• LoneWolfies Cars
    593 replies, posted
Hey i just wanna thank you for the amazing job u are doing. i tried to do my first attempt to skin yesterday/today and this is what i got !. btw the taxi and the yellow bus is made in honor for my dead grandpa and my dad [IMG]http://i.imgur.com/MxGwjqB.jpg[/IMG] here is the full album. what do u think? :D [url]http://imgur.com/a/1vLXe#0[/url]
[QUOTE=hix;48288554]Hey i just wanna thank you for the amazing job u are doing. i tried to do my first attempt to skin yesterday/today and this is what i got !. btw the taxi and the yellow bus is made in honor for my dead grandpa and my dad [IMG]http://i.imgur.com/MxGwjqB.jpg[/IMG] here is the full album. what do u think? :D [url]http://imgur.com/a/1vLXe#0[/url][/QUOTE] Nice skins man!
Hello, I'd like to start of by saying that these are all great cars. But I'm wondering which vehicle has the best Vcmod lights? I'm sure that you all have seen regular cars with just a big red dot for brake lights, and some cars have extremely good detailed lights, that's what I'm going for, Which cars are the one with really good and detailed vcmod lights?
[QUOTE=RayoZ;48730404]Hello, I'd like to start of by saying that these are all great cars. But I'm wondering which vehicle has the best Vcmod lights? I'm sure that you all have seen regular cars with just a big red dot for brake lights, and some cars have extremely good detailed lights, that's what I'm going for, Which cars are the one with really good and detailed vcmod lights?[/QUOTE] Freemmaann does all of the VCMod light scripts for my cars since I dont have the tools. Some of them were made a long time ago, more recently Freemmaann has made better tools for better quality lights, so some of the new-ish ones should have decent lights. Though a lot of the very recent cars dont have VCmod because freemmaann has been busy with the update. Whenever I get a hold of the tools I plan to go through all the vehicle lights and redo what needs redoing.
Does anyone have any addfile scripts for the .svn for using these files on a server? I can't get them to download from my fast D/L to people's systems since there's really nothing pulling them down.
[QUOTE=BaconOverlord;48790016]Does anyone have any addfile scripts for the .svn for using these files on a server? I can't get them to download from my fast D/L to people's systems since there's really nothing pulling them down.[/QUOTE] Do you really want clients to download 2GB worth of cars on join? This is precisely why some people set cl_downloadfilter none and cl_allowdownloads 0
[QUOTE=Par;48790412]Do you really want clients to download 2GB worth of cars on join? This is precisely why some people set cl_downloadfilter none and cl_allowdownloads 0[/QUOTE] First of all, it's 6GB. Second, No I don't. But, that's not really answering the question, is it? ASS U ME. [editline]29th September 2015[/editline] Just FYI for anyone that was needing this same type of help. There's a great tool that will go through all of your files in your addon and flag the file names that need "addfile" attention. The link is here: [url]https://www.facepunch.com/showthread.php?t=904405[/url] Enjoy.
Just tell them to go and get the SVN or workshop addons when they join. Adding stuff to your fastdl (or workshop packs as a lot of people seem to do) screws up any future updates.
Why did you push an update to the workshop telling everyone to use the SVN version? In my experience, regular Garry's Mod players are too inept to figure out how to work an SVN. I also don't want to force my players to download the content from a FastDL server. I give them a choice to subscribe to workshop content once they've already joined, that way they don't have to sit downloading a ton of shit for hours prior to connecting for the first time. I use workshop addons for my servers and clients to make sure everything stays up to date with the most recent updates the various addon developers push out. I'd rather not have a car pack spamming my client's chat when they join.
[QUOTE=dbk21894;49040416]I'd rather not have a car pack spamming my client's chat when they join.[/QUOTE] It's not spamming chat. It's one message that relays to the user.
[QUOTE] In my experience, regular Garry's Mod players are too inept to figure out how to work an SVN. .[/QUOTE] Thats why I wrote a guide. Im not forcing them too, Im saying its a better way. [QUOTE] I also don't want to force my players to download the content from a FastDL server. I give them a choice to subscribe to workshop content once they've already joined, that way they don't have to sit downloading a ton of shit for hours prior to connecting for the first time. .[/QUOTE] You dont have to. You can sync a collection with the Workshop addons in it. [QUOTE] I use workshop addons for my servers and clients to make sure everything stays up to date with the most recent updates the various addon developers push out. I'd rather not have a car pack spamming my client's chat when they join. .[/QUOTE] If you update it then thats fine, A lot of servers dont. The message only pops up once when you spawn in.
Great job on these cars, by the way. Question though. Where does the information for the body groups (the louvers, wings, extra lights, hood assortments, etc) come from? Is it linked to each individual vehicle or is it a case-by-case "doesn't fit, so don't display it as an option" type of thing? I'm asking because I'm thinking about making some custom ones for my server (mostly skins, but a few body mods) Thanks.
[QUOTE=BaconOverlord;49053831]Great job on these cars, by the way. Question though. Where does the information for the body groups (the louvers, wings, extra lights, hood assortments, etc) come from? Is it linked to each individual vehicle or is it a case-by-case "doesn't fit, so don't display it as an option" type of thing? I'm asking because I'm thinking about making some custom ones for my server (mostly skins, but a few body mods) Thanks.[/QUOTE] The bodygroups are part of the model itself. Basicly you have the base car .smd, then a couple of bodygroup .smds that are specific to that car. They're all merged into the same model when compiled and the game just decides which part to display when you select it. You cant really add more bodygroups yourself because thats all done by me before compiling, though you can add custom skins. I wrote a guide on skinning here: [url]https://docs.google.com/document/d/1COcmLMUv_4fx2KPWYR5U7ofQr9ErIn74cXVZhYPRiCE/edit#heading=h.ccy8vytwfcz[/url]
Please, please, please, please... Lower-case your file names...
[QUOTE=Revenge282;49160809]Please, please, please, please... Lower-case your file names...[/QUOTE] Yeah when I first started making these a few years ago I didnt realize it made a difference. Im currently going through and updating everything and part of that is lower casing it all.
There haven't been any new updates for a few months now. You still working on this car pack or moving on? [sp]inb4 faggot u revived a dead thread! BAN! - facepunch mods[/sp] [highlight](User was banned for this post ("Meme reply / Spoiler abuse / No content bumb" - Craptasket))[/highlight]
Still working! I don't have as much free time as I used to so things take longer now, But heres some stuff I've been working on: [t]http://images.akamai.steamusercontent.com/ugc/364032107055255165/A99E3AC4ED3E164D8255BC57961B9C244CFA43CB/[/t] [t]http://images.akamai.steamusercontent.com/ugc/282973442537444435/35A36E71BF63F135AE7C59FD3EB8F3D237DEFE1A/[/t] [t]http://images.akamai.steamusercontent.com/ugc/364030656456166891/46FF3AC5665D9DC164F9A356616837779DA54980/[/t] And just for fun: [t]http://images.akamai.steamusercontent.com/ugc/364030021212175526/8C1B0A440D9F07E4F4FB8AFCBBD67ED47B22BAB4/[/t] The Hummer is nearly done, I should have it out soon!
That's enough eye candy to make a war veteran forget the sights they've seen
That BMW is gorgeous. Cannot wait for jam sandwich ;)
[QUOTE=LoneWolfie.;45212852]Sure, I can give it to you, Or any of the other levels. Though it rips at an angle for some reason. Most of them are fine, mainly its the ones that share the Volvo sounds that suck. I'll probably redo a lot of them in future. Thats pretty sweet .3. I remember making an e2 thing a bit like that for a server I played on a while back [editline]25th June 2014[/editline] Also update: Working mirrors (Thanks to Momo for teh lua and advice for that) [thumb]https://fbcdn-sphotos-f-a.akamaihd.net/hphotos-ak-xpf1/t1.0-9/10464112_693268460738197_9145063663698819032_n.jpg[/thumb] Pretty cars: [thumb]http://i.imgur.com/2jqk1vl.jpg[/thumb] [thumb]http://i.imgur.com/pIhQ30W.jpg[/thumb] [thumb]http://i.imgur.com/tqfGfhA.jpg[/thumb] [url=http://imgur.com/a/jCQUi#0]More and at higher res[/url][/QUOTE] when should I expect more Russian vehicles
I'm surprised to see that there's no Toyota Hilux.
[IMG]http://www.klassiker.nu/sites/klassiker.nu/files/styles/medium/public/images/2016/01/alvis1.jpg?itok=omI2ISEg[/IMG] If you can manage to make this car (Alvis TB21), I would be impressed.
Erm... Is it just me or the SVN link is broken?
p/lwcarssvn/code how can i download the files? just shows a list of directories
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