yes nothing comes out at all until several waves in... they are all standing at the spawn point... i set this up on my own server and its doing the same thing.... awesome game mode but just run around in circles for 10 minutes till things come out... then its already getting near evac time
Okay well i'll try and look into it. I'm in the process of buying a new laptop and this one barely runs gmod.
This is slowly getting further and further away from the first page, and it's hitting me right in the feels.
Too bad you have to spawn the entities etc yourself.. :l
hey i have some error
Failed to load sound "nuke\gore\flesh02.wav", file probably missing from disk/repository
Failed to load sound "nuke\gore\flesh01.wav", file probably missing from disk/repository
Failed to load sound "nuke\gore\flesh04.wav", file probably missing from disk/repository
Failed to load sound "nuke\gore\flesh02.wav", file probably missing from disk/repository
this and
[ERROR] gamemodes/redead/gamemode/ply_extension.lua:1114: attempt to index local 'tbl' <a nil value>
1. getwood - gamemode/redead/gamemode/ply_extension.lua:1114
2.barricadeTrace - gamemodes/redead/entities/weapons/rad_hammer/shared.lua:262
3. unknown - gamemodes/redead/entities/weapons/rad_hammer/shared.lua:247
Sorry if this is really stupid, but what do I need to set the sv_defaultgamemode "" to in order to get ReDead to start? I tried "ReDead", which is the name of my folder in gamemodes, but it doesn't work.
[QUOTE=LilSumac;39798333]Sorry if this is really stupid, but what do I need to set the sv_defaultgamemode "" to in order to get ReDead to start? I tried "ReDead", which is the name of my folder in gamemodes, but it doesn't work.[/QUOTE]
[ sv_defaultgamemode "' ] is for old gmod. if you want to make it as default gamemode then you must use this command : [ gamemode "" ].
I can't find any ReDead servers, well...I did find ONE, but it had up to 900 ping.
Are there even any ReDead servers?
[QUOTE=Dune Jumper;40246443]I can't find any ReDead servers, well...I did find ONE, but it had up to 900 ping.
Are there even any ReDead servers?[/QUOTE]
if you want i can make one
add me in steam: Santacruz559
Reporting in a few bugs:
1. Map configs cannot be saved for some reason. Here is the code generated by the conCommand sv_redead_save_map_config:
[QUOTE][ERROR] gamemodes/redead/gamemode/init.lua:1782: attempt to call method 'IsAdmin' (a nil value)
1. unknown - gamemodes/redead/gamemode/init.lua:1782
2. unknown - lua/includes/modules/concommand.lua:69[/QUOTE]
2. bog-standard zombies (initial enemies) remain at their spawn points, other types seem to navigate fine though?
3. Blood smears (damage textures) have ugly-ass boxes around them, making them very obvious and annoying.
4. Prop placement tool returns errors that forces players to disconnect from the server.
This is an awesome gamemode. I'd love to see these bugs fixed to it can be played again, mainly the error with saving map configs and initial zombies doing nothing.
Okay so this has been sitting on my harddrive for a while now and it seems to function (for the most part) without problems.
I'll look into the map config issues.
Have there been any developments in gmod regarding AI graphs or whatever?
Now on the workshop!
[url]http://steamcommunity.com/sharedfiles/filedetails/?id=147208196[/url]
Let me know if it works or not. I tested on a listen server and everything worked so fingers crossed it works on a dedi.
Tried it on single player (setting gamemode to ReDead and launching the map), and never saw any zombies spawn. The rest of it seemed to work well though (hud, weapons, etc)
any errors?
also, try making a listenserver and set it to multiplayer and see if that does anything.
I tried creating a server with the menu (believe that's what it was doing, did 2 players and local server) and that did the same.
I'll try disabling all my addons and see if that makes a difference. Didn't see anything in the console. I'll send the console if I see anything the second time
this could be related to the error where addons that are gamemodes will not load their entities. Try using a SVN copy and see if that works.
Ok, I tried again with the svn version (downloaded the svn, zombocity_f2, and the redead content pack) and disabled all my addons.
