• Final Frontier
    673 replies, posted
Yeah stuff went wrong but i got it fixed with some help
Spotted an issue which randomly will disable a console which cannot be used anymore.
will have a server up shortly, guys. will post IP when done setting up
[QUOTE=Mezzokoko;42251372]Spotted an issue which randomly will disable a console which cannot be used anymore.[/QUOTE] I came across that problem in the teleporter room.
I didn't realize this got released. I'm eagerly awaiting a server to go up
[QUOTE=MisterSjeiks;42253357]I didn't realize this got released. I'm eagerly awaiting a server to go up[/QUOTE] Just setting up FastDL, then mine should be up.
Heres mine: 77.68.204.156:27015
Mine: 80.229.11.147:27015 Or "Night's Final Frontier Server" in the list.
[QUOTE=NightmareX91;42254234]Mine: 80.229.11.147:27015 Or "Night's Final Frontier Server" in the list.[/QUOTE] Nobody knows what they're doing but its still really fun to act like you are :v:
[QUOTE=MisterSjeiks;42254369]Nobody knows what they're doing but its still really fun to act like you are :v:[/QUOTE] Yeah, and people don't understand the concept of the fact that this isn't a finished gamemode. [editline]20th September 2013[/editline] Modifying the map for my server. Adding two more ships: Green and purple.
[QUOTE=NightmareX91;42254386]Yeah, and people don't understand the concept of the fact that this isn't a finished gamemode. [editline]20th September 2013[/editline] Modifying the map for my server. Adding two more ships: Green and purple.[/QUOTE] Great, now we can make alliances with other ships.
[QUOTE=MisterSjeiks;42255190]Great, now we can make alliances with other ships.[/QUOTE] Of course, I'll always control purple ship. It'll be my signature ship. [editline]20th September 2013[/editline] holy shit the finalfrontier_a10.vmf looks like a clusterfuck I do not understand.
I'm claiming Orange ship
Oh right, there's an FGD I didn't see for FF. Even with the FGD, the VMFs still look scary.
late to the club, but whatever 108.61.76.157:27016 dedicated server, hosted in New York [editline]20th September 2013[/editline] holy shit, insane input lag on gmod for linux
A note to serverowners: Try to implement some sort of vote for reset. At the moment the situation gets kind of outta control when Life Support is failing on BOTH ships. [CODE]Final Frontier aka suffocation simulator 2081[/CODE]
[QUOTE=Mezzokoko;42256502]A note to serverowners: Try to implement some sort of vote for reset. At the moment the situation gets kind of outta control when Life Support is failing on BOTH ships. [CODE]Final Frontier aka suffocation simulator 2081[/CODE][/QUOTE] Exsto has a reloadmap function. I should be able to replicate it, but with a vote system.
Well I purposely crashed both Life Support and you can't really play anymore plus I found a bug where if you launch a missile and hit something you may come across it every so often as it will kick you from the server and cause a lua error that repeats an unknown amount of times but it may kick all players from the server because it seems to come from incorrect Coordinate issues of the ships also it crashes the weapon console for one minute
[QUOTE=Mezzokoko;42256502]A note to serverowners: Try to implement some sort of vote for reset. At the moment the situation gets kind of outta control when Life Support is failing on BOTH ships. [CODE]Final Frontier aka suffocation simulator 2081[/CODE][/QUOTE] yeah, I just fixed something like that on my server right now. it's just a basic !mapvote but without the ability to vote anything but the map for final frontier, so it works like a reset vote kind of
[QUOTE=spartan322;42256755]Well I purposely crashed both Life Support and you can't really play anymore plus I found a bug where if you launch a missile and hit something you may come across it every so often as it will kick you from the server and cause a lua error that repeats an unknown amount of times but it may kick all players from the server because it seems to come from incorrect Coordinate issues of the ships also it crashes the weapon console for one minute[/QUOTE] You did this on my server? dick.
[QUOTE=NightmareX91;42256955]You did this on my server? dick.[/QUOTE] No, I did it on my own server.
life support and hacking should be changed, in my opinion. people have restarted so many times because of some jerk who hacks his way into life support and drains every room
Hacking will have many more nodes, and won't start on the correct sequence (I've got it easy to hack at the moment to make it quick to test stuff). Also, since there aren't any repercussions for the griefer at the moment it's going to be much more common. In the actual game players will have some control over who they allow on their ship.
[QUOTE=Ziks;42257263]Hacking will have many more nodes, and won't start on the correct sequence (I've got it easy to hack at the moment to make it quick to test stuff). Also, since there aren't any repercussions for the griefer at the moment it's going to be much more common. In the actual game players will have some control over who they allow on their ship.[/QUOTE] good to hear! will there be "teams" in the future? right now it's kind of a clusterfuck, but the players on my server seems to have made a pattern already. they decide who's on which side in the beginning before everyone goes loose, but I expect that this will easily be griefed by random people. it's also incredibly tedious to go around to every computer and give yourself access before someone else locks you out.
My server has its map running perfectly! You might need to delete the materials folder inside your gamemode content as it replaces one of the unused textures.
one problem with how spawning and shit works right now. if a person dies, there is a chance that he'll spawn either on the orange or the blue ship which makes it hard to cooperate and fight each other. if a person manages to kill the enemy, there is a chance he'll spawn back in on the same ship. people can also get onboard the other ship without using the tele, but either using the kill command in the console.
[QUOTE=PredGD;42257621]one problem with how spawning and shit works right now. if a person dies, there is a chance that he'll spawn either on the orange or the blue ship which makes it hard to cooperate and fight each other. if a person manages to kill the enemy, there is a chance he'll spawn back in on the same ship. people can also get onboard the other ship without using the tele, but either using the kill command in the console.[/QUOTE] And that becomes a major problem with 4 ships.
[QUOTE=NightmareX91;42257667]And that becomes a major problem with 4 ships.[/QUOTE] what is that 4 ship issues
[QUOTE=spartan322;42257958]what is that 4 ship issues[/QUOTE] My map adds two extra ships. Having people spawn at any random ship is even worse with 4 ships.
I'm going to try modifying the gamemode with teams but I still don't know how to add spawns
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