• Environments
    446 replies, posted
Some of the models are refusing to load/don't exist. I know for a fact that we don't have a water compressor anymore because the model isn't there. I think the wind generator is non-functional for the same reason.
I get a lot of texture errors how to fix these most of thme are generators
[QUOTE=pygesux;38461440]I get a lot of texture errors how to fix these most of thme are generators[/QUOTE] So you have the latest copy of the space build model pack? From the SVN of course.
[QUOTE=ludsoe;38468895]So you have the latest copy of the space build model pack? From the SVN of course.[/QUOTE] no i dont where can i download that and where to put it
[QUOTE=pygesux;38473924]no i dont where can i download that and where to put it[/QUOTE] Tried reading the thread?
[QUOTE=LemONPLaNE;38476410]Tried reading the thread?[/QUOTE] do i need to download it one by one and where do i put these things
[QUOTE=Chris220;38355806]What are the bugs, I will happily try and fix as many of them as I possibly can, if you'd like.[/QUOTE] Don't currently have the time to do an in-depth bug search myself, but I remember the overwhelming bug being the EV suit helmet overlay being displaced (its all askew and off kilter). There are numerous missing models, even with the space-build model pack (which they keep changing the SVN, and I haven't yet seen a version that you don't have to manually convert the info.txt to addon.txt etc). Not so much of a bug, but it is a touch annoying that the addon overrides the playermodel. If someone is willing to do some work on it (not much tbh) then this would be fantastic :) [QUOTE=HonorGuard;38448285]Some of the models are refusing to load/don't exist. I know for a fact that we don't have a water compressor anymore because the model isn't there. I think the wind generator is non-functional for the same reason.[/QUOTE] ^ Bugs. Also, I have noticed a few random 'This script (envirionments) is generating errors' messages. I realise this is wonderfully unhelpful, but I'll try and find out something more usefull next time I have the time to play with gmod :)
those who are getting issues verify what map you are on, if you are on a non-spacebuild map most of the addon will not work. To fix the errors you are getting with models verify that your addons info.txt is infact addon.txt, still testing these fixes and will advise further check the props that are missing some of them may be todo with not having half life 2, etc installed. IIRC you have to run the game atleast once for the GCFs to be uncompressed? (maybe its my old knowledge, been a while since I last gmodded)
So, what bugs are still remaining out there?
Someone please help. I put this mod on in the steam workshop and almost everything turns to an error sign I don't know what to do.
If anyone is looking somewhere to play Environments with other people I bought a dedicated server the other day for it. I'm going to host it for a long time so it's going to be there for a while. If you have any suggestions please let me know and I'll take a look. At the moment I have Environments,SBEP Models, SB3 Models and CAP, so that's all you need. I'm running New Worlds 2. 87.117.217.25:27015
[QUOTE=CmdrMatthew;38551009]So, what bugs are still remaining out there?[/QUOTE] The only thing I noticed is that, because I have so many things hidden away on my ship like a generator. I make it nocollide with everything and invisible, but I noticed if you stand in it you suffocate, it's not really a big bug but you should look into it. Lately I've noticed my Server Console being spammed up with: [QUOTE] Filename: CAF_Hooks, Message: Think3 Error: addons/sb3_models/lua/entities/base_sb_environment/init.lua:496: attempt to compare number with nil L 11/26/2012 - 19:36:01: Lua Error: Filename: CAF_Hooks, Message: Think3 Error: addons/sb3_models/lua/entities/base_sb_environment/init.lua:496: attempt to compare number with nil [/QUOTE]
[QUOTE=BlackMac;38602933]The only thing I noticed is that, because I have so many things hidden away on my ship like a generator. I make it nocollide with everything and invisible, but I noticed if you stand in it you suffocate, it's not really a big bug but you should look into it. Lately I've noticed my Server Console being spammed up with:[/QUOTE] First bug is kind of your fault, you shouldn't be able to get inside the generators anyways. The second one is a problem with SB3.
[QUOTE=ludsoe;38604033]First bug is kind of your fault, you shouldn't be able to get inside the generators anyways. The second one is a problem with SB3.[/QUOTE] Figured the second one, that was my fault. Yes, but considering this is GMod some stuff needs to be hidden away, I don't mean a generator it was just an example.
Am I the only one who can't see information bubbles when looking at entites? Such as their current storage and what the entity requires to run? I think it's kindof cool because it forces people to use screens for the amount in a tank and whatnot, but also impossible when you don't know what resources some generators need
[QUOTE=007SILVERTOE;38673149]Am I the only one who can't see information bubbles when looking at entites? Such as their current storage and what the entity requires to run? I think it's kindof cool because it forces people to use screens for the amount in a tank and whatnot, but also impossible when you don't know what resources some generators need[/QUOTE] What other life support related mods do you have installed?
I had an idea. Pollution. Like, if people run heavy machinery (ore processors or manufacturers etc. or even lots of generators) it can reduce the O2 level and raise the CO2 level, also it causes a thick, rather unhealthy-looking fog to form on the planet (think the desert planet in New Worlds). Just my two cents. :D
ERROR: Trying to derive entity base_temperature_exchanger from non existent entity base_rd3_entity?
Okay, so, just confirming this. Is there any possible way to take off the spacesuit ingame, without any config files or console commands, in a way that would allow you to put it back on later? That's my only issue with this mod. [editline]28th December 2012[/editline] Another thing, this mod has nothing in it. I got Spacebuild Content along with the LS addon, and there's still only errors. I'd appreciate help. [editline]28th December 2012[/editline] Does anybody have any idea whatsoever where one would find the nonexistant dependencies to this mod?
[QUOTE=Myrdden;39011949]Okay, so, just confirming this. Is there any possible way to take off the spacesuit ingame, without any config files or console commands, in a way that would allow you to put it back on later? That's my only issue with this mod. [editline]28th December 2012[/editline] Another thing, this mod has nothing in it. I got Spacebuild Content along with the LS addon, and there's still only errors. I'd appreciate help. [editline]28th December 2012[/editline] Does anybody have any idea whatsoever where one would find the nonexistant dependencies to this mod?[/QUOTE] Using the correct versions of everything? Also, take the helmet off with F2.
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I've Been having problems. Namely, most, if not all of my models are errors, an I have no Idea where to put the files, if there is a proper place for then
Still having problems? How did you install it? What did you install? What else do you have installed?
anyone know of any compatablity issues with CAP and this, I for some reason cant load any spacebuild maps without it crashing at loading resources
Is this still being developed? There appears to be a bug in it for linux clients, I can't connect to servers running this addon with the linux client. I wont get past the retrieving server info, then gmod crashes. Works fine on servers withouth environments :S
[QUOTE=hipy;44158028]Is this still being developed? There appears to be a bug in it for linux clients, I can't connect to servers running this addon with the linux client. I wont get past the retrieving server info, then gmod crashes. Works fine on servers withouth environments :S[/QUOTE] Thread posted in 2011, last post 364 days ago. Atleast you were nearly on time but this is very old and thus probably discontinued if its been this dry for this long.
[QUOTE=hipy;44158028]Is this still being developed? There appears to be a bug in it for linux clients, I can't connect to servers running this addon with the linux client. I wont get past the retrieving server info, then gmod crashes. Works fine on servers withouth environments :S[/QUOTE] See that post date above you? It means No.
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