAPON MIRRORING BUG TO OCCUR ON SOME WEAPONS)
/\ Fixed dual weapons not changing the hold type in third person in multiplayer
/\ Fixed Steyr Aug and SG552 having an opaque scope
/\ Fixed shotguns with the frag round ammo type not consuming ammo
/\ Heavily optimized the size of attachment model textures (was 16mb now 7mb, which means that people who join your server need to wait less time to download stuff!)
I figured I should release it as it was way too long since I last released an update.
That is pretty good idea, but if you're gonna add that, you'll need some shit like prone, cover and BF3-ish Viewmodel Movement.
[QUOTE=rebel1324;36380279]That is pretty good idea, but if you're gonna add that, you'll need some shit like prone, cover and BF3-ish Viewmodel Movement.[/QUOTE]
Agreed. I have never really seen prone in gmod before though.
Am I the first one to find this glitch with S&W Model 627, that if you leave 1 shot in the clip, you get all the ammo from reserve + 1 to the next clip, but it takes only the five shots from reserve.
This also happens with m249 and similar weapons.
[QUOTE=Xgamer921;36381582]Agreed. I have never really seen prone in gmod before though.[/QUOTE]
I made it but it is not completed.
I'll work on that soon as soon as my business is done.
Yo LEETNOOB,i have make an SV-98 Sniper Rifle, may i add it to your pack? I also make a Walther 2000 at the same time,but i always got a bug. When i spawn the SV-98, i've got that gun with the supressor/silencer attached already,but the shoot sound was the unsilenced one.And for the Wa2000 one, they got an error when the supressor/silencer not attached.
thanks before, n' sorry for my bad english.
[QUOTE=hprasasto;36396278]Yo LEETNOOB,i have make an SV-98 Sniper Rifle, may i add it to your pack? I also make a Walther 2000 at the same time,but i always got a bug. When i spawn the SV-98, i've got that gun with the supressor/silencer attached already,but the shoot sound was the unsilenced one.And for the Wa2000 one, they got an error when the supressor/silencer not attached.
thanks before, n' sorry for my bad english.[/QUOTE]
Set sliencer's alpha value to 0.
*magic*
Oh also he said he is not gonna add new guns unless he jizz in his pants for new gun's animation and model.
[QUOTE=rebel1324;36396718]Oh also he said he is not gonna add new guns unless he jizz in his pants for new gun's animation and model.[/QUOTE]
wat???
[editline]19th June 2012[/editline]
[QUOTE=hprasasto;36396278]Yo LEETNOOB,i have make an SV-98 Sniper Rifle, may i add it to your pack? I also make a Walther 2000 at the same time,but i always got a bug. When i spawn the SV-98, i've got that gun with the supressor/silencer attached already,but the shoot sound was the unsilenced one.And for the Wa2000 one, they got an error when the supressor/silencer not attached.
thanks before, n' sorry for my bad english.[/QUOTE]
The bugs - if you get an error regarding VElements it means that the first person view does not have a silencer model, if you get an error regarding WElements it means that the third person view does not have a silencer model.
Could you add a mirror for the download which doesn't use garrysmod.org (because it's down right now)? I got the extra customizable weaponry pack but not the base pack.
[QUOTE=thomasfn;36398810]Could you add a mirror for the download which doesn't use garrysmod.org (because it's down right now)? I got the extra customizable weaponry pack but not the base pack.[/QUOTE]
Sure.
[url]http://filesmelt.com/dl/Customizable_Weaponry_1.232_.zip[/url]
Jetplanes?
no, but what about some sort of incendiary grenade for the grenade launcher.
[editline]19th June 2012[/editline]
also how the fuck do you get ammo for the grenade launcher.
[QUOTE=TonyTheBean;36404024]Jetplanes?
no, but what about some sort of incendiary grenade for the grenade launcher.
[editline]19th June 2012[/editline]
also how the fuck do you get ammo for the grenade launcher.[/QUOTE]
Ammobox SWEP.
[editline]19th June 2012[/editline]
The bugs - if you get an error regarding VElements it means that the first person view does not have a silencer model, if you get an error regarding WElements it means that the third person view does not have a silencer model.[/QUOTE]
Nope,It doesn't have a WModel,so i use the AWP WModel, n' the silencer bug is when i spawn the gun there's silencer within,then i attach it(use + +attack2),the silencer is still attached,but that's normal as the script run's,then at last i dettach(use + +attack2) the silencer again and the gun works normal,mean's no silencer attached,and all run's normal.oh and one thing,i'm gonna make m3 shotgun.May i?
[QUOTE=hprasasto;36409351]Nope,It doesn't have a WModel,so i use the AWP WModel, n' the silencer bug is when i spawn the gun there's silencer within,then i attach it(use + +attack2),the silencer is still attached,but that's normal as the script run's,then at last i dettach(use + +attack2) the silencer again and the gun works normal,mean's no silencer attached,and all run's normal.
[b]See, that's exactly why I don't like when people start modding their own weapons in and then whine when something doesn't work correctly. If it doesn't work correctly for you - that means it's because you did something wrong.[/b]
oh and one thing,i'm gonna make m3 shotgun.May i?
[b]Uh, sure. If I didn't want people to make their own weapons using this SWEP base I wouldn't have had released these SWEPs.[/b][/QUOTE]
PLEEEEEEEEEEZE create a menu option for bullet chambering, I like it sometimes, but it would still be nice to have an option.
[QUOTE=GFCat;36417103]PLEEEEEEEEEEZE create a menu option for bullet chambering, I like it sometimes, but it would still be nice to have an option.[/QUOTE]
One word, Pointless.
So I finally decided to make the EoTech's reticule to be a 2d sprite rather than a 3d sprite. What this means is that the reticule does not move even if you're moving. Should I do the same for Aimpoints?
A more important question would be - do red dot sights behave like EoTechs?
[QUOTE=LEETNOOB;36424857]A more important question would be - do red dot sights behave like EoTechs?[/QUOTE]
Yes, they do.
[QUOTE=Uncle Bourbon;36426323]Yes, they do.[/QUOTE]
:D!
Thanks for that.
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