• NutScript - Nutty name, serious framework
    2,778 replies, posted
[QUOTE=rebel1324;43867430]Sorry for bump :) But I need some ideas for radioactive harm effects.[/QUOTE] vomiting, piles
[QUOTE=a-cookie;43870765]vomiting, piles[/QUOTE] Okay that gave me the idea. Recycling station. To reduce player's boredom and to let them be more active. [media]http://www.youtube.com/watch?v=et1UlkP3anM[/media]
[QUOTE=rebel1324;43871726]Okay that gave me the idea. Recycling station. To reduce player's boredom and to let them be more active. [/QUOTE] Like I suggested over steam, a random item spawner all over the map, and more crafting recipies/items to the crafting plugin, Say a pistol if a clip, base and other gun parts to it are acquired. It gives citizens a purpose to actually explore and stay, instead of finding someone to rp with.
[QUOTE=ZeMysticalTac;43873466]Like I suggested over steam, a random item spawner all over the map, and more crafting recipies/items to the crafting plugin, Say a pistol if a clip, base and other gun parts to it are acquired. It gives citizens a purpose to actually explore and stay, instead of finding someone to rp with.[/QUOTE] isn't the whole point of roleplay to rp...?? On a more serious note: Also, I'm working on a plugin to randomly spawn items from a table I can send it to you once I'm done.
[QUOTE=Johnny Guitar;43873515]isn't the whole point of roleplay to rp...?? On a more serious note: Also, I'm working on a plugin to randomly spawn items from a table I can send it to you once I'm done.[/QUOTE] based guitar What I meant by finding people to RP was, sometimes, all the shitizens are in the slums attempting to lolwebul, and by fault, there's no one to roleplay with, I never really found anything passive to ever do on a server. I've even been on 45/45 servers, and sometimes havent seen one citizen.
What about some "special" CWU Locks, so there could exist CWU-Restricted areas? *slurping tea*
[QUOTE=ZeMysticalTac;43873633]based guitar What I meant by finding people to RP was, sometimes, all the shitizens are in the slums attempting to lolwebul, and by fault, there's no one to roleplay with, I never really found anything passive to ever do on a server. I've even been on 45/45 servers, and sometimes havent seen one citizen.[/QUOTE] haha based guitar, i like my new name. I don't think you are wrong I just think the wording was a bit wrong, if you have a high player count yet nobody can find each other then I think an event or something like that should happen to mix the players up a bit, rather than doing scavenging which seems unrealistic, why would spare gun parts be just laying around and combined with all the parts and variations of the parts that is possible what are the real odds of putting a gun together in working condition. You also get issues like shitheads that shouldn't be getting their hands on guns, getting their hands on guns.
[QUOTE=Johnny Guitar;43874151]haha based guitar, i like my new name. I don't think you are wrong I just think the wording was a bit wrong, if you have a high player count yet nobody can find each other then I think an event or something like that should happen to mix the players up a bit, rather than doing scavenging which seems unrealistic, why would spare gun parts be just laying around and combined with all the parts and variations of the parts that is possible what are the real odds of putting a gun together in working condition. You also get issues like shitheads that shouldn't be getting their hands on guns, getting their hands on guns.[/QUOTE] The gun was really an example, Otherwise, it could be stuff like: A Pipe for smoking weed if you find like, a dull-sharp object(dull enough to cut loose metal like cans not sharp enough to stab like, a citizen) And stuff, maybe even to the extent of combining random shit to get like, retarded drugs, No one ever said it had to be a working pistol, a few edits to the pistol code =/= every x shots or so it jams and needs to be unjammed. with like, a small stick, things that add to rp, and things that are simple, Sometimes I just prefer to RP with myself, instead of finding some other dude who wants my anus anyway.
[QUOTE=ZeMysticalTac;43874204]The gun was really an example, Otherwise, it could be stuff like: A Pipe for smoking weed if you find like, a dull-sharp object(dull enough to cut loose metal like cans not sharp enough to stab like, a citizen) And stuff, maybe even to the extent of combining random shit to get like, retarded drugs, No one ever said it had to be a working pistol, a few edits to the pistol code =/= every x shots or so it jams and needs to be unjammed. with like, a small stick, things that add to rp, and things that are simple, Sometimes I just prefer to RP with myself, instead of finding some other dude who wants my anus anyway.[/QUOTE] I wanna carve a rock :3
[QUOTE=rebel1324;43871726]Okay that gave me the idea. Recycling station. To reduce player's boredom and to let them be more active. [/QUOTE] Sir you deserve some cookies. [editline]1[/editline] Is anyone working on any open source clothing plugins? Would be very much appreciated.
[video=youtube;jgT_OlP4VG0]http://www.youtube.com/watch?v=jgT_OlP4VG0[/video] lol
[QUOTE=GTbrawlers;43876099]Sir you deserve some cookies. [editline]1[/editline] Is anyone working on any open source clothing plugins? Would be very much appreciated.[/QUOTE] This.
just made item map spawner. check that in plugin git.
