• Murder
    278 replies, posted
Yes
removed
[QUOTE=xend54;43808839]Most people on my server say that they do not like the new knife mechanic. They say it is too slow and it puts you out in the open for far too long. I don't know if they are not used to it, or just plain don't like it. Maybe a recharge timer would be better than a charge timer. For now, I have switched back to the old knife.[/QUOTE] Go easy on me please I am new at LUA modification, and just really bad at from scratch coding - so a lot of things I don't know if I'm modifying the right file - but would you mind stating what you modified to revert the knife back? I have another question about adding a Round Timer if anyone has any suggestions for adding one as well that would be very kind. Sorry for asking.
Best mod in GMod if you ask me... looking for people (mic only) to play with. This is my first day of playing Murder. [video=youtube;_UiSl9UQY6s]http://www.youtube.com/watch?v=_UiSl9UQY6s[/video]
[QUOTE=steelattack;43933384]Best mod in GMod if you ask me... looking for people (mic only) to play with. This is my first day of playing Murder. [video=youtube;_UiSl9UQY6s]http://www.youtube.com/watch?v=_UiSl9UQY6s[/video][/QUOTE] Why are you playing on construct?
What files do I need to modify to revert the knife back to the old knife? How can I add a round timer? I don't know how to code this from scratch How can I get the disguises to capture PointShop things like hats or trails etc? Is it normal for the PointShop to show the trail of a dead person on whoever they spectate? Is there an easy fix to tell new users how to get CSS textures without buying CSS? I recently encountered a bug I cannot replicate where I was spectating but freeroam and was able to basically be a ghost, I could pick up items I could activate switches no one could see me but looking over the code nothing really has changed from a spectator perspective so not sure what I need to do to replicate that but I would really love to know how to answer some of the questions I posted. InB4 "if you can't code what are you doing trying to run a server"... because that's essentially the perception of everyone's mentality here.
[QUOTE=doingrealfine;43963505]What files do I need to modify to revert the knife back to the old knife? How can I add a round timer? I don't know how to code this from scratch How can I get the disguises to capture PointShop things like hats or trails etc? Is it normal for the PointShop to show the trail of a dead person on whoever they spectate? Is there an easy fix to tell new users how to get CSS textures without buying CSS? I recently encountered a bug I cannot replicate where I was spectating but freeroam and was able to basically be a ghost, I could pick up items I could activate switches no one could see me but looking over the code nothing really has changed from a spectator perspective so not sure what I need to do to replicate that but I would really love to know how to answer some of the questions I posted. InB4 "if you can't code what are you doing trying to run a server"... because that's essentially the perception of everyone's mentality here.[/QUOTE] To revert back to the old knife, you need the old knife file from a previous version. All you do is replace the new one with the old one. It is that simple!
To get the files for the old knife, go on Github, select a revision before the throw thing was introduced, download the files. [url]https://github.com/mechanicalmind/murder/tree/c3795c8f9573ab43c446292da0be229ad053e9b1/entities/weapons/weapon_mu_knife[/url]
Thank you, would it be hard to get 2 guns to spawn or essentially scale the # of guns spawning based on player count? edit -- without using clues / loot like multiple secret guns
Round warm up timer would be good to stop spawn killing. (5 or 10 seconds) Or high health points for a few seconds on new rounds.
How would I make it so you dont get that blinding affect after killing an innocent?
Has anyone else been experiencing much more client crash issues since v16 of murder?
Actually yes, I had the one or other.
The crashes are usually due to the halo effect around the knife/gun. The same type of crash happens on the TTT server I work on, due to outlining T buddies, However, it only happens sometimes. It's a weird GMOD bug. So the easiest way to help prevent them type of crashes is to disable the Halo's using: mu_halo_render 0
I think a healthy addition to murder would be to have a round counter that counts down to when the map vote will start. You don't want to know how many people that have complained about when the map will change. Also, Another great addition would be an easy map vote cancel button for the simple map vote addon. Keep up the great work! ^^
I just installed this gamemode on my server but player steam names are being displayed in chat instead of their random name. Is it supposed to be this way? Any idea how to fix it?
Nevermind Fixed it.
What is the function to get a player's codename?
codename? You mean his bystander name? It's PLAYER:GetBystanderName() By the way: Take a look at the source code at Github.
[QUOTE=freakyy;44450547]codename? You mean his bystander name? It's PLAYER:GetBystanderName() By the way: Take a look at the source code at Github.[/QUOTE] Thanks!
How does one make custom HUDs on that gamemode? It just overlaps. [url]http://i.imgur.com/UX7LYFW.jpg[/url]
[QUOTE=Tenrys;44468538]How does one make custom HUDs on that gamemode? It just overlaps. [url]http://i.imgur.com/UX7LYFW.jpg[/url][/QUOTE] I just edited the cl_hud.lua directly, there's probably a way to disable it through lua and use another hud without editing gamemode files though. [thumb]http://i.imgur.com/i5K2FVs.jpg[/thumb]
Can you advise me on how to modify the AFK Timer? It's set at after being idle one round you are forced to spectator, how would I make it 2 rounds? I looked at the coding and don't really know what I'm looking at.
how do you fix this error the players get it when you throw the knife TEST [gamemodes/murder/entities/entities/mu_knife/cl_init.lua][gamemodes/murder/entities/entities/mu_knife/cl_init.lua] FOUND IN ADDON [0] TEST [gamemodes/murder/entities/entities/mu_knife/init.lua][gamemodes/murder/entities/entities/mu_knife/cl_init.lua] TEST [gamemodes/murder/entities/entities/mu_knife/shared.lua][gamemodes/murder/entities/entities/mu_knife/cl_init.lua] [ERROR] gamemodes/murder/entities/entities/mu_knife/cl_init.lua:17: attempt to compare nil with number 1. unknown - gamemodes/murder/entities/entities/mu_knife/cl_init.lua:17
[url]http://nolife.me/gmod/murder/[/url] + [url]http://www.nipper.thedarkterritory.com/css.html[/url] If you need some maps for your server grab the configs + maps from there ^
After updating to the new version when people join the server they are like "stuck" and can't see anything, players, anything other then the map. Then after a few min or if they suicide in console, a water sound plays and they get unstuck. This only happens the first time you connect to the server that day, and if you rejoin you arn't stuck anymore. But it happens every day. It's similar to being frozen when connecting to a darkrp server, you might get stuck for a few min in spawn. Anyway, any idea what is causing this?
What addons do you have?
How do you make it so when you look at the scoreboard and you see their color of their group, for example their a moderator and their color you want is purple, how do you make it show them as purple instead of blue?
Would like some help on this: [url]http://facepunch.com/showthread.php?t=1399603[/url] Need to know Murder team names and such
[QUOTE=npd1124;44609502]how do you fix this error the players get it when you throw the knife TEST [gamemodes/murder/entities/entities/mu_knife/cl_init.lua][gamemodes/murder/entities/entities/mu_knife/cl_init.lua] FOUND IN ADDON [0] TEST [gamemodes/murder/entities/entities/mu_knife/init.lua][gamemodes/murder/entities/entities/mu_knife/cl_init.lua] TEST [gamemodes/murder/entities/entities/mu_knife/shared.lua][gamemodes/murder/entities/entities/mu_knife/cl_init.lua] [ERROR] gamemodes/murder/entities/entities/mu_knife/cl_init.lua:17: attempt to compare nil with number 1. unknown - gamemodes/murder/entities/entities/mu_knife/cl_init.lua:17[/QUOTE] I'm getting this as well.
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