So after playing for a bit with a couple of other people, I've noticed that player zombies are incredibly hard to take down by yourself, and they do a shitload of damage, meaning if its a 1v1 then you basically lose, because they can continually switch classes to give you different ailments (bleeding, radiation, infection, etc.) I really think they should get a nerf in the damage they do, or their HP.
This Is Just A Shitty Killing Floor Rip Off Which Was Ripped Off From My Own Custom Zombie Survival Gamemode
[QUOTE=(-SG-)Wearing;38051113]This Is Just A Shitty Killing Floor Rip Off Which Was Ripped Off From My Own Custom Zombie Survival Gamemode[/QUOTE]
So you're saying your own 'custom' zombie survival gamemode is a shitty rip off of killing floor as well? Redead has elements from alot of games in it, not just Killing Floor. Also I would recommend not comparing this awesome gamemode to something nobody on facepunch really knows about.
[QUOTE=Steven :D;38051177]So you're saying your own 'custom' zombie survival gamemode is a shitty rip off of killing floor as well? Redead has elements from alot of games in it, not just Killing Floor. Also I would recommend not comparing this awesome gamemode to something nobody on facepunch really knows about.[/QUOTE]
He's a troll, ignore him.
[QUOTE=Steven :D;38051038]So after playing for a bit with a couple of other people, I've noticed that player zombies are incredibly hard to take down by yourself, and they do a shitload of damage, meaning if its a 1v1 then you basically lose, because they can continually switch classes to give you different ailments (bleeding, radiation, infection, etc.) I really think they should get a nerf in the damage they do, or their HP.[/QUOTE]
I actually noticed this while testing, i think i messed up the damage scaling on player zombies.
I'll make chest and body shots do more damage against player zombies.
[QUOTE=twoski;38051456]I actually noticed this while testing, i think i messed up the damage scaling on player zombies.
I'll make chest and body shots do more damage against player zombies.[/QUOTE]
Yeah I had to hit a player zombie twice (or more) with my scout to actually kill them.
Update server plz? =3
The recent gmod patch has broken the NPCs, so sit tight.
Committed a fix, the gamemode should be playable with the current gmod version now.
[QUOTE=twoski;38078462]Committed a fix, the gamemode should be playable with the current gmod version now.[/QUOTE]
Great! Now just get the fix on the server. :P
Hi everyone,
The servers are updated! Enjoy!
-Indigo
There's a problem with the recent update. It's causing NPC zombies to attack player zombies. =S
[QUOTE=iGustopher;38036126]Yes, that's how the game works. =)[/QUOTE]
It doesn't normally start yourself new, it normally saves your stuff...
not sure what version you're playing, but your inventory is wiped at the end of each round in my version.
Yeah, it's always wiped out, it didn't do that last time ( back in GMod 12)
So today's the big day, any plans on releasing the source soon nuke?
Once it's stable i'll do a workshop release. I want to test it for a bit after gmod goes live to make sure everything works.
[QUOTE=twoski;38162868]Once it's stable i'll do a workshop release. I want to test it for a bit after gmod goes live to make sure everything works.[/QUOTE]
Sounds good, looking forward to it. :downs:
Did you fix the player animations yet?
Also nerf the shit out of player zombies.
And one more thing, player zombies can go thru survivor barricades.
I don't know what to say but ReDead feels different in a way.
I AM THE BEST REDEAD PLAYER
[IMG]http://cloud-2.steampowered.com/ugc/918992389957306091/DFF3A743EEA159E299CA5C24945EFA783A60B3D6/[/IMG]
Heh i was there.
[QUOTE=sarge997;38180443]Heh i was there.[/QUOTE]
Yep, I saw you there, getting your scrub arse kicked by zombies while I watched from above the evac point as you were getting slowly eaten.
Hey everyone - The server is updated to Garry's Mod non-beta. Hop in!
[QUOTE=Doctor Dave;38185410]Yep, I saw you there, getting your scrub arse kicked by zombies while I watched from above the evac point as you were getting slowly eaten.[/QUOTE]
Wait, above the evac point? I call hacks :U
[QUOTE=RandomPerson15;38189746]Wait, above the evac point? I call hacks :U[/QUOTE]
In zombocity-somethingblarg, one evac point is located on a roof of some rubbish building with a pool at the bottom which looks like it's still under construction.
I've run into more ai_task library bugs so i can't do much until they're fixed. For now, go play my other gamemode, it's ranked #6 on the list of gamemodes currently.
[QUOTE=twoski;38211453]I've run into more ai_task library bugs so i can't do much until they're fixed. For now, go play my other gamemode, it's ranked #6 on the list of gamemodes currently.[/QUOTE]
Any ETA on an update? My community is excited to start playing ReDead
I'm hoping garry fixed SNPCs. Right now the only problem is that players are stuck in the T pose. I might have a fix for that.
I'll try and make this work this weekend.
[QUOTE=twoski;38397985]I'm hoping garry fixed SNPCs. Right now the only problem is that players are stuck in the T pose. I might have a fix for that.
I'll try and make this work this weekend.[/QUOTE]
Alright good to hear.
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