Customizable Weaponry v2 - Because the old thread got locked
1,949 replies, posted
Will you be able to put the ballistic scope on any of the revolvers? :)
alright, so far weapons that have bodygrouped sights are the masada (thanks to sentrygunman, of course) and the L85. Hopefully in the next few days the Scar-L, the HK416, the KAC PDW and the Steyr Aug with all have bodygrouped sights as well. Stay tuned guise!
[QUOTE=MrBunneh;37279001]alright, so far weapons that have bodygrouped sights are the masada (thanks to sentrygunman, of course) and the L85. Hopefully in the next few days the Scar-L, the HK416, the KAC PDW and the Steyr Aug with all have bodygrouped sights as well. Stay tuned guise![/QUOTE]
I think I love you.
I have a idea,
Maybe to replace the current melee which is just hitting the enemy with the gun,how about a knife?
Lol I play to much Bad Company :v: .
Oh Maybe Ammo Boxes too?
[editline]17th August 2012[/editline]
I found a bug,
First its obvious that the hand is really shaky,but when reloading sometimes the hand will go all crazy then the fingers will derp and then the hand will disappear...
Hey LEETNOOB, could you replace the old model of the M16A4 with [url=http://gamebanana.com/css/skins/118754]this[/url]? I kinda have a feeling the old M16A4 is a bit..well, outdated. Could you maybe also add an [url=http://gamebanana.com/css/skins/91762]M16A3[/url] and replace the old M14 EBR model with [url=http://gamebanana.com/css/skins/118613]an actual M14 EBR[/url]?
[QUOTE=Nightmare515;37280977]I have a idea,
Maybe to replace the current melee which is just hitting the enemy with the gun,how about a knife?
Lol I play to much Bad Company :v: .
[/QUOTE]
because dropping a gun, un-sheathing a knife, slashing at a target, re-sheathing the knife and picking up the gun again is more efficient than you know, swinging the fucking gun at a person instead.
[QUOTE=Nightmare515;37280977]I have a idea,
Maybe to replace the current melee which is just hitting the enemy with the gun,how about a knife?
Lol I play to much Bad Company :v: .[/quote]
I'm sure that melee was made to push off anyone who's near, like fast zombies and shit, not to instantly kill them.
Other than that, I bet everyone is thinking of saying "this isn't bf or cod you noob" to you.
[quote]Oh Maybe Ammo Boxes too?[/quote]
Go to "Weapons", then scroll down, in there, there should be a tab which I forgot the name, but it contains what you want; An ammo box. And as an extra, a first aid kit. Oh wait, it's not an extra, these shits were there long ago.
[QUOTE=NuvaWii;37284118]Hey LEETNOOB, could you replace the old model of the M16A4 with [url=http://gamebanana.com/css/skins/118754]this[/url]? I kinda have a feeling the old M16A4 is a bit..well, outdated. Could you maybe also add an [url=http://gamebanana.com/css/skins/91762]M16A3[/url] and replace the old M14 EBR model with [url=http://gamebanana.com/css/skins/118613]an actual M14 EBR[/url]?[/QUOTE]
I'm sure what Leetnoob put is the M16A2, not A4. I agree with the old M14 EBR, the current one looks way too shiny with that "metal".
Lolwut, download link for M16A3 says it's a M16A4
[QUOTE=NuvaWii;37284118]Hey LEETNOOB, could you replace the old model of the M16A4 with [url=http://gamebanana.com/css/skins/118754]this[/url]? I kinda have a feeling the old M16A4 is a bit..well, outdated. Could you maybe also add an [url=http://gamebanana.com/css/skins/91762]M16A3[/url] and replace the old M14 EBR model with [url=http://gamebanana.com/css/skins/118613]an actual M14 EBR[/url]?[/QUOTE]
Oooooo, it has a wide aperture sight. I will.
[QUOTE=LEETNOOB;37284359]Oooooo, it has a wide aperture sight. I will.[/QUOTE]
Woot!
[QUOTE=Blitzoreo;37284186]I'm sure that melee was made to push off anyone who's near, like fast zombies and shit, not to instantly kill them.
Other than that, I bet everyone is thinking of saying "this isn't bf or cod you noob" to you.
Go to "Weapons", then scroll down, in there, there should be a tab which I forgot the name, but it contains what you want; An ammo box. And as an extra, a first aid kit. Oh wait, it's not an extra, these shits were there long ago.
I'm sure what Leetnoob put is the M16A2, not A4. I agree with the old M14 EBR, the current one looks way too shiny with that "metal".
Lolwut, download link for M16A3 says it's a M16A4[/QUOTE]
Basically what I meant is using that M16A4 CQC model (without the Red Dot Sight of course) as M16A3 in the Extra Customizable Weaponry, since it quite resembles the Battlefield 3 M16A3 (at least the model does, don't complain 'bout the anims).
[QUOTE=LEETNOOB;37284359]Oooooo, it has a wide aperture sight. I will.[/QUOTE]
If your doing the M16A3, you should do BF3's version of it, It looks better then the suggested version.
[url]http://battlefield3weaponsguide.com/guide-to-battlefield-3-the-assault-weapons/[/url]
Second one down
[QUOTE=Antonium;37285322]If your doing the M16A3, you should do BF3's version of it, It looks better then the suggested version.