[QUOTE=rebel1324;43881693]just made item map spawner. check that in plugin git.[/QUOTE] yes yes yes yes yes yes yes yessssssssss today is a good day. Actually, Edit, OT, A bunch of doors i edit don't save, I do rcon quit, but they revert to normal, Vending machines save, ration machines save, certain doors save, but just not others. The most notable and important ones, the nexus doors. And aswell a suggestion, In the future, when it becomes more of a priority, The Immunity system should stay put, but what permissions you have shouldn't be affected by immunity, they should be affected by whoever sets them to what, like ULX.
[QUOTE=rebel1324;43881693]just made item map spawner. check that in plugin git.[/QUOTE] thanks for sniping me >:( [editline]12th February 2014[/editline] [QUOTE=ZeMysticalTac;43882007]yes yes yes yes yes yes yes yessssssssss today is a good day. Actually, Edit, OT, A bunch of doors i edit don't save, I do rcon quit, but they revert to normal, Vending machines save, ration machines save, certain doors save, but just not others. The most notable and important ones, the nexus doors. And aswell a suggestion, In the future, when it becomes more of a priority, The Immunity system should stay put, but what permissions you have shouldn't be affected by immunity, they should be affected by whoever sets them to what, like ULX.[/QUOTE] eh I honestly think the one good thing clockwork had was that a door was a door unless you yourself marked it as ownable, unownable, etc.
Is there an SVN for nutscript? It would be really useful for updates.
No there is a GitHub.
[QUOTE=Johnny Guitar;43883171]thanks for sniping me >:( [editline]12th February 2014[/editline] eh I honestly think the one good thing clockwork had was that a door was a door unless you yourself marked it as ownable, unownable, etc.[/QUOTE] I completely agree, It's a thing that should be in NS. The ultimate question is how2getmoreplayersonserverkek
[QUOTE=Johnny Guitar;43883448]No there is a GitHub.[/QUOTE] Yeah, but I dont know any git programs that you can just click a button and it auto updates. If there is, though...
eh, I gotta fix the door. NS using vector to save the door.
[QUOTE=imacc2009;43884160]Yeah, but I dont know any git programs that you can just click a button and it auto updates. If there is, though...[/QUOTE] sourcetree, the actual github application.. stuff like that
You could just write a batch/sh file that updates the repository.. It's not that big of a deal, just look out for some tuts in the net.
Okay, so I'm trying to code less on Nutscript and more in the Schema but I have a question. If I wanted to, lets just say edit something in libs/sh_animation but, I don't want to edit that file in Nutscript. Would I make a file in *schemaname*/gamemode/schema/libs/sh_animation? Or would I just a line that has to do with sh_animation in sh_schema.
Dose this have To run on a Decitated Server? because i cannot Get it to work Sp (and Dont Flame Me For trying it on SP (scripting Purposes) ... just plopog in inthe gamemodes folder wont work like 95% of the gamemodes EDIT: See what happens when i auctually READ the damn Discription Forget i said anything
[QUOTE=8_arme;43887635]Dose this have To run on a Decitated Server? because i cannot Get it to work Sp (and Dont Flame Me For trying it on SP (scripting Purposes) ... just plopog in inthe gamemodes folder wont work like 95% of the gamemodes You gotta first set up an dedicated server and then download Garry's mod through steamCMD, visit youtube there's a few tutorials aswell as a tut on how to install nutscript. It won't run on singleplayer. EDIT: See what happens when i auctually READ the damn Discription Forget i said anything[/QUOTE] You gotta first set up an dedicated server and then download Garry's mod through steamCMD, visit youtube there's a few tutorials aswell as a tut on how to install nutscript.
Yeah just a reminder on that front, NS can't run in single player. I also advise against making your NS automatically update as it will likely overwrite stuff you've written unless you keep a modified copy separate. It's also good to keep personal track of what you update and what they update.
[QUOTE=GTbrawlers;43888866]Yeah just a reminder on that front, NS can't run in single player. I also advise against making your NS automatically update as it will likely overwrite stuff you've written unless you keep a modified copy separate. It's also good to keep personal track of what you update and [b]what they update.[/b][/QUOTE] This is why github exists?
green check mark +1 github is great if you know how to use it properly. EDIT: oh god, no content.. let me go find some
[QUOTE=GTbrawlers;43888866]Yeah just a reminder on that front, NS can't run in single player. I also advise against making your NS automatically update as it will likely overwrite stuff you've written unless you keep a modified copy separate. It's also good to keep personal track of what you update and what they update.[/QUOTE] You don't modify the framework and use plugins instead (or the schema, but rely on plugins if the schema updates too) so issues like updates removing your changes do not happen.
[QUOTE=Steven :D;43891215]This is why github exists?[/QUOTE] This is also why I was replying to someone who was asking about SVN's and auto updating.
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