• Customizable Weaponry v2 - Because the old thread got locked
    1,949 replies, posted
[QUOTE=LEETNOOB;38512199]Why the hell would I put a BETA on workshop or garrysmod.org? They won't.[/QUOTE] Let us know where it will be posted. EDIT: LEETNOOB, I am sorry for what ever I did for you to label me as dumb...
[QUOTE=BentLent98;38512207]Let us know where it will be posted.[/QUOTE] I just came home and you're already asking me to upload it? Fuck off.
[QUOTE=LEETNOOB;38512235]I just came home and you're already asking me to upload it? Fuck off.[/QUOTE] I am sorry if I offended you, I had no idea you were not at home. I don't like to rush people.
[QUOTE=BentLent98;38512246]I am sorry if I offended you, I had no idea you were not at home. [b]I don't like to rush people[/b].[/QUOTE] Your posts say otherwise.
[QUOTE=LEETNOOB;38512285]Your posts say otherwise.[/QUOTE] Let me correct that, I don't mean to rush. Please, let's not argue. I am a fan of your mod, I just discovered it and I would love to play it! I feel it is good to be excited for something. I know you need to get it ready, I can respect that. You are a Lua God, not a Lua King, because never before have I seen someone make a scope zoom inside but not outside. I am very sorry.
[QUOTE=BentLent98;38512317]Let me correct that, I don't mean to rush. Please, let's not argue. I am a fan of your mod, I just discovered it and I would love to play it! I feel it is good to be excited for something. I know you need to get it ready, I can respect that. [b]You are a Lua God, not a Lua King[/b], because never before have I seen someone make a scope zoom inside but not outside. I am very sorry.[/QUOTE] Okay, that's just too much. :x
[QUOTE=LEETNOOB;38512459]Okay, that's just too much.[/QUOTE] Too much of what?
[QUOTE=BentLent98;38512473]Too much of what?[/QUOTE] I won't say.
[QUOTE=LEETNOOB;38512491]I won't say.[/QUOTE] That's Ok. It seems you are still mad at me. Is there anything to show you that I am completely and legitimately sorry? EDIT: How is this funny? I am trying to be nice, not funny. EDIT 2: Seriously, how is this funny?
[QUOTE=BentLent98;38512511]That's Ok. It seems you are still mad at me. Is there anything to show you that I am completely and legitimately sorry? EDIT: How is this funny? I am trying to be nice, not funny. EDIT 2: Seriously, how is this funny?[/QUOTE] Relax.
[QUOTE=LEETNOOB;38512696]Relax.[/QUOTE] Ok, I will relax.
Wow it's like a damned war when someone ask about this lol BTW Leet will let us know when the addon is ready just relax for now.
I added dynamic weapon holdtypes for weapons depending on whether the player is taking aim/not taking aim and sprinting. Also, I thought since GMod now lets you easily manipulate bones and shit, why not spruce up the way people look like in third person when customizing their weapon. [media]http://www.youtube.com/watch?v=iMaL41TSCSY[/media] Looks like I won't be able to release a beta today though. Barely had any time to rest and I gotta go do shit in an hour or so.
so many people here are in the double digit post club
[QUOTE=LEETNOOB;38513168]I added dynamic weapon holdtypes for weapons depending on whether the player is taking aim/not taking aim and sprinting. Also, I thought since GMod now lets you easily manipulate bones and shit, why not spruce up the way people look like in third person when customizing their weapon. Looks like I won't be able to release a beta today though. Barely had any time to rest and I gotta go do shit in an hour or so.[/QUOTE] That is butt bangingly amazing.
[QUOTE=LEETNOOB;38513168]I added dynamic weapon holdtypes for weapons depending on whether the player is taking aim/not taking aim and sprinting. Also, I thought since GMod now lets you easily manipulate bones and shit, why not spruce up the way people look like in third person when customizing their weapon. Looks like I won't be able to release a beta today though. Barely had any time to rest and I gotta go do shit in an hour or so.[/QUOTE] Shame about the Beta, but that looks super sexy. Keep it up, I look forward to trying out the new version whenever it' ready.
Oh hey, looks like I was wrong about not being able to host the beta today. [b]Beta installation instructions: 1. Make a fresh installation of Customizable Weaponry [u](not the Extra pack!)[/u] - remove the current Customizable Weaponry and install the beta 2. Install Extra 1.13 3. Install Extra 1.14 beta over Extra 1.13 4. Copy-pasting the scripts folder in the Extra pack is no longer necessary, remove it if you'd like[/b] [url]http://filesmelt.com/dl/Customizable_Weaponry_1.27_beta_7_.zip[/url] [url]http://filesmelt.com/dl/Extra_Customizable_Weaponry_1.14_beta_2_.zip[/url] Be sure to read the changelog to know what's changed/what's new/etc.
It's looking pretty amazing right now, just some bugs: -When using the old ACOG behavior while aiming down a ballistic or ACOG scope, I get this: [ERROR] ...mizable weaponry/lua/weapons/cstm_base_pistol/shared.lua:2447: bad argument #8 to 'trectuv' (number expected, got no value) 1. trectuv - [C]:-1 2. unknown - ...mizable weaponry/lua/weapons/cstm_base_pistol/shared.lua:2447 -You can reload your pistol while sprinting, but it won't give you any ammo; -The letter in some menus is too white, it's hard to read, don't know if you noticed that already; -Picking up Magnum Ammo gives the following error: [ERROR] ...omizable weaponry/lua/entities/upgr_ammo_magnum/init.lua:39: attempt to call global 'ValidEntity' (a nil value) 1. unknown - ...omizable weaponry/lua/entities/upgr_ammo_magnum/init.lua:39 -Same applies for all the grenade types: [ERROR] ...customizable weaponry/lua/entities/upgr_gren_ce/init.lua:39: attempt to call global 'ValidEntity' (a nil value) 1. unknown - ...customizable weaponry/lua/entities/upgr_gren_ce/init.lua:39 - Equiping frag ammo for the shotgun makes it launch a frag round, but it doesn't explode on hit, it just gives the following error: [ERROR] ...s/customizable weaponry/lua/entities/round_frag/init.lua:46: attempt to call global 'WorldSound' (a nil value) 1. Explode - ...s/customizable weaponry/lua/entities/round_frag/init.lua:46 2. unknown - ...s/customizable weaponry/lua/entities/round_frag/init.lua:32 (It may not work but, in the dark, it looks awesome right now); - The red dot (or cross or whatever) on sight attachments remains forever sometimes, it gives no error though; - The rail mount for the Bison is misplaced. Anyway, nice work there (even better, it's the first SWEP Pack for GM13 that doesn't break my personal addons)!
wait a minute...where are the attachments? I can't find them anywhere in the q menu. did I install the stuff wrong? uh oh......i'm pretty sure Siminov's Sweps are conflicting with this....
[QUOTE=MightyLOLZOR;38517168]i'm pretty sure Siminov's Sweps are conflicting with this....[/QUOTE] Ah piss... Guess I'll have to disable those addons anyway, but it doesn't really worry me because I think Customizable Weaponry's probably the best weapon base overtaking Mad Cow's Weapons :smile:
hmmmm i've done everything right but they don't seem to want to load into the game
Here's a video of the new features in customizable weaponry. [media]http://www.youtube.com/watch?v=rWEZu_wY0TM[/media] youtube embeds hate security so fuck
[QUOTE=Marrub;38518187]Here's a video of the new features in customizable weaponry. [url]https://www.youtube.com/watch?v=rWEZu_wY0TM[/url] if someone would be kind enough to tell me how to embed stuff, please do[/QUOTE] media /media iirc
Question, for animations, will you do a third person animation for when you get close to a wall and your person holds the gun up?
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[QUOTE=Marrub;38519043]nope[/QUOTE] Take the s out from the end of the http bit and then it will work. [media]http://www.youtube.com/watch?v=rWEZu_wY0TM[/media]
[QUOTE=Manneh;38519200]Take the s out from the end of the http bit and then it will work. [media]http://www.youtube.com/watch?v=rWEZu_wY0TM[/media][/QUOTE] [IMG]http://filesmelt.com/dl/rated.png[/IMG]
Nice! I found the following bugs: When trying to fire a dual: [ERROR] ...tomizable weaponry/lua/weapons/cstm_base_dual/shared.lua:182: attempt to call global 'SinglePlayer' (a nil value) 1. unknown - ...tomizable weaponry/lua/weapons/cstm_base_dual/shared.lua:182 During the M203 reload: [ERROR] ...mizable weaponry/lua/weapons/cstm_base_pistol/shared.lua:988: bad argument #1 to 'DoAnimationEvent' (number expected, got nil) 1. DoAnimationEvent - [C]:-1 2. unknown - ...mizable weaponry/lua/weapons/cstm_base_pistol/shared.lua:988 Timer Failed! [Simple][@addons/customizable weaponry/lua/weapons/cstm_base_pistol/shared.lua (line 982)] Aside from that, everything is fine, thanks!
whoop that balistic scope is fucking awesome I would like to engage in sexual relations with the person responsible with hacking and prepping the model for this addon pack
[QUOTE=MrBunneh;38521706]whoop that balistic scope is fucking awesome I would like to engage in sexual relations with the person responsible with hacking and prepping the model for this addon pack[/QUOTE] NO.
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