[url]http://battlefield3weaponsguide.com/guide-to-battlefield-3-the-assault-weapons/[/url]
Second one down[/QUOTE]
Then find a model for it instead of posting how it SHOULD look like.
[editline]17th August 2012[/editline]
I think the VLTOR SBR [url]http://gamebanana.com/css/skins/82875[/url] and L85 [url]http://gamebanana.com/css/skins/85046[/url] would be awesome to have added :v:
[QUOTE=Steven :D;37285358]Then find a model for it instead of posting how it SHOULD look like.
[editline]17th August 2012[/editline]
I think the VLTOR SBR [url]http://gamebanana.com/css/skins/82875[/url] [B]and L85 [url]http://gamebanana.com/css/skins/85046[/url] would be awesome to have added[/B] :v:[/QUOTE]
*slowly places palms on face*
[QUOTE=Steven :D;37285358]Then find a model for it instead of posting how it SHOULD look like.
[editline]17th August 2012[/editline]
I think the VLTOR SBR [url]http://gamebanana.com/css/skins/82875[/url] and L85 [url]http://gamebanana.com/css/skins/85046[/url] would be awesome to have added :v:[/QUOTE]
I don't want to disappoint you or anything but the VLTOR SBR is not actually an existing weapon, rather a modular enhancement kit for the Colt M4 Carbine, which we already have.
[QUOTE=NuvaWii;37287149]I don't want to disappoint you or anything but the VLTOR SBR is not actually an existing weapon, rather a modular enhancement kit for the Colt M4 Carbine, which we already have.[/QUOTE]
A man can dream. \/:v:\/
[QUOTE=Nightmare515;37280977]I have a idea,
Maybe to replace the current melee which is just hitting the enemy with the gun,how about a knife?
Lol I play to much Bad Company :v: .
Oh Maybe Ammo Boxes too?
[editline]17th August 2012[/editline]
I found a bug,
First its obvious that the hand is really shaky,but when reloading sometimes the hand will go all crazy then the fingers will derp and then the hand will disappear...[/QUOTE]
1. Impossible, you can't have a knife unless the viewmodel has one and it has bones.
Edit: it is possible, but it's just a bad idea [as said by leetnoob himself]
2. Already in, look in your weapons tab dummy.
3. Lag on your end, change your graphics settings.
[QUOTE=rettycombinei;37286176]*slowly places palms on face*[/QUOTE]
It's more ironic how that L85 is actually the one LEETNOOB put, haha.
[QUOTE=Blitzoreo;37289732]It's more ironic how that L85 is actually the one LEETNOOB put, haha.[/QUOTE]
I haven't actually checked out the sweps in a while, so that's my fault :v:
[QUOTE=Steven :D;37287281]A man can dream. \/:v:\/[/QUOTE]
same here -.-
Firstly. Well done *clap clap* this has come a long way and now makes me ejaculate Everytime I select a weapon. Bravo.
3 ideas
1. Maybe make some limited supply crate? Instead of having some uber hax portable Infinate ammo crate how about a spawn able entity crate with a limited amount of each ammo type? Giving a feeling of desperation and making you actually conserve ammo rather than spray and pray then grab some more.maybe even a tf2 style locker?
2. Maybe decrease how much the damage drops with distance? Seems kinda unrealistic :p
3. Shit... I forgot number 3..
[QUOTE=danielb677;37294404]
2. Maybe decrease how much the damage drops with distance? Seems kinda unrealistic :p
[/QUOTE]
a bullet is still going to fucking hurt/kill you if you get hit by it from like 400 meters away.
I agree. Maybe decrease penetration with range as the velocity is decreasing.
[QUOTE=DwarfOverlord;37295439]I agree. Maybe decrease penetration with range as the velocity is decreasing.[/QUOTE]
That'll be easy to do. I'll do that.
[editline]18th August 2012[/editline]
[QUOTE=Neobdragon;37292889]Don't hate, but will you be porting over the models from CS:GO?[/QUOTE]
Why would I port models fom CS:GO if Garry is going to add support for them in GMod 13???
LEETNOOB, since the dual-wield MACs and Deagles are there just for test, you mind removing them so we get a smaller file size?
[QUOTE=Neobdragon;37300335]Noooo! I feel like Max Payne with a bit of DIY!
bind n "host_timescale 0.2"
bind m "host_timescale 1"
Leap off buildings and turn on bullet-time with the dual deagles![/QUOTE]
Your post will probably give an idea to a LUA coder :)
Some weapons I thought would be awesome...
Browning HP [url]http://gamebanana.com/css/skins/20025[/url]
Bofors AK5 [url]http://gamebanana.com/css/skins/36171[/url]
H&K MP5A2 [url]http://gamebanana.com/css/skins/41158[/url]
[QUOTE=LEETNOOB;37316031]The anims on the Bofors AK5 are so bad. ;_;[/QUOTE]
How about the other guns :(?
[QUOTE=LEETNOOB;37316031]The anims on the Bofors AK5 are so bad. ;_;[/QUOTE]
Shit, saw it too, I agree, but the "Right Hand" reload doesn't look too bad, besides, your SG552 on the extra pack has that identical animations.
As for firing and other, don't seem that horrible.
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