I won't be posting in the thread again, it was a mistake to be a dick here.
[QUOTE=Conna;42748328]I won't be posting in the thread again, it was a mistake to be a dick here.[/QUOTE]
Your mistakes will not be erased. Run along, now.
[QUOTE=NightmareX91;42748361]Your mistakes will not be erased. Run along, now.[/QUOTE]
Community wars start over that type of shit. Man up, he already apologized, so can we get off this topic?
Not sure if it is posted anywhere else on this thread but i'm having problems with the crafting plugin. The button is not added that creates the menu. Items are added correctly.
I created a forum at [url]http://forums.chessnut.info[/url] that contains a NutScript section, so if you need help or stuff there is a section for that.
Hey, your ammo saving wasn't working. This is a quick-fix if anyone else is experiencing the issue.
[lua]function PLUGIN:CharacterSave(client)
client:CountAmmo();
end
local PLAYER = FindMetaTable("Player");
function PLAYER:CountAmmo()
local ammo = self.character:GetData("ammo") or {};
for k, v in pairs(AMMO_TYPES) do
local count = self:GetAmmoCount(v) or 0;
ammo[v] = tonumber(count)
end
self.character:SetData("ammo", ammo);
end
function PLUGIN:PlayerFirstLoaded(client)
client:RemoveAllAmmo()
local ammo = client.character:GetData("ammo");
PrintTable(ammo or {});
if (ammo) then
for ammoType, amount in pairs(ammo) do
client:SetAmmo(tonumber(amount) or 0, ammoType)
end
end
client:CountAmmo();
end [/lua]
[vid]https://dl.dropboxusercontent.com/u/24983881/gm_construct%202013-11-6%2019-13-15.webm[/vid]
The overwatch voice now reads your digits on death!
Hey, I'm having trouble adding chat commands through PLUGIN. I am unable to use the PLUGIN global and since that is the case I cannot edit my globals!
[code]
[ERROR] gamemodes/dissolution/plugins/snpc/sh_plugin.lua:185: attempt to index global 'PLUGIN' (a nil value)
[/code]
[editline]7th November 2013[/editline]
Nevermind.... putting [lua]local PLUGIN = PLUGIN;[/lua] fixes the global issue.
Chessnut, I noticed you have a handshake method going on in the networking lib.
Did you actually notice net messages being dropped, or did you just add it for a fail-safe?
[vid]https://dl.dropboxusercontent.com/u/78948444/rp_downtown_v4c_v2%202013-11-9%2003-25-48.webm[/vid]
working on a modern day RP and cool stuff like that, working on busting into bank vaults for loot. Gonna make it display more info at some point but it's a good start.
~update
[vid]https://dl.dropboxusercontent.com/u/78948444/rp_downtown_v4c_v2%202013-11-9%2015-32-58.webm[/vid]
also, varying drill speeds is now a thing :^)
i got bored of making a modern day city rp
here u guys go!
[url]http://www.solidfiles.com/d/14cfdd3dfe/[/url]
[QUOTE=Johnny Guitar;42815784]i got bored of making a modern day city rp
here u guys go!
[url]http://www.solidfiles.com/d/14cfdd3dfe/[/url][/QUOTE]
that ended quickly.
[QUOTE=NightmareX91;42817466]that ended quickly.[/QUOTE]
not really quitting working on the schema, just got bored and I planned on release some of the plugins so I went ahead and did so.
Due to the openness of this gamemode I think people can collaborate and make some pretty amazing things, even if its just little plugins they will always be useful somewhere.
[QUOTE=Johnny Guitar;42815784]i got bored of making a modern day city rp
here u guys go!
[url]http://www.solidfiles.com/d/14cfdd3dfe/[/url][/QUOTE]
Darn, broken link!
I bet it was beautiful...
I understand that there is a, "Make Persistent" function for the saving of props, but it doesn't always work.
You should make a static prop system that just saves in a .txt or something, because it'd be a lot easier. Thanks.
[QUOTE=Myrrdin;42828065]Darn, broken link!
I bet it was beautiful...[/QUOTE]
Ummm...The link still works.
Fixed the included containers plugin.
[QUOTE=Johnny Guitar;42834027]Fixed the included containers plugin.[/QUOTE]
This gamemode updates on an almost daily basis. It's pretty hard to keep up with it especially if you're running a server but on the flipside it's very good that the gamemode is getting loads of attention and amendments; It also takes some stress off of Chessnut.
[editline]11th November 2013[/editline]
I think due to the constant changes you should create a deadline for which you will release a stable build, say build 100 or version 1. I know it's kind of inconvenient since it will be constantly changed but if there is a solid stable build for people to work off of it will be easier in that respect as If i'm going to be updating every few days I don't want to accidentally overwrite any files.
[QUOTE=GTbrawlers;42834067]This gamemode updates on an almost daily basis. It's pretty hard to keep up with it especially if you're running a server but on the flipside it's very good that the gamemode is getting loads of attention and amendments; It also takes some stress off of Chessnut.
[editline]11th November 2013[/editline]
I think due to the constant changes you should create a deadline for which you will release a stable build, say build 100 or version 1. I know it's kind of inconvenient since it will be constantly changed but if there is a solid stable build for people to work off of it will be easier in that respect as If i'm going to be updating every few days I don't want to accidentally overwrite any files.[/QUOTE]
i bombarded him with messages til he fixed it ;)
[QUOTE=GTbrawlers;42833984]Ummm...The link still works.[/QUOTE]
It does not appear to work if you are in Sweden.
I tried using an american proxy, and that solved it for me.
[QUOTE=Myrrdin;42834206]It does not appear to work if you are in Sweden.
I tried using an american proxy, and that solved it for me.[/QUOTE]
i added it to the NSPlugins thingy, waiting for chessnut to give it the thumbs up
[editline]11th November 2013[/editline]
and.. its up
The site is currently having weird issues, I'll try to get it solved.
i like how a-cookie votes like every post dumb, he must think he is one hell of a character or something idk.
anyway, i'm putting my WAE script into nutscript plugin form, so it's a little bit more "formal" for people that want to use it in nutscript.
[QUOTE=LauScript;42841594]i like how a-cookie votes like every post dumb, he must think he is one hell of a character or something idk.
anyway, i'm putting my WAE script into nutscript plugin form, so it's a little bit more "formal" for people that want to use it in nutscript.[/QUOTE]
I'm gonna rate people dumb and not post why!! That should really get to his feelings!!
I tend to ignore a-cookies rates, they literally get disregarded as soon as I see them from him because I know he's doing it just to get a rise out of someone/me/you/whatever.
"guys i don't like it when somebody thinks my post is dumb"
it's a rating, what kind of idiot actually cares about them
[QUOTE=a-cookie;42841833]"guys i don't like it when somebody thinks my post is dumb"
it's a rating, what kind of idiot actually cares about them[/QUOTE]
if you dont care then why do you spam them constantly?
[QUOTE=Johnny Guitar;42841892]if you dont care then why do you spam them constantly?[/QUOTE]
because i'm a hypocrite
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