[QUOTE=Drakehawke;24830105]Doubtful that the crashing is FAdmin or DarkRP, I'd presume some other addons messing up.[/QUOTE]
Actually, I had a problem with this before, almost half of my community was crashing. But it was fixed as soon as I updated Darkrp
[QUOTE=tgp1994;24831140]Think I've noticed/remembered a few bugs:
* While in a vehicle, the entity owner GUI will usually be up all the time (since the camera usually rotates around the car.) It would be nice if that particular GUI was disabled while we were in a car.
* Back button in the tab menu doesn't seem to work, after going into the admin panel. (I think it would be nicer if we could bind the panel to a separate button.)[/QUOTE]
I had fixed the back button in a previous update. It went away when you closed tab and opened it again.
I updated the server again today and now I and several others are crashing at Sending Client Info
Loony, that's been happening everywhere, even my server. Delete any custom autoruns, delete your server cache and restart.
We have ended up adding a lua file that allows us to modify the people with toolgun. Thanks for all the help guys, good luck updating DakrRP.
Added ULX compatibility
Added FAdmin_PlayerRowSize Default: 36 (to set the player row size in tab)
Added rp_phys rp_tool and rp_prop privileges.
[QUOTE=FPtje;24843414]Added ULX compatibility
Added FAdmin_PlayerRowSize Default: 36 (to set the player row size in tab)
Added rp_phys rp_tool and rp_prop privileges.[/QUOTE]
Is the row size setting clientside or serverside?
[editline]07:24PM[/editline]
And are there min/max values?
It's clientside.
There is no maximum, but you'll notice yourself when you make it too small :v: (the text will only be half visible)
Oh well tinker with it yourselves, if it looks like shit, make it bigger.
I'd say 22 is the smallest size that looks OK.
Oh sh**.. Added: 59 Deleted: 1 Updated: 6 o_0
Also glad to see that there's more privileges and ulx compatibility (even though I still love assmod and evolve)
[b]EDIT:[/b]
Also did you fix it when kick or ban someone (maybe both) It says you are kicking them for say 999 minutes but it says they are ACTUALLY kicked for like 20 minutes. It sucked when that happened
Oh my god FPtje I love you for making that!!!!!!
I think I may have found another bug:
When typing rp_getvehicles into my dedicated server, the command comes back unrecognized. I think I remember this being a problem awhile ago, being replaced with something else, but the addentites.lua file still tells us to run that function.
[editline]07:39PM[/editline]
Oh, wait... isn't it clientside only? Why isn't it serverside, too?
[editline]07:42PM[/editline]
Question, does FAdmin or something else disable showing any vehicles other than the default ones in the Vehicle spawn menu?
[QUOTE=tgp1994;24850339]I think I may have found another bug:
When typing rp_getvehicles into my dedicated server, the command comes back unrecognized. I think I remember this being a problem awhile ago, being replaced with something else, but the addentites.lua file still tells us to run that function.
[editline]07:39PM[/editline]
Oh, wait... isn't it clientside only? Why isn't it serverside, too?
[editline]07:42PM[/editline]
Question, does FAdmin or something else disable showing any vehicles other than the default ones in the Vehicle spawn menu?[/QUOTE]
If I remember rightly YOU requested the serverside command..
Clientside:
rp_getvehicles
Serverside:
rp_getvehicles_sv
Is it possible to make FAdmin_PlayerRowSize server side?
[QUOTE=Drakehawke;24850669]If I remember rightly YOU requested the serverside command..
Clientside:
rp_getvehicles
Serverside:
rp_getvehicles_sv[/QUOTE]
That's right, I did :S
On another note, has there been a bug in scriptenforcer where custom cars on the server are blocked?
[QUOTE=tgp1994;24850339]Question, does FAdmin or something else disable showing any vehicles other than the default ones in the Vehicle spawn menu?[/QUOTE]
FAdmin doesn't do anything with vehicles.
[editline]09:21AM[/editline]
[QUOTE=ToddCockerham;24851262]Is it possible to make FAdmin_PlayerRowSize server side?[/QUOTE]
It's a preference that probably differs from player to player. Forcing it serverside would conflict with the clientside setting.
[QUOTE=FPtje;24843414]Added ULX compatibility
Added FAdmin_PlayerRowSize Default: 36 (to set the player row size in tab)
Added rp_phys rp_tool and rp_prop privileges.[/QUOTE]
The rp_tool command didnt work when I updated my server
I'm still having this scoreboard issue. I've updated a few times now.
[QUOTE=Moey;24856784]I'm still having this scoreboard issue. I've updated a few times now.[/QUOTE]
When it happens enter this in your console (of your client)
lua_Run_cl print(GAMEMODE, tobool(GetConVarNumber("FAdmin_IsScoreboard")), FAdmin.GlobalSetting.FAdmin)
Then tell me the output.
We're still using ULX if that helps.
Output:
[quote]
[LuaCmd:1] attempt to index global 'FAdmin' (a nil value)
[/quote]
So what is the command to grant a Toolgun? I tried rp_tool and it didn't work
I made a car script, but I realy don't know the command to take a players money. Like the jeep costs 100, then the player loses 100$. Any help?
[QUOTE=Moey;24857336]We're still using ULX if that helps.
Output:[/QUOTE]
Does the server have the file DarkRP/gamemode/FAdmin_DarkRP.lua?
FAdmin is not being initialised.
[QUOTE=Loony114;24857728]So what is the command to grant a Toolgun? I tried rp_tool and it didn't work[/QUOTE]
I presume it's part of the custom group privileges system (not sure I haven't tried it myself), select a player, click set access, then new, then enter a name for the group and give them the tool privilege.
Toolgun privileges work fine for me.
[QUOTE=FPtje;24856525]FAdmin doesn't do anything with vehicles.
[/QUOTE]
Ya, I just remembered that script enforcer blocks custom cars for some reason. Has anyone found a work around for that, other than disabling SE?
[QUOTE=FPtje;24860263]Does the server have the file DarkRP/gamemode/FAdmin_DarkRP.lua?
FAdmin is not being initialised.[/QUOTE]
Yes it does. Just checked now, it's the exact same size as the updated one too.
Is it something in the init.lua? Because i'm replacing that to put my script in. I've had it for about a month.
I'm guessing it's got something to do with
[lua]include("FAdmin_DarkRP.lua")[/lua]
I'll try it without replacing init when i get back home.
[QUOTE=Persious;24859838]I made a car script, but I realy don't know the command to take a players money. Like the jeep costs 100, then the player loses 100$. Any help?[/QUOTE]
AddEntity or whatever is in DarkRP just do it in addentities.lua or something...
[QUOTE=T3h raps13r;24870254]AddEntity or whatever is in DarkRP just do it in addentities.lua or something...[/QUOTE]
Either that, or if you would prefer to use your own script:
[b][url=http://wiki.garrysmod.com/?title=DarkRP.Player.AddMoney]DarkRP.Player.AddMoney [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b]
Oh and if you didn't realise just use a negative amount to remove money.
Yep, it's fixed. That was the problem.
T3h, he's using a Derma to make someone lose money so it's what Drake said.
How do i make myself owner using console without any other admin plugin??
Using FAdmin
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