• The 7 Hour War
    416 replies, posted
Test server would be lovely! Looking great
[QUOTE=tyguy;39890321][B]Test server would be lovely![/B] Looking great[/QUOTE] no
[QUOTE=tyguy;39890321]Test server would be lovely! Looking great[/QUOTE] 7HW isn't even close to having a test server. You're going to need to wait a couple more years for that.
Realisticly a couple of months maybe a year but not years...
[QUOTE=Lord Widow;39935102]Realisticly a couple of months maybe a year but not years...[/QUOTE] Maybe 4-5 months at best... "AT BEST"
Wip grenade explosion particles. [video=youtube;8yJKpmWkb3E]http://www.youtube.com/watch?v=8yJKpmWkb3E[/video] And more stuff here. [video=youtube;GVMdXYB-y0g]http://www.youtube.com/watch?v=GVMdXYB-y0g[/video]
[QUOTE=Failure;39947420]Wip grenade explosion particles. And more stuff here. [/QUOTE] I like the muzzle flash effects, and the grenage explosions look like they are coming along great.
Well, no updates and the team is slowly dying. I got no modeler at the moment, texture artist is MIA and that pretty much killed any motivation I have left, alongside my mappers. Unless anyone feels like helping out, I am now calling this project on hold, if not dead.
Oh shit son.
Motherfucker, 'tis sad news indeed.
-snip-
if you don't have any mappers, I would love to help.
[QUOTE=CGNick;40011411]Well, no updates and the team is slowly dying. I got no modeler at the moment, texture artist is MIA and that pretty much killed any motivation I have left, alongside my mappers. Unless anyone feels like helping out, I am now calling this project on hold, if not dead.[/QUOTE] Don't give up man, I've buried way too many nearly completed projects this way. Find other people, just don't give up.
[QUOTE=jack10685;40023531]if you don't have any mappers, I would love to help.[/QUOTE] That's just it, I got plently of mappers, no motivated modelers, texturers or animators.
[QUOTE=CGNick;40024216]That's just it, I got plently of mappers, no motivated modelers, texturers or animators.[/QUOTE] Looks like i have to learn.
:suicide::suicide::suicide:GOD DAMIT, I HATE TEXTURE GUYS AND MODELERS FOR LEAVING THERE MEAN AND STUPID IF THEY COME BACK ILL TAKE IT BACK. :suicide::suicide::suicide: :suicide::suicide::suicide::suicide::suicide::suicide::suicide::suicide::suicide::suicide::suicide::suicide::suicide::suicide::suicide::suicide::suicide::suicide::suicide::suicide::suicide:
[QUOTE=Lord Widow;40093492]-death- GOD DAMIT, I HATE TEXTURE GUYS AND MODELERS FOR LEAVING THERE MEAN AND STUPID IF THEY COME BACK ILL TAKE IT BACK. -more death-[/QUOTE] I can see you making a great difference in the world one day.
[QUOTE=Lord Widow;40093492]GOD DAMIT, I HATE TEXTURE GUYS AND MODELERS FOR LEAVING THERE MEAN AND STUPID IF THEY COME BACK ILL TAKE IT BACK. [/QUOTE] -snip-
[QUOTE=Minelayer;40095316]Ahem, "Their."[/QUOTE] bro, it's "they're". they are mean and stupid. They don't own mean and stupid (hopefully).
Still not sure whether to call this project dead or not. By the looks of it, I'm not gonna get a modeler/texturer/animator out of the blue, so...
[QUOTE=CGNick;40097630]Still not sure whether to call this project dead or not. By the looks of it, I'm not gonna get a modeler/texturer/animator out of the blue, so...[/QUOTE] If I were you, I'd just use the SCK and use what you got.
Which is barely a fraction of everything I sort of need. No point. Besides I'm talking with friends on a smaller compared gamemode for a new project. This is just too big of a project that was a bit overestimated. Anyways we are still thinking of the project (And yes, combine).
Good, I like where this is going, but Battlefield = Realistic? Eh... Nope.
[QUOTE=someonecrap;40115956]Good, I like where this is going, but Battlefield = Realistic? Eh... Nope.[/QUOTE] I feel like you missed the part where I said that this project is somewhat dead now?
[QUOTE=CGNick;40115986]I feel like you missed the part where I said that this project is somewhat dead now?[/QUOTE] he probably saw OP and went strait to the comment box.
I still think you should just keep your focus on coding it to the point where it's a deathmatch. Release it then and it will gain more attention thus giving you possibility of expanding the team and then expanding the mod with vehicles and full scale battlefields.
[QUOTE=CGNick;40115986]I feel like you missed the part where I said that this project is somewhat dead now?[/QUOTE] Yeah, I know. I'm just saying Battlefield isn't realistic as it noted in the starting post.
[QUOTE=someonecrap;40141677]Yeah, I know. I'm just saying Battlefield isn't realistic as it noted in the starting post.[/QUOTE] Cool, thanks for sharing. But this thread isn't really about Battlefield, is it?
[QUOTE=Dmaster;40147088]Cool, thanks for sharing. But this thread isn't really about Battlefield, is it?[/QUOTE] Yeah, okay. Sorry.
Im not any expert texture artist but if you need any help just email me [email]person3166@gmail.com[/email]
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