• NutScript - Nutty name, serious framework
    2,778 replies, posted
It happened ;_; [media]http://www.youtube.com/watch?v=xSvExTYKLKI[/media]
[IMG]http://i.imgur.com/0w4jUOT.gif[/IMG] bodygroups are p. cool
Also you can maximize your profit with this Canned food factory. [media]http://www.youtube.com/watch?v=zLPLZqtPiV8[/media]
it's beautiful rebel
[QUOTE=rebel1324;43808184]Also you can maximize your profit with this Canned food factory. [media]http://www.youtube.com/watch?v=zLPLZqtPiV8[/media][/QUOTE] Please tell me that you will make a coffee machine version.
[QUOTE=imacc2009;43810615]Please tell me that you will make a coffee machine version.[/QUOTE] Change the entity it spews out and done. It's not exactly hard to do but the only problem I see is the model. Unless you plan on it dispensing coffee beans or powder or something, or its an all in one from bean to coffee.
[QUOTE=GTbrawlers;43811332]Change the entity it spews out and done. It's not exactly hard to do but the only problem I see is the model. Unless you plan on it dispensing coffee beans or powder or something, or its an all in one from bean to coffee.[/QUOTE] I know how to do it I just wondered if he thought of it. Besides, I already made a coffee machine using a vendor and TF2 models :3
-snip
Noti-Board Hell, I'm getting more ideas when I'm bored. [media]http://www.youtube.com/watch?v=jjJTn12_D4I[/media]
[QUOTE=rebel1324;43822340]Noti-Board Hell, I'm getting more ideas when I'm bored. [/QUOTE] Pretty good :p I've not seen something like that before.
That's an awesome idea (even better as kuroazel's CW, heheh.. :quagmire: )
shhh don't say that too loud
[QUOTE=rebel1324;43822340]Noti-Board Hell, I'm getting more ideas when I'm bored. [media]http://www.youtube.com/watch?v=jjJTn12_D4I[/media][/QUOTE] I want... Upload now...
Noti-Board is updated. Get the plugins right now! : [url]https://github.com/Chessnut/NSPlugins[/url]
[QUOTE=rebel1324;43822340]Noti-Board Hell, I'm getting more ideas when I'm bored. -video-[/QUOTE] Looks awesome!
[QUOTE=rebel1324;43822340]Noti-Board Hell, I'm getting more ideas when I'm bored. [media]http://www.youtube.com/watch?v=jjJTn12_D4I[/media][/QUOTE] you should smoke crack you'll get a ton of ideas
[QUOTE=Johnny Guitar;43823742]shhh don't say that too loud[/QUOTE] ITHS BETTA THAHN KUROAZELS CW!
as the suggestion, new menu has been optional. It uploaded as txt file in NSPlugins. I hope you know how to install that. [t]http://i.imgur.com/Su3JjKE.jpg[/t]
From the time I've learned and played with Nutscrips, it's HL2RP schema and plugins, I found a few bugs. Cookfood plugin: Every item you consume, the item fails to remove from your inventory. The bug posted below pops up. [QUOTE][IMG]http://jpeg.cz/images/2014/02/08/pXfB1.png[/IMG][/QUOTE] Vendor: If you try to modify a price of an item, the price stays at the number it has set in its .lua file. Full inventory: If you ever have full inventory ( capacity up to 100% ) and have an equipped weapon, attempting to unequip it and make it dropable fails. It comes up with the "This item cannot fit in your inventory." and disappears, nowhere to be found. [B]/[/B] If you weapon is equipped and you receive another item, equaling in your inventory to be at full capacity, the said equipped weapon disappears. I know there is a place on github for bugs to be yelled, I just find this thread is more visited by Nutscript's original makers, don't curse me :( edit: Also, how do I set for a certain item to be only allowed once? For example, I want players to have up to maximum of one bag, because when you wear ten bags and you can carry a ton of stuff, it doesn't exactly strike me with 'Serious' roleplay.
i gotta say i have to re write cookfood plugin also about that weapon bug, have you updated the framework?
[QUOTE=rebel1324;43831347]as the suggestion, new menu has been optional. It uploaded as txt file in NSPlugins. I hope you know how to install that. [t]http://i.imgur.com/Su3JjKE.jpg[/t][/QUOTE] Im dumb. I put it into my cl_hooks.lua in gamemodes/nutscript/gamemode/core but it didnt work.
[QUOTE=rebel1324;43833645]i gotta say i have to re write cookfood plugin also about that weapon bug, have you updated the framework?[/QUOTE] Redoing cookfood would be highly appreciated. That can make up a nice portion of the items in a gamemode due to the functionality of it e.g. the amount of uses etc. Thanks for the plugins so far!
[QUOTE=imacc2009;43833989]Im dumb. I put it into my cl_hooks.lua in gamemodes/nutscript/gamemode/core but it didnt work.[/QUOTE] Put it in the schema ahhhh
i wish i can code lua, then i could help to make it tripple better than kuroazels cw :l (..spam post :words: )
[QUOTE=Johnny Guitar;43807976][IMG]http://i.imgur.com/0w4jUOT.gif[/IMG] bodygroups are p. cool[/QUOTE] Also me gusta.
An easier way to rename characters please? Typing in the name each time I need to promote/demote someone would get kinda tedious.
You know if you just do /charsetname <name>, a menu will pop up where you can edit parts of the name there.
[QUOTE=rebel1324;43834506]Put it in the schema ahhhh[/QUOTE] I put it in gamemodes/[schemaname]/schema/cl_hooks.lua but still nothing.
Do you think you could make SWEPs actually go into your inventory as an item? also, I need to know what in the hell is the command to spawn the SMG ammo item. it doesn't seem to be working right or just isn't very clear.
[QUOTE=rebel1324;43831347]as the suggestion, new menu has been optional. It uploaded as txt file in NSPlugins. I hope you know how to install that. [t]http://i.imgur.com/Su3JjKE.jpg[/t][/QUOTE] DOES IT COME WITH A SCROLL WHEEL FOR YOUR CHARACTERS?
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