Saw some errors in the console:
[code]
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file gamemodes/redead/redead.txt
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file gamemodes/redead/redead.txt
gamemode, (*settings*), (*6*),
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file In
gamemode, (*settings*), (*6*),
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file In
gamemode, (*settings*), (*6*),
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file In
gamemode, (*settings*), (*6*),
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file In
gamemode, (*settings*), (*6*),
Attempted to create unknown entity type info_player_undead!
Can't init info_player_undead
Attempted to create unknown entity type info_player_undead!
Can't init info_player_undead
Attempted to create unknown entity type info_player_undead!
Can't init info_player_undead
Attempted to create unknown entity type info_player_undead!
Can't init info_player_undead
Loading ReDead map config data...
ERROR: No ReDead map config data found!
Nav File is wrong or something (1)
[/code]
I've never seen that nav file error... The issue you have is that the map is not loading its configuration data. You can manually fix that by moving your data folder from the gamemode content folder to your root data folder at garrysmod/data.
I committed a quick fix via SVN, try that and let me know what happens.
Ok that fix seems to be have worked, re-downloaded the svn and the zombies spawn. Thanks! Could that fix be added to the workshop version?
Also, I'm getting some weird performance drops while playing the gamemode. Base sandbox works fine, but when I launch this one I get around 10-20 fps. Strangely, holding down the scoreboard button will increase the fps. Could anything be done about that?
T pose on players. Other then that its a awesome mod.
[QUOTE=d10sfan;40765885]
Also, I'm getting some weird performance drops while playing the gamemode. Base sandbox works fine, but when I launch this one I get around 10-20 fps. Strangely, holding down the scoreboard button will increase the fps. Could anything be done about that?[/QUOTE]
I couldn't notice any performance drops on my computer but then again this one can run most things at max settings.
I think my HUD might be doing something expensive so i'll mess around with fixing that.
[QUOTE=twoski;40771705]I couldn't notice any performance drops on my computer but then again this one can run most things at max settings.
I think my HUD might be doing something expensive so i'll mess around with fixing that.[/QUOTE]
Ok thanks!
I figured out the player animation glitch, for now the player zombie animations might be fucked up but it beats having the army player animations bugged.
I also fixed the FPS loss. These were the 2 main bugs from what i can tell.
[QUOTE=twoski;40773279]I figured out the player animation glitch, for now the player zombie animations might be fucked up but it beats having the army player animations bugged.
I also fixed the FPS loss. These were the 2 main bugs from what i can tell.[/QUOTE]
Just tried the new update in the workshop. Zombies spawned, and the fps was better, although it got worse again once the adrenaline bar filled up. Works great other than that
I haven't checked this thread in a while for the QIG ReDead server. If you want me to test anything we have 5 dedicated boxes, just send me the gamemode files and everything I need to update. I'll check for replies every day.
T-Pose problem and also how do you increase the bones you get per kill?
[QUOTE=FyllyMan;40782475]T-Pose problem and also how do you increase the bones you get per kill?[/QUOTE]
I've made all the point values moddable now. Fixed a lot more bugs too. Update your servers.
If you have T pose issues then you need to do a fresh install.
What a fun gamemode.
Though, here's a bug, it got me kicked out:
[QUOTE][ERROR] gamemodes/redeadfix/gamemode/vgui/vgui_itempanel.lua:116: attempt to index global 'SaleScreen' (a nil value)
1. DoClick - gamemodes/redeadfix/gamemode/vgui/vgui_itempanel.lua:116
2. OnMouseReleased - lua/vgui/dlabel.lua:206
3. unknown - lua/vgui/dmenuoption.lua:116
Disconnect: "Too many Lua Errors! Sorry!".
Disconnect: "Too many Lua Errors! Sorry!".
[/QUOTE]
People keep asking me for more maps but i don't have any. If you know of any city maps with npc nodes then please post them here. If anyone has any maps that were used for redead in the past i'd like to see them.
I also just released a pretty important patch so if you have a server, please update it.
How 'bout [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=134705903"]rp_evildead_v7_a?[/URL]
Note: Map is might be big for the gamemode.
Sorry, you need to Log In to post a reply to this thread.