• NutScript - Nutty name, serious framework
    2,778 replies, posted
Finalizing Modern RP Schema :DDD You can see my commit storm in Nutscript 1.1 / ModernRP Git. [t]http://cloud-4.steamusercontent.com/ugc/541889230112082573/C070501B999D313046836511F338084D8FCF678E/[/t]
[QUOTE=thexant;46872915]I've set up custom music using the FastDL, and after a (long) conversation with my server host support, we got the FastDL to actually download the sound file. But when I join the server, I just get Create Stream Failed error 41 Failed to load sound "sound\plswork.ogg", file probably missing from disk/repository[/QUOTE] .ogg dosent work use .mp3 then it will :)
Making Simple and working Weapon Base for NutScript. [media]http://www.youtube.com/watch?v=3la9rBOrWbw&feature=youtu.be[/media]
oh fuck yes, NS has needed this for a long time.
[QUOTE=rebel1324;46877037]Making Simple and working Weapon Base for NutScript. [media]http://www.youtube.com/watch?v=3la9rBOrWbw&feature=youtu.be[/media][/QUOTE] Damn, that looks pretty nice man. Can I suggest re-adding partdraw hook for weapons? You know, showing weapons on your body and shit?
I don't know what I like more, the music that rebel puts in his videos or the weapon base. Rofl.
[QUOTE=Austin1456;46873938].ogg dosent work use .mp3 then it will :)[/QUOTE] Getting the same error with mp3.
Got some concept screenshots. If you're working on your stuffs in 1.1, Please report the bug to me. You better be quick, This is only chance your bug get fixed really quick. [t]http://cloud-2.steamusercontent.com/ugc/541889230117458325/9BD88E114E75B04ABA08B7CD9D4A57D2EE23F1E3/[/t] [t]http://cloud-4.steamusercontent.com/ugc/541889230117474842/47003B2AC1A72B61E9B03E65748DCFBA28F3D7E7/[/t] [t]http://cloud-4.steamusercontent.com/ugc/541889230117475146/933F92F1EAB21AB2184464DC599A7713B5E16BA3/[/t] [t]http://cloud-4.steamusercontent.com/ugc/541889230117458810/761A06626903D910AF10C8599B5BB3920286DCA0/[/t]
[QUOTE=rebel1324;46889273]Got some concept screenshots. If you're working on your stuffs in 1.1, Please report the bug to me. You better be quick, This is only chance your bug get fixed really quick. [t]http://cloud-2.steamusercontent.com/ugc/541889230117458325/9BD88E114E75B04ABA08B7CD9D4A57D2EE23F1E3/[/t] [t]http://cloud-4.steamusercontent.com/ugc/541889230117474842/47003B2AC1A72B61E9B03E65748DCFBA28F3D7E7/[/t] [t]http://cloud-4.steamusercontent.com/ugc/541889230117475146/933F92F1EAB21AB2184464DC599A7713B5E16BA3/[/t] [t]http://cloud-4.steamusercontent.com/ugc/541889230117458810/761A06626903D910AF10C8599B5BB3920286DCA0/[/t][/QUOTE] I can only spawn Ammo box from Q menu as storage but nothing else is this a bug or not implented?
[QUOTE=Austin1456;46889515]I can only spawn Ammo box from Q menu as storage but nothing else is this a bug or not implented?[/QUOTE] Well, The model name is differ. It's just not implimented yet.
Is this still not working in singleplayer? Only reason I ask is because I have a linux box and cba with developing it through ftp one restart at a time.
1.1 or 1.0?
Sorry, been out of the loop for a while, what's the difference? Is 1.1 released?
[QUOTE=jaooe;46896363]Sorry, been out of the loop for a while, what's the difference? Is 1.1 released?[/QUOTE] 1.1 is still in development but very close to finishing :)
Actually You can open the server as soon as gmod updated.
speaking of which does anybody have any idea when that's gonna be
I want to find out when GMod 15 comes or the "update" comes out im hype for NS 1.1
[QUOTE=portalcrazy;46897309]speaking of which does anybody have any idea when that's gonna be[/QUOTE] Which means I'm included in that "anybody"
So ehm, is it like safe to start developing for NS 1.1 now? I kinda dont want to start developing for 1.0, then finish my schema and have 1.1 go stable.
[QUOTE=riekelt;46904080]So ehm, is it like safe to start developing for NS 1.1 now? I kinda dont want to start developing for 1.0, then finish my schema and have 1.1 go stable.[/QUOTE] You should just develop your schema for 1.1 now and re install NS 1.1 when it updates and when GMod updates you can go back to default branch.
Just playing around with the old HL2RP schema in a private server, how would I go about removing the default grey colour overlay?
Heck, Making Crafting functional took pretty long. Anyway, Crafting plugin is now somehow functional hoah.
Now I'm working on Private Stash. If it is done, I'm pretty done with the schema.
I'm using a few ragdolls as player models and it works for a bit, and then they go invisible. Any idea why? Edit: It appears to be clientside, as certain people can see them, while they're invisible to others.
Made by Chessnut [URL="https://www.youtube.com/watch?v=M1DdUOHfzZA"]https://www.youtube.com/watch?v=M1DdUOHfzZA[/URL]
Holster is done. [t]http://i.imgur.com/g7qlfOG.png[/t] [t]http://i.imgur.com/N2jtPPa.png[/t] [t]http://i.imgur.com/HLH8Qyp.png[/t] [t]http://i.imgur.com/v0kcylk.png[/t]
[QUOTE=rebel1324;46964866]Holster is done. [t]http://i.imgur.com/g7qlfOG.png[/t] [t]http://i.imgur.com/N2jtPPa.png[/t] [t]http://i.imgur.com/HLH8Qyp.png[/t] [t]http://i.imgur.com/v0kcylk.png[/t][/QUOTE] Holyshit
How does one simply remove the ugly grey from the old nutscript ? Nvm- figured it out myself :)
Anyone know when the next Gmod update will be so I can start using 1.1?
[QUOTE=ppabba;46964850]Made by Chessnut [URL="https://www.youtube.com/watch?v=M1DdUOHfzZA"]https://www.youtube.com/watch?v=M1DdUOHfzZA[/URL][/QUOTE] oh lord those korean comments
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