Customizable Weaponry v2 - Because the old thread got locked
1,949 replies, posted
[QUOTE=DesumThePanda;35185820]They have no (good) models for the AA12. A Striker 12, however, may be possible.[/QUOTE]
[img]http://archer.gamebanana.com/img/ss/models/561.jpg[/img]
[img]http://archer.gamebanana.com/img/ss/models/1051.jpg[/img]
And then I could try to port from ARMA but we all know how that ended out last time with MM2.
[QUOTE=MaxDeath;35185415]On the note of automatic weapons,
Does anyone think that LEETNOOB should add the AA-12 shotgun to Extra Customizable Weaponry.
this is a FULLY AUTOMATIC shotgun
[IMG]http://fc01.deviantart.net/fs46/f/2009/223/6/4/AA_12_AUTO_SHOTGUN_by_IG_88_Z1.jpg[/IMG]
all info is here
[URL="http://www.youtube.com/watch?v=p4ebtj1jR7c"]http://www.youtube.com/watch?v=p4ebtj1jR7c[/URL]
I think that adding weapon this is a good idea.
Now my challenge, who here is awesome enough to find me model of this weapon for me?
Extra challenge, find a modle for a Striker 12.
[IMG]http://world.guns.ru/userfiles/images/shotgun/sh09/striker.jpg[/IMG][/QUOTE]
nobody
find it your fucking self
Good luck finding a textured non-Modern Warfare AA12 model.
Should be a decent Striker on GBanana though.
[QUOTE=G-Enigma;35190370]Good luck finding a textured non-Modern Warfare AA12 model.
Should be a decent Striker on GBanana though.[/QUOTE]
killing floor!
there's a model pack for KF present around here somewhere
now all MaxDeath needs to do is completely make it into a CS:S skin. Good luck hexing it, animating it, and all that.
[QUOTE=trotskygrad;35190437]killing floor!
there's a model pack for KF present around here somewhere
now all MaxDeath needs to do is completely make it into a CS:S skin. Good luck hexing it, animating it, and all that.[/QUOTE]
Well i ported to source the view model from the KF aa-12 shotgun released in one of my treads then one big ass prick decided to take it upload to garrysmod.org and call it his own
[url]http://www.garrysmod.org/downloads/?a=view&id=124397[/url]
he only contacted me AFTER he had 500 downloads
has all the animations bla bla bla only change the hands skin
[QUOTE=werewolf0020;35190587]Well i ported to source the view model from the KF aa-12 shotgun released in one of my treads then one big ass prick decided to take it upload to garrysmod.org and call it his own
[url]http://www.garrysmod.org/downloads/?a=view&id=124397[/url]
he only contacted me AFTER he had 500 downloads
has all the animations bla bla bla only change the hands skin[/QUOTE]
He's not kosher with having a gun with a set of sleeves on it, much less a totally different hand rig
customizable KF weapons would need the hilarious voiceovers from KF for me to download them.
QUICK, who here is left handed.
I AM.
[QUOTE=MaxDeath;35209618]QUICK, who here is left handed.
I AM.[/QUOTE]
Almost noone.
iirc only 6% of the world's population is left handed
[QUOTE=MaxDeath;35209618]QUICK, who here is left handed.
I AM.[/QUOTE]
what's that got to do with the thread topic anyway?
trick question
nothing
nothing at all
[QUOTE=SFC3;35208122]customizable KF weapons would need the hilarious voiceovers from KF for me to download them.[/QUOTE]
Looks like you need some DOSH
Where are these files located?
[code]
PrecacheParticleSystem("cstm_child_sparks_small")
PrecacheParticleSystem("cstm_child_sparks_medium")
PrecacheParticleSystem("cstm_child_sparks_large")
PrecacheParticleSystem("cstm_child_sparks_verylarge")
PrecacheParticleSystem("cstm_child_smoke_small")
PrecacheParticleSystem("cstm_child_smoke_medium")
PrecacheParticleSystem("cstm_child_smoke_large")
PrecacheParticleSystem("cstm_child_smoke_verylarge")
PrecacheParticleSystem("cstm_child_muzzle_small")
PrecacheParticleSystem("cstm_child_muzzle_medium")
PrecacheParticleSystem("cstm_child_muzzle_large")
PrecacheParticleSystem("cstm_child_heat")
PrecacheParticleSystem("cstm_muzzle_pistol")
PrecacheParticleSystem("cstm_muzzle_smg")
PrecacheParticleSystem("cstm_muzzle_ar")
PrecacheParticleSystem("cstm_muzzle_br")
PrecacheParticleSystem("cstm_incendiary_hit")
PrecacheParticleSystem("cstm_frag_fly")
PrecacheParticleSystem("cstm_frag_expl")
[/code]
I checked the particles folder but I only see two.
cstm_muzzleflashes.pcf
cstm_muzzleflashes2.pcf
[QUOTE=MaxDeath;35209618]QUICK, who here is left handed.
I AM.[/QUOTE]
I'm left-handed, woo.
can we have an attachable shotgun if I'm willing to butcher a M870 model to make one?
[QUOTE=trotskygrad;35216617]can we have an attachable shotgun if I'm willing to butcher a M870 model to make one?[/QUOTE]
NO
[QUOTE=LEETNOOB;35216992]NO[/QUOTE]
who cares about animations :v:
(no but seriously I'll animate it too)
what about buckshot ammo for the grenade launcher?
[QUOTE=trotskygrad;35216617]can we have an attachable shotgun if I'm willing to butcher a M870 model to make one?[/QUOTE]
There's already 4 or 5 Masterkeys, that's not his reason for leaving it out
[QUOTE=Marlwolf78;35217967]There's already 4 or 5 Masterkeys, that's not his reason for leaving it out[/QUOTE]
well, isn't animations the reason?
[QUOTE=trotskygrad;35217996]well, isn't animations the reason?[/QUOTE]
Either that or lack of willingness to code it
When playing multiplayer and shooting the M16 I get a weird bug where it keeps firing after the burst but the bullets do no damage and takes nothing from the mag. Also, it doesn't have a muzzle flash in multiplayer either. Works fine in singleplayer.
[img]http://i1215.photobucket.com/albums/cc511/furiwuff/hl22012-03-2019-16-25-10.jpg[/img]
hi
leetnoob please carry over development to 13 when it releases because i love the shit out of this please and thank you
wow, that's worse than that customization tf2 weapons sweps spoof I did.
lol what next? customisable BANG BANG FINGER! weapons?
I don't know I think it's kinda cool
[QUOTE=r 1;35223701]-snip-
hi
leetnoob please carry over development to 13 when it releases because i love the shit out of this please and thank you[/QUOTE]
I'd use it.
Though I'd rather have a BR-55 with a detachable scope. Hmm..
[QUOTE=Lyoko774;35226907]I'd use it.
Though I'd rather have a BR-55 with a detachable scope. Hmm..[/QUOTE]
Totally. I was planning on making a full-fledged Halo 1 pack, but [i]god dang I can't find any more models[/i].
Oh yeah, I'm pretty sure that picture you see up there is also the only god-forsaken Halo AR SWEP that [i]actually has a working compass[/i]. Seriously, why doesn't anyone do that?
does the ammo count work? also the ammo font is so wrong, jesus.
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