• Stargate with Group System
    131 replies, posted
[QUOTE=AlexALX;35469064][B]Rev 216 changes:[/B] * End of history of this addon. Please remove it. [B]THIS ADDON NOW INCLUDED IN CAP!!![/B] That thread will stay some weeks for info and history.[/QUOTE] Nice, now all the stargate is in the cap!
LOCK :D
snip
Your dial system is included in CAP? (correct symbol dial, acc/dcc ring rotation effect ...) Thanks for your job men! :D
[QUOTE=julian_17;35639964]Your dial system is included in CAP? (correct symbol dial, acc/dcc ring rotation effect ...) Thanks for your job men! :D[/QUOTE] this mod is now merged with CAP not need to get this one just get cap and you automaticly get this one
PLease lock garry :D , this is not needed anymore !!!
[QUOTE=Lantian;35645493]this mod is now merged with CAP not need to get this one just get cap and you automaticly get this one[/QUOTE] I know Lantian, but i don't find this features in the last version of CAP
Everything from sg groups is in CAP ... nope not everything ... CAP is newer
hey guys can someone tell me why when I try to spawn gates it says unknown error?
[QUOTE=desert88;39068898]hey guys can someone tell me why when I try to spawn gates it says unknown error?[/QUOTE] This mod is outdated and no longer supported please install this mod as this mod was merged with CAP [url]http://facepunch.com/showthread.php?t=1162629[/url]
Glitch in Carter's Addon Pack Hello!! When the stargate is fully charge the Kawosh effect doesn't appear, also the lasers of weapons, the red laser in the satelite, the blue laser in the beams!! how can i fix that??
[QUOTE=arnofrances;39102628]Glitch in Carter's Addon Pack Hello!! When the stargate is fully charge the Kawosh effect doesn't appear, also the lasers of weapons, the red laser in the satelite, the blue laser in the beams!! how can i fix that??[/QUOTE] by posting your question on the correct thred